Player Matchup

Ra
Ra
CheckRon
Ra
Level 8
God Stats
0W - 8L
1,382 SR
Queue Stats
4W - 16L
1,066 Elo+
Solo
Neith
Neith
FreeForAll
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,234 Elo+
Solo
Izanami
Izanami
InHumanGojira
Izanami
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,211 Elo+
Solo
Gilgamesh
Gilgamesh
Zezefir
Gilgamesh
Level 14
God Stats
5W - 5L
1,577 SR
Queue Stats
12W - 16L
1,462 Elo+
Party 2
Bacchus
Bacchus
xTr1ckst3Rx
Bacchus
Level 39
God Stats
3W - 6L
1,404 SR
Queue Stats
49W - 70L
1,411 Elo+
Party 2
Team Averages
Level 14
1,473 SR
1,277 Elo+

VS

Team Averages
Level 11
1,539 SR
1,323 Elo+
Chang'e
Chang'e
EphemeralVoids
Chang'e
Level 29
God Stats
7W - 5L
1,794 SR
Queue Stats
12W - 18L
1,444 Elo+
Solo
Nemesis
Nemesis
NESQUEEN1
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,160 Elo+
Party 1
Artemis
Artemis
NikkiDP
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,160 Elo+
Party 1
Merlin
Merlin
QXysx
Merlin
Level 12
God Stats
7W - 9L
1,314 SR
Queue Stats
11W - 13L
1,373 Elo+
Solo
Kukulkan
Kukulkan
buttchugg21
Kukulkan
Level 8
God Stats
50W - 29L
1,589 SR
Queue Stats
82W - 63L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 9 / 13
14,719
1,132
18,307
20,390
8,144
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
20
6 / 8 / 13
13,674
1,052
18,967
23,063
9,660
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Izanami
20
4 / 15 / 19
13,815
1,063
21,854
31,722
12,873
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Zezefir
Gilgamesh
20
9 / 6 / 15
15,812
1,216
22,613
30,214
20,468
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
xTr1ckst3Rx
Bacchus
20
7 / 6 / 24
14,942
1,149
20,551
26,090
40,330
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

18

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 25
14,365
1,105
23,794
24,193
9,066
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
NESQUEEN1
Nemesis
20
3 / 9 / 29
13,764
1,059
10,593
23,947
10,406
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
NikkiDP
Artemis
20
10 / 9 / 19
14,374
1,106
22,725
21,868
8,758
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
QXysx
Merlin
19
4 / 9 / 17
12,962
997
16,524
17,226
6,347
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
buttchugg21
Kukulkan
20
20 / 5 / 16
18,427
1,417
49,944
22,359
9,772
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
150
36
Kills
44
44
Deaths
36
84
Assists
106
Player
Kills
Deaths
Assists
KDA
L
10
9
13
1.83
W
7
4
25
4.88
L
Neith
6
8
13
1.56
L
Izanami
4
15
19
0.9
W
Nemesis
NESQUEEN1
Nemesis
3
9
29
1.94
W
Artemis
NikkiDP
Artemis
10
9
19
2.17
W
Merlin
QXysx
Merlin
4
9
17
1.39
L
Gilgamesh
Zezefir
Gilgamesh
9
6
15
2.75
W
Kukulkan
buttchugg21
Kukulkan
20
5
16
5.6
L
Bacchus
xTr1ckst3Rx
Bacchus
7
6
24
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,292
Damage
123,580
131,479
Taken
109,593
91,475
Mitigated
44,349
12,044
Healing
26,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,307
1,649
1,246
1,401
20,390
8,144
0
14,391
5,999
57,436
0
W
23,794
2,793
8,800
9,551
24,193
9,066
0
6,719
17,474
40,349
0
L
Neith
18,967
9,412
0
4,612
23,063
9,660
0
14,971
8,092
0
54,010
L
Izanami
21,854
18,803
0
2,868
31,722
12,873
0
20,725
10,997
0
38,152
W
Nemesis
NESQUEEN1
Nemesis
10,593
3,122
0
1,606
23,947
10,406
0
8,208
15,739
0
16,800
W
Artemis
NikkiDP
Artemis
22,725
12,755
0
1,878
21,868
8,758
0
9,633
12,235
0
31,906
W
Merlin
QXysx
Merlin
16,524
1,040
0
1,843
17,226
6,347
0
7,206
10,020
35,083
0
L
Gilgamesh
Zezefir
Gilgamesh
22,613
6,834
0
1,798
30,214
20,468
0
21,552
8,662
0
38,875
W
Kukulkan
buttchugg21
Kukulkan
49,944
7,368
0
2,532
22,359
9,772
0
7,092
15,267
110,797
0
L
Bacchus
xTr1ckst3Rx
Bacchus
20,551
3,554
0
119
26,090
40,330
0
18,623
7,467
31,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,962
Gold Earned
73,892
251
Minions Killed
248
5
Camps Cleared
7
1,161,736
Distance Traveled
1,182,079
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,719
1,132
86
7
1
245,434
0
W
Chang'e
14,365
1,105
32
2
1
269,150
2
L
Neith
13,674
1,052
81
6
2
212,959
1
L
Izanami
13,815
1,063
35
3
0
197,879
0
W
Nemesis
13,764
1,059
15
1
1
261,177
0
W
Artemis
14,374
1,106
18
1
1
167,258
3
W
Merlin
12,962
997
58
4
1
227,042
0
L
Gilgamesh
15,812
1,216
23
2
2
248,492
0
W
Kukulkan
18,427
1,417
125
10
3
257,452
0
L
Bacchus
14,942
1,149
26
2
0
256,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role