Player Matchup

Gilgamesh
Gilgamesh
C_christian_C17
Gilgamesh
Level 127
God Stats
0W - 2L
1,269 SR
Queue Stats
92W - 87L
1,567 Elo+
Solo
Fenrir
Fenrir
NoodleFlakes
Fenrir
Level 57
God Stats
7W - 9L
1,511 SR
Queue Stats
467W - 416L
1,535 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Samax-10
Morgan Le Fay
Level 143
God Stats
9W - 12L
1,479 SR
Queue Stats
301W - 278L
1,530 Elo+
Solo
Jing Wei
Jing Wei
Sin-of-Pride770
Jing Wei
Level 105
God Stats
3W - 11L
1,340 SR
Queue Stats
347W - 343L
1,539 Elo+
Solo
Ymir
Ymir
deathgun048
Ymir
Level 128
God Stats
22W - 16L
1,686 SR
Queue Stats
755W - 668L
1,612 Elo+
Solo
Team Averages
Level 112
1,457 SR
1,557 Elo+

VS

Team Averages
Level 111
1,618 SR
1,576 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Douglasthe3rd
Serqet
Level 107
God Stats
10W - 9L
1,559 SR
Queue Stats
407W - 363L
1,506 Elo+
Solo
Bacchus
Bacchus
GabeNova
Bacchus
Level 75
God Stats
2W - 0L
1,872 SR
Queue Stats
34W - 32L
1,541 Elo+
Solo
Hun Batz
Hun Batz
Tyrant Druth
Hun Batz
Level 119
God Stats
4W - 3L
1,500 SR
Queue Stats
492W - 468L
1,529 Elo+
Solo
Artemis
Artemis
W1993C
Artemis
Level 124
God Stats
28W - 16L
1,661 SR
Queue Stats
174W - 167L
1,806 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
C_christian_C17
Gilgamesh
10
2 / 4 / 0
6,133
511
7,035
10,707
5,697
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
10
1 / 1 / 0
5,964
497
2,520
5,064
1,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Samax-10
Morgan Le Fay
11
2 / 4 / 2
6,179
515
5,192
6,209
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
9
0 / 3 / 3
5,649
471
3,828
6,928
1,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 3 / 2
5,748
479
3,468
10,108
4,684
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
3 / 3 / 3
6,685
557
5,275
6,080
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
6 / 0 / 4
7,182
599
5,127
5,483
1,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
GabeNova
Bacchus
9
1 / 0 / 5
5,691
474
4,474
7,034
3,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
Tyrant Druth
Hun Batz
13
4 / 2 / 0
7,420
618
6,762
10,152
5,238
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
W1993C
Artemis
10
1 / 3 / 2
5,810
484
4,639
5,489
1,480
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
8
Kills
15
15
Deaths
8
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
3
3
1.5
L
Gilgamesh
C_christian_C17
Gilgamesh
2
4
0
0.5
W
6
0
4
8
W
Bacchus
GabeNova
Bacchus
1
0
5
3.5
L
Fenrir
1
1
0
1
L
Morgan Le Fay
Samax-10
Morgan Le Fay
2
4
2
0.75
L
Jing Wei
0
3
3
0.5
W
Hun Batz
Tyrant Druth
Hun Batz
4
2
0
2
W
Artemis
W1993C
Artemis
1
3
2
0.67
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,043
Damage
26,277
39,016
Taken
34,238
16,172
Mitigated
14,605
7,577
Healing
9,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
5,275
597
0
2,102
6,080
2,056
0
2,554
3,526
38,471
0
L
Gilgamesh
C_christian_C17
Gilgamesh
7,035
2,412
0
1,744
10,707
5,697
182
28
10,079
0
33,358
W
5,127
1,126
0
1,192
5,483
1,837
0
1,244
4,239
0
40,031
W
Bacchus
GabeNova
Bacchus
4,474
1,132
0
1,873
7,034
3,994
0
2,838
4,196
11,102
0
L
Fenrir
2,520
486
0
1,098
5,064
1,811
0
1,151
3,913
0
32,731
L
Morgan Le Fay
Samax-10
Morgan Le Fay
5,192
111
0
600
6,209
2,196
0
3,056
3,001
39,822
0
L
Jing Wei
3,828
2,451
0
1,474
6,928
1,784
0
1,274
5,516
0
30,324
W
Hun Batz
Tyrant Druth
Hun Batz
6,762
1,570
0
2,636
10,152
5,238
324
0
10,152
0
39,785
W
Artemis
W1993C
Artemis
4,639
2,624
0
1,457
5,489
1,480
372
2,024
3,465
0
27,742
L
3,468
1,507
0
2,661
10,108
4,684
0
4,240
5,650
8,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,673
Gold Earned
32,788
268
Minions Killed
309
0
Camps Cleared
0
1,028,637
Distance Traveled
1,133,427
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,685
557
72
6
0
220,552
6
L
Gilgamesh
6,133
511
59
5
0
225,524
3
W
Serqet
7,182
599
82
7
0
271,024
5
W
Bacchus
5,691
474
17
1
0
238,618
5
L
Fenrir
5,964
497
73
6
0
192,753
0
L
Morgan Le Fay
6,179
515
64
5
0
184,185
2
L
Jing Wei
5,649
471
60
5
0
208,331
6
W
Hun Batz
7,420
618
83
7
0
219,974
3
W
Artemis
5,810
484
55
5
0
183,259
3
L
Ymir
5,748
479
12
1
0
217,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role