Player Matchup

Khepri
Khepri
 
Khepri
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Akisazame
Bellona
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,556 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Gilgamesh59
Morgan Le Fay
Level 18
God Stats
11W - 7L
1,840 SR
Queue Stats
150W - 111L
1,631 Elo+
Solo
Arachne
Arachne
Ssamu27
Arachne
Level 28
God Stats
2W - 1L
1,511 SR
Queue Stats
125W - 102L
1,618 Elo+
Solo
Izanami
Izanami
boschieboy
Izanami
Level 11
God Stats
8W - 7L
1,863 SR
Queue Stats
8W - 10L
1,614 Elo+
Party 1
Team Averages
Level 35
1,643 SR
1,584 Elo+

VS

Team Averages
Level 15
1,500 SR
1,643 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
HikenNoAsce
Hou Yi
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 12L
1,678 Elo+
Party 2
Thanatos
Thanatos
JudgэOfThэDamnэd
Thanatos
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
52W - 37L
1,843 Elo+
Solo
Mulan
Mulan
ToyMayToy
Mulan
Level 22
God Stats
3W - 3L
1,500 SR
Queue Stats
62W - 62L
1,517 Elo+
Solo
Aphrodite
Aphrodite
ValladL
Aphrodite
Level 2
God Stats
4W - 2L
1,500 SR
Queue Stats
22W - 18L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
1 / 1 / 13
9,262
515
4,720
13,714
14,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Akisazame
Bellona
14
0 / 5 / 8
8,477
471
5,337
12,526
7,707
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Gilgamesh59
Morgan Le Fay
18
14 / 1 / 7
11,445
636
20,910
7,765
3,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Ssamu27
Arachne
18
11 / 2 / 3
11,089
616
12,091
15,201
8,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
boschieboy
Izanami
14
2 / 4 / 4
8,801
489
4,880
10,246
3,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
3 / 4 / 2
8,802
489
4,569
12,772
5,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
11
1 / 7 / 3
7,394
411
8,423
10,646
3,384
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
1 / 6 / 3
9,834
546
6,927
18,897
8,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
ToyMayToy
Mulan
16
7 / 6 / 0
10,386
577
12,705
16,550
16,061
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Aphrodite
ValladL
Aphrodite
11
1 / 5 / 1
7,280
404
3,166
10,213
3,994
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
22
28
Kills
13
13
Deaths
28
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
1
13
7.5
L
Cthulhu
 
Cthulhu
3
4
2
1
W
Bellona
Akisazame
Bellona
0
5
8
0.8
W
Morgan Le Fay
Gilgamesh59
Morgan Le Fay
14
1
7
17.5
L
Hou Yi
1
7
3
0.36
L
1
6
3
0.42
W
Arachne
Ssamu27
Arachne
11
2
3
6.25
L
Mulan
ToyMayToy
Mulan
7
6
0
1.17
L
Aphrodite
ValladL
Aphrodite
1
5
1
0.3
W
Izanami
boschieboy
Izanami
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,938
Damage
35,790
59,452
Taken
69,078
37,575
Mitigated
36,751
19,217
Healing
22,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,720
833
0
3,046
13,714
14,266
519
2,774
10,940
22,410
0
L
Cthulhu
 
Cthulhu
4,569
747
84
1,001
12,772
5,133
0
5,870
6,902
27,888
0
W
Bellona
Akisazame
Bellona
5,337
1,069
0
3,210
12,526
7,707
580
912
11,614
0
25,763
W
Morgan Le Fay
Gilgamesh59
Morgan Le Fay
20,910
2,609
0
2,434
7,765
3,585
2,073
1,406
6,359
81,893
0
L
Hou Yi
8,423
4,938
0
1,047
10,646
3,384
48
4,761
5,885
0
41,355
L
6,927
2,781
0
11,917
18,897
8,179
306
5,946
12,951
0
94,547
W
Arachne
Ssamu27
Arachne
12,091
9,791
0
7,532
15,201
8,090
638
711
14,490
0
65,438
L
Mulan
ToyMayToy
Mulan
12,705
1,961
0
3,289
16,550
16,061
396
2,308
14,242
0
50,543
L
Aphrodite
ValladL
Aphrodite
3,166
594
1,922
3,513
10,213
3,994
0
6,745
3,468
23,948
0
W
Izanami
boschieboy
Izanami
4,880
3,231
0
2,995
10,246
3,927
154
1,932
8,314
0
49,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,074
Gold Earned
43,696
427
Minions Killed
406
0
Camps Cleared
0
1,798,542
Distance Traveled
1,574,149
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,262
515
26
1
0
363,056
9
L
Cthulhu
8,802
489
37
2
0
321,237
3
W
Bellona
8,477
471
57
3
0
356,675
3
W
Morgan Le Fay
11,445
636
135
8
0
367,518
3
L
Hou Yi
7,394
411
74
4
0
272,608
0
L
Thanatos
9,834
546
136
8
0
354,900
0
W
Arachne
11,089
616
109
6
0
384,182
2
L
Mulan
10,386
577
113
6
0
299,779
4
L
Aphrodite
7,280
404
46
3
0
325,625
0
W
Izanami
8,801
489
100
6
0
327,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role