Player Matchup

Ares
Ares
Miss3sBunny
Ares
Level 15
God Stats
4W - 5L
1,441 SR
Queue Stats
98W - 124L
1,326 Elo+
Solo
Artemis
Artemis
RckOutCckOut6
Artemis
Level 18
God Stats
0W - 3L
1,227 SR
Queue Stats
2W - 5L
1,278 Elo+
Solo
Discordia
Discordia
Sockeymeow
Discordia
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 2
Bellona
Bellona
elvvan
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,091 Elo+
Party 2
Tsukuyomi
Tsukuyomi
sebjp
Tsukuyomi
Level 27
God Stats
39W - 48L
1,472 SR
Queue Stats
89W - 90L
1,403 Elo+
Solo
Team Averages
Level 18
1,428 SR
1,320 Elo+

VS

Team Averages
Level 18
1,548 SR
1,393 Elo+
Gilgamesh
Gilgamesh
C1ND3R42
Gilgamesh
Level 27
God Stats
8W - 7L
1,616 SR
Queue Stats
272W - 311L
1,401 Elo+
Solo
Chronos
Chronos
Lanierius
Chronos
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,378 Elo+
Party 1
Ymir
Ymir
edenV
Ymir
Level 19
God Stats
17W - 17L
1,376 SR
Queue Stats
373W - 368L
1,394 Elo+
Party 1
Neith
Neith
judaismrocks
Neith
Level 13
God Stats
3W - 4L
1,561 SR
Queue Stats
7W - 9L
1,296 Elo+
Solo
Thor
Thor
justsayhi
Thor
Level 25
God Stats
3W - 1L
1,685 SR
Queue Stats
129W - 137L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 5
8,301
437
2,554
12,494
11,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
17
4 / 4 / 2
9,870
519
9,215
13,461
5,758
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Sockeymeow
Discordia
13
6 / 9 / 3
9,159
482
14,624
15,262
6,523
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
elvvan
Bellona
14
10 / 6 / 1
9,607
506
15,716
17,769
14,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
sebjp
Tsukuyomi
14
3 / 6 / 7
8,954
471
10,392
13,343
5,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
C1ND3R42
Gilgamesh
13
7 / 7 / 9
9,260
487
14,502
16,371
11,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chronos
Lanierius
Chronos
17
16 / 4 / 9
11,836
623
21,489
14,630
6,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
edenV
Ymir
14
4 / 3 / 8
10,224
538
6,258
16,244
12,003
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
0 / 6 / 5
8,090
426
4,755
10,165
2,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
16
3 / 4 / 9
9,681
510
6,619
14,271
5,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
70
24
Kills
30
30
Deaths
24
18
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
C1ND3R42
Gilgamesh
7
7
9
1.64
W
Chronos
Lanierius
Chronos
16
4
9
5.13
L
1
5
5
0.7
L
Artemis
4
4
2
1.25
L
Discordia
Sockeymeow
Discordia
6
9
3
0.83
W
Ymir
edenV
Ymir
4
3
8
2.67
L
Bellona
elvvan
Bellona
10
6
1
1.75
W
0
6
5
0.42
W
Thor
3
4
9
1.88
L
Tsukuyomi
sebjp
Tsukuyomi
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,501
Damage
53,623
72,329
Taken
71,681
43,875
Mitigated
38,370
21,278
Healing
11,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
C1ND3R42
Gilgamesh
14,502
5,692
0
2,134
16,371
11,956
0
3,441
12,930
0
32,522
W
Chronos
Lanierius
Chronos
21,489
9,242
136
2,691
14,630
6,019
678
6,427
8,203
46,566
1,795
L
2,554
693
0
1,050
12,494
11,437
397
2,884
9,610
15,213
0
L
Artemis
9,215
4,637
0
6,061
13,461
5,758
1,618
6,317
7,144
0
69,204
L
Discordia
Sockeymeow
Discordia
14,624
2,515
0
4,048
15,262
6,523
517
9,631
5,631
40,968
0
W
Ymir
edenV
Ymir
6,258
1,150
0
1,403
16,244
12,003
279
4,946
11,298
25,023
0
L
Bellona
elvvan
Bellona
15,716
7,464
0
6,773
17,769
14,831
542
4,083
13,686
201
59,149
W
4,755
2,129
0
866
10,165
2,880
3,632
146
10,019
0
40,374
W
Thor
6,619
1,878
0
4,300
14,271
5,512
0
2,419
11,852
0
57,011
L
Tsukuyomi
sebjp
Tsukuyomi
10,392
2,731
0
3,346
13,343
5,326
0
4,343
9,000
0
61,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,891
Gold Earned
49,091
421
Minions Killed
328
0
Camps Cleared
0
1,598,300
Distance Traveled
1,736,313
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,260
487
41
2
0
349,544
5
W
Chronos
11,836
623
67
4
0
349,946
1
L
Ares
8,301
437
19
1
0
325,725
0
L
Artemis
9,870
519
124
7
0
271,202
2
L
Discordia
9,159
482
54
3
0
304,338
0
W
Ymir
10,224
538
45
2
0
353,968
1
L
Bellona
9,607
506
113
6
0
326,935
0
W
Neith
8,090
426
71
4
0
322,561
0
W
Thor
9,681
510
104
5
0
360,294
6
L
Tsukuyomi
8,954
471
111
6
0
370,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role