Player Matchup

Danzaburou
Danzaburou
Beebobo
Danzaburou
Level 149
God Stats
9W - 2L
1,715 SR
Queue Stats
48W - 36L
1,560 Elo+
Party 1
Fenrir
Fenrir
Macskaó
Fenrir
Level 69
God Stats
9W - 3L
1,735 SR
Queue Stats
77W - 49L
1,616 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ToM015
Morgan Le Fay
Level 14
God Stats
7W - 5L
1,508 SR
Queue Stats
20W - 14L
1,526 Elo+
Party 1
Team Averages
Level 77
1,653 SR
1,567 Elo+

VS

Team Averages
Level 17
1,454 SR
1,364 Elo+
Merlin
Merlin
 
Merlin
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
NorbiX
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,329 Elo+
Party 2
King Arthur
King Arthur
Rynkowsky
King Arthur
Level 7
God Stats
7W - 12L
1,363 SR
Queue Stats
9W - 19L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Beebobo
Danzaburou
12
6 / 1 / 8
8,287
829
6,155
6,513
2,251
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Macskaó
Fenrir
13
8 / 1 / 8
9,346
935
7,164
7,377
5,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
ToM015
Morgan Le Fay
11
3 / 2 / 9
7,515
752
7,772
5,061
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 6 / 2
6,705
671
3,845
6,853
2,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Agni
NorbiX
Agni
10
0 / 6 / 3
6,477
648
4,973
6,288
2,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
Rynkowsky
King Arthur
10
3 / 5 / 0
7,405
741
5,247
12,612
6,497
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
17
Kills
4
4
Deaths
17
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
6
2
0.33
W
Danzaburou
Beebobo
Danzaburou
6
1
8
10
W
Fenrir
Macskaó
Fenrir
8
1
8
12
L
Agni
NorbiX
Agni
0
6
3
0.25
L
King Arthur
Rynkowsky
King Arthur
3
5
0
0.6
W
Morgan Le Fay
ToM015
Morgan Le Fay
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,091
Damage
14,065
18,951
Taken
25,753
9,235
Mitigated
10,870
4,731
Healing
4,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,845
260
0
498
6,853
2,359
0
1,952
4,901
15,259
0
W
Danzaburou
Beebobo
Danzaburou
6,155
3,057
0
1,041
6,513
2,251
640
2,561
3,616
0
24,918
W
Fenrir
Macskaó
Fenrir
7,164
1,530
0
3,065
7,377
5,358
360
2,540
4,383
0
11,789
L
Agni
NorbiX
Agni
4,973
87
0
772
6,288
2,014
0
2,216
4,072
21,931
0
L
King Arthur
Rynkowsky
King Arthur
5,247
816
0
2,771
12,612
6,497
0
3,604
9,008
0
15,480
W
Morgan Le Fay
ToM015
Morgan Le Fay
7,772
389
0
625
5,061
1,626
843
2,563
2,134
24,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,148
Gold Earned
20,587
110
Minions Killed
97
0
Camps Cleared
0
510,777
Distance Traveled
453,233
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,705
671
33
3
0
138,175
0
W
Danzaburou
8,287
829
51
5
0
139,773
2
W
Fenrir
9,346
935
8
1
0
196,974
1
L
Agni
6,477
648
41
4
0
142,884
4
L
King Arthur
7,405
741
23
2
0
172,174
3
W
Morgan Le Fay
7,515
752
51
5
0
174,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role