Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Cable
Artemis
Level 129
God Stats
7W - 5L
1,827 SR
Queue Stats
523W - 516L
1,549 Elo+
Party 1
Kuzenbo
Kuzenbo
Onehittoomany
Kuzenbo
Level 129
God Stats
1W - 2L
1,190 SR
Queue Stats
116W - 117L
1,526 Elo+
Solo
Xing Tian
Xing Tian
RealUzi
Xing Tian
Level 82
God Stats
3W - 1L
1,730 SR
Queue Stats
67W - 50L
1,582 Elo+
Party 2
He Bo
He Bo
Wo0zZy
He Bo
Level 129
God Stats
14W - 8L
1,789 SR
Queue Stats
527W - 509L
1,581 Elo+
Party 1
Team Averages
Level 119
1,607 SR
1,547 Elo+

VS

Team Averages
Level 132
1,595 SR
1,511 Elo+
Scylla
Scylla
Adradus
Scylla
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,392 Elo+
Solo
Hou Yi
Hou Yi
BoulzdeBowling
Hou Yi
Level 152
God Stats
4W - 5L
1,788 SR
Queue Stats
181W - 194L
1,534 Elo+
Solo
Heimdallr
Heimdallr
Jimzy126
Heimdallr
Level 157
God Stats
0W - 4L
1,333 SR
Queue Stats
193W - 194L
1,572 Elo+
Solo
Chang'e
Chang'e
Saldun
Chang'e
Level 83
God Stats
1W - 1L
1,715 SR
Queue Stats
41W - 37L
1,574 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Zbale
Ah Muzen Cab
Level 145
God Stats
6W - 6L
1,639 SR
Queue Stats
341W - 359L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
20
5 / 3 / 21
11,661
833
8,625
19,788
25,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
Cable
Artemis
20
16 / 3 / 13
13,451
961
33,358
13,127
7,386
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
6
0 / 0 / 1
7,433
531
277
1,694
1,412
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xing Tian
RealUzi
Xing Tian
16
2 / 3 / 14
10,072
719
5,502
16,766
19,755
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
Wo0zZy
He Bo
20
6 / 4 / 10
11,231
802
12,412
11,252
4,902
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Adradus
Scylla
16
2 / 6 / 9
10,261
733
11,231
13,814
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 5 / 5
9,530
681
9,086
12,829
4,852
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Jimzy126
Heimdallr
16
6 / 6 / 5
10,669
762
11,097
12,172
3,811
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
Saldun
Chang'e
16
1 / 9 / 9
10,069
719
5,065
15,768
6,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Zbale
Ah Muzen Cab
17
1 / 3 / 6
10,310
736
14,163
9,988
4,084
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
46
29
Kills
12
13
Deaths
29
59
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
5
3
21
5.17
L
Scylla
Adradus
Scylla
2
6
9
1.08
L
2
5
5
0.9
W
Artemis
Cable
Artemis
16
3
13
7.5
L
Heimdallr
Jimzy126
Heimdallr
6
6
5
1.42
W
Kuzenbo
0
0
1
0.5
W
Xing Tian
RealUzi
Xing Tian
2
3
14
3
L
Chang'e
Saldun
Chang'e
1
9
9
0.61
W
He Bo
Wo0zZy
He Bo
6
4
10
2.75
L
Ah Muzen Cab
Zbale
Ah Muzen Cab
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,174
Damage
50,642
62,627
Taken
64,571
58,590
Mitigated
23,270
29,758
Healing
17,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
8,625
1,375
7,004
6,426
19,788
25,135
276
5,735
14,052
0
17,801
L
Scylla
Adradus
Scylla
11,231
501
1,355
2,561
13,814
4,251
412
5,951
7,863
24,650
0
L
9,086
2,850
319
1,888
12,829
4,852
355
2,460
10,369
0
19,698
W
Artemis
Cable
Artemis
33,358
15,129
1,757
4,803
13,127
7,386
3,580
3,441
9,686
0
70,692
L
Heimdallr
Jimzy126
Heimdallr
11,097
3,359
288
431
12,172
3,811
666
3,254
8,918
0
18,192
W
Kuzenbo
277
0
305
639
1,694
1,412
0
570
1,124
1,318
0
W
Xing Tian
RealUzi
Xing Tian
5,502
482
2,381
1,770
16,766
19,755
548
4,912
11,854
11,357
0
L
Chang'e
Saldun
Chang'e
5,065
260
4,523
3,677
15,768
6,272
0
5,053
10,715
16,168
0
W
He Bo
Wo0zZy
He Bo
12,412
120
2,397
2,276
11,252
4,902
1,122
1,638
9,614
31,278
0
L
Ah Muzen Cab
Zbale
Ah Muzen Cab
14,163
3,773
575
1,975
9,988
4,084
828
1,473
8,515
0
34,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,848
Gold Earned
50,839
162
Minions Killed
142
0
Camps Cleared
0
1,195,191
Distance Traveled
1,105,863
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,661
833
20
1
0
324,803
0
L
Scylla
10,261
733
38
3
0
221,878
2
L
Hou Yi
9,530
681
24
2
0
212,780
2
W
Artemis
13,451
961
84
6
0
249,510
0
L
Heimdallr
10,669
762
16
1
0
232,316
0
W
Kuzenbo
7,433
531
0
0
0
26,927
0
W
Xing Tian
10,072
719
15
1
0
326,071
0
L
Chang'e
10,069
719
18
1
0
214,236
0
W
He Bo
11,231
802
43
3
0
267,880
4
L
Ah Muzen Cab
10,310
736
46
3
0
224,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role