Player Matchup

Tsukuyomi
Tsukuyomi
Dinkali
Tsukuyomi
Level 48
God Stats
5W - 7L
1,593 SR
Queue Stats
77W - 93L
1,490 Elo+
Party 4
Izanami
Izanami
Fr0styb3ar
Izanami
Level 36
God Stats
3W - 4L
1,540 SR
Queue Stats
27W - 46L
1,264 Elo+
Party 2
Gilgamesh
Gilgamesh
Hellejuah
Gilgamesh
Level 28
God Stats
1W - 2L
1,435 SR
Queue Stats
7W - 21L
1,179 Elo+
Party 2
Bacchus
Bacchus
imrsv
Bacchus
Level 47
God Stats
6W - 10L
1,400 SR
Queue Stats
27W - 57L
1,228 Elo+
Party 2
Raijin
Raijin
jurekraljic
Raijin
Level 27
God Stats
3W - 5L
1,538 SR
Queue Stats
29W - 31L
1,536 Elo+
Party 4
Team Averages
Level 37
1,501 SR
1,339 Elo+

VS

Team Averages
Level 54
1,504 SR
1,408 Elo+
Chiron
Chiron
BeIlamy-Blake
Chiron
Level 59
God Stats
1W - 1L
1,591 SR
Queue Stats
32W - 51L
1,327 Elo+
Party 1
Anubis
Anubis
Deardarling
Anubis
Level 127
God Stats
4W - 5L
1,473 SR
Queue Stats
93W - 77L
1,459 Elo+
Party 3
Amaterasu
Amaterasu
Legousek
Amaterasu
Level 23
God Stats
8W - 4L
1,560 SR
Queue Stats
38W - 32L
1,448 Elo+
Party 3
Fenrir
Fenrir
MrBlaidd
Fenrir
Level 23
God Stats
24W - 18L
1,575 SR
Queue Stats
30W - 25L
1,487 Elo+
Party 3
Geb
Geb
Pryzmie
Geb
Level 39
God Stats
1W - 4L
1,322 SR
Queue Stats
34W - 63L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dinkali
Tsukuyomi
12
7 / 5 / 1
7,311
562
8,040
9,014
2,836
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
Fr0styb3ar
Izanami
9
1 / 3 / 2
5,729
441
4,621
6,705
1,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Hellejuah
Gilgamesh
9
0 / 5 / 0
5,585
430
3,320
10,669
4,163
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
imrsv
Bacchus
9
0 / 3 / 3
5,915
455
2,160
7,959
5,039
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
11
0 / 5 / 2
6,457
497
3,002
6,838
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 2
7,696
592
7,274
6,660
2,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anubis
13
2 / 3 / 4
7,913
609
4,434
6,604
2,852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Legousek
Amaterasu
14
4 / 1 / 2
8,403
646
4,716
10,424
5,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
MrBlaidd
Fenrir
14
9 / 1 / 1
8,368
644
6,881
7,411
3,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Geb
12
1 / 1 / 6
7,100
546
1,472
3,972
1,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
8
Kills
21
21
Deaths
8
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
2
2
3
W
Anubis
2
3
4
1.33
L
Tsukuyomi
Dinkali
Tsukuyomi
7
5
1
1.5
L
Izanami
Fr0styb3ar
Izanami
1
3
2
0.67
L
Gilgamesh
Hellejuah
Gilgamesh
0
5
0
0
W
Amaterasu
Legousek
Amaterasu
4
1
2
5
W
Fenrir
MrBlaidd
Fenrir
9
1
1
9.5
W
Geb
1
1
6
4
L
Bacchus
imrsv
Bacchus
0
3
3
0.5
L
Raijin
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,143
Damage
24,777
41,185
Taken
35,071
15,815
Mitigated
15,194
8,339
Healing
14,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,274
1,881
300
2,640
6,660
2,119
1,557
905
5,755
0
46,345
W
Anubis
4,434
143
82
1,873
6,604
2,852
260
1,370
5,126
46,085
0
L
Tsukuyomi
Dinkali
Tsukuyomi
8,040
1,441
183
1,169
9,014
2,836
0
1,783
7,231
0
42,078
L
Izanami
Fr0styb3ar
Izanami
4,621
3,102
449
1,539
6,705
1,908
1,198
584
6,121
0
33,376
L
Gilgamesh
Hellejuah
Gilgamesh
3,320
1,036
0
2,075
10,669
4,163
504
0
10,669
0
23,977
W
Amaterasu
Legousek
Amaterasu
4,716
2,323
0
8,361
10,424
5,547
2,249
415
10,009
0
36,867
W
Fenrir
MrBlaidd
Fenrir
6,881
1,367
0
1,150
7,411
3,043
0
1,586
5,759
0
39,126
W
Geb
1,472
154
0
71
3,972
1,633
308
712
3,260
8,780
0
L
Bacchus
imrsv
Bacchus
2,160
112
0
2,336
7,959
5,039
0
812
7,147
14,209
0
L
Raijin
3,002
585
0
588
6,838
1,869
0
2,727
4,111
35,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,997
Gold Earned
39,480
284
Minions Killed
354
0
Camps Cleared
0
1,092,986
Distance Traveled
1,135,008
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,696
592
101
8
0
205,167
2
W
Anubis
7,913
609
96
7
0
230,700
8
L
Tsukuyomi
7,311
562
69
5
0
254,718
3
L
Izanami
5,729
441
76
6
0
181,000
1
L
Gilgamesh
5,585
430
37
3
0
215,177
3
W
Amaterasu
8,403
646
73
6
0
233,733
3
W
Fenrir
8,368
644
71
5
0
262,548
3
W
Geb
7,100
546
13
1
0
202,860
0
L
Bacchus
5,915
455
19
1
0
241,820
2
L
Raijin
6,457
497
83
6
0
200,271
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role