Player Matchup

Cu Chulainn
Cu Chulainn
Platinum IV
RiversIsland
Cu Chulainn
Platinum IV
Level 107
God Stats
115W - 130L
1,637 SR
Queue Stats
846W - 858L
1,900 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
Sticky Snorlax
Sun Wukong
Platinum IV
Level 148
God Stats
8W - 5L
1,714 SR
Queue Stats
50W - 45L
1,856 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
imAbcd
Danzaburou
Platinum IV
Level 129
God Stats
4W - 1L
1,734 SR
Queue Stats
61W - 39L
1,855 MMR
Solo
Cthulhu
Cthulhu
Diamond IV
perc cobainn
Cthulhu
Diamond IV
Level 159
God Stats
5W - 7L
1,748 SR
Queue Stats
359W - 362L
2,102 MMR
Solo
Raijin
Raijin
Platinum II
rodrigoelmejo195
Raijin
Platinum II
Level 153
God Stats
4W - 4L
1,503 SR
Queue Stats
157W - 149L
1,973 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,667 SR
1,937 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 139
1,643 SR
1,936 MMR
Sol
Sol
Platinum III
RedPandaDoooD
Sol
Platinum III
Level 146
God Stats
14W - 4L
1,939 SR
Queue Stats
229W - 224L
1,786 MMR
Party 1
Achilles
Achilles
Platinum II
Sw1sh3rs
Achilles
Platinum II
Level 144
God Stats
1W - 1L
1,438 SR
Queue Stats
258W - 271L
1,881 MMR
Party 1
Janus
Janus
Platinum I
U_RocCancelThat
Janus
Platinum I
Level 122
God Stats
33W - 31L
1,599 SR
Queue Stats
217W - 208L
1,965 MMR
Solo
Erlang Shen
Erlang Shen
Platinum IV
YoungLuna
Erlang Shen
Platinum IV
Level 155
God Stats
3W - 0L
1,631 SR
Queue Stats
72W - 52L
1,869 MMR
Solo
Osiris
Osiris
Diamond III
lilnicky127
Osiris
Diamond III
Level 128
God Stats
35W - 39L
1,606 SR
Queue Stats
710W - 718L
2,177 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
RiversIsland
Cu Chulainn
11
0 / 2 / 0
5,591
508
3,152
7,410
3,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
Sticky Snorlax
Sun Wukong
9
0 / 2 / 0
5,191
472
2,148
6,671
2,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
imAbcd
Danzaburou
10
0 / 3 / 0
5,649
514
3,369
5,936
1,478
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
perc cobainn
Cthulhu
8
0 / 3 / 0
5,108
464
2,765
7,562
2,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 0 / 0
5,979
544
2,669
5,266
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
SetTiamatPersephoneGilgameshScylla

VS

Bans
AthenaFenrirNemesisFafnirRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
7,359
669
4,418
6,339
1,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Sw1sh3rs
Achilles
10
3 / 0 / 3
6,111
556
2,558
6,602
3,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 0 / 3
6,496
591
5,691
3,527
1,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Erlang Shen
YoungLuna
Erlang Shen
9
2 / 1 / 5
6,316
574
2,897
7,142
3,675
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Osiris
13
1 / 0 / 1
7,072
643
4,741
7,415
4,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
10
10
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
L
Cu Chulainn
RiversIsland
Cu Chulainn
0
2
0
0
L
Sun Wukong
Sticky Snorlax
Sun Wukong
0
2
0
0
W
Achilles
Sw1sh3rs
Achilles
3
0
3
4.5
W
0
0
3
1.5
W
Erlang Shen
YoungLuna
Erlang Shen
2
1
5
4.5
L
Danzaburou
imAbcd
Danzaburou
0
3
0
0
W
Osiris
1
0
1
1.5
L
Cthulhu
perc cobainn
Cthulhu
0
3
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,103
Damage
20,305
32,845
Taken
31,025
11,722
Mitigated
14,309
5,733
Healing
17,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,418
2,213
0
5,307
6,339
1,583
0
370
5,969
48,805
0
L
Cu Chulainn
RiversIsland
Cu Chulainn
3,152
842
0
2,270
7,410
3,862
0
0
7,410
0
30,527
L
Sun Wukong
Sticky Snorlax
Sun Wukong
2,148
421
0
710
6,671
2,335
0
1,585
4,970
0
28,419
W
Achilles
Sw1sh3rs
Achilles
2,558
861
0
3,930
6,602
3,337
0
486
6,116
0
29,588
W
5,691
137
0
1,747
3,527
1,124
0
2,007
1,520
51,345
0
W
Erlang Shen
YoungLuna
Erlang Shen
2,897
968
0
1,789
7,142
3,675
0
2,571
4,571
0
17,082
L
Danzaburou
imAbcd
Danzaburou
3,369
838
0
665
5,936
1,478
0
2,373
3,563
0
34,978
W
Osiris
4,741
1,848
0
5,016
7,415
4,590
0
0
6,915
0
44,036
L
Cthulhu
perc cobainn
Cthulhu
2,765
294
47
1,100
7,562
2,357
0
3,237
4,239
18,950
0
L
2,669
50
0
941
5,266
1,690
0
2,470
2,554
45,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,518
Gold Earned
33,354
339
Minions Killed
410
0
Camps Cleared
0
1,007,744
Distance Traveled
1,051,882
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,359
669
111
10
0
195,272
4
L
Cu Chulainn
5,591
508
67
6
0
188,107
2
L
Sun Wukong
5,191
472
58
5
0
216,442
3
W
Achilles
6,111
556
66
6
0
213,476
2
W
Janus
6,496
591
115
10
0
211,829
5
W
Erlang Shen
6,316
574
23
2
0
202,428
4
L
Danzaburou
5,649
514
77
7
0
182,903
3
W
Osiris
7,072
643
95
9
0
228,877
1
L
Cthulhu
5,108
464
19
2
0
211,865
2
L
Raijin
5,979
544
118
11
0
208,427
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role