Player Matchup

Khepri
Khepri
Ariekillzz
Khepri
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
214W - 183L
1,610 Elo+
Party 1
Eset
Eset
Hielth
Eset
Level 160
God Stats
54W - 34L
1,638 SR
Queue Stats
1,357W - 1,242L
1,596 Elo+
Party 1
Hercules
Hercules
Nubarion
Hercules
Level 160
God Stats
13W - 5L
1,737 SR
Queue Stats
808W - 665L
1,525 Elo+
Party 1
Sun Wukong
Sun Wukong
Nunvi
Sun Wukong
Level 154
God Stats
5W - 3L
1,520 SR
Queue Stats
312W - 247L
1,541 Elo+
Party 1
Tyr
Tyr
yemarF
Tyr
Level 155
God Stats
1W - 1L
1,317 SR
Queue Stats
131W - 122L
1,552 Elo+
Solo
Team Averages
Level 155
1,542 SR
1,565 Elo+

VS

Team Averages
Level 146
1,531 SR
1,525 Elo+
Hercules
Hercules
 
Hercules
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
KOKALOPOUTSAS
Baba Yaga
Level 149
God Stats
4W - 10L
1,538 SR
Queue Stats
310W - 348L
1,574 Elo+
Solo
Persephone
Persephone
Zarata
Persephone
Level 160
God Stats
24W - 25L
1,617 SR
Queue Stats
968W - 1,028L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Ariekillzz
Khepri
19
5 / 2 / 22
12,229
764
10,352
17,277
27,584
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Eset
Hielth
Eset
20
15 / 4 / 14
13,471
842
28,880
13,596
8,816
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
Nubarion
Hercules
18
4 / 2 / 21
12,594
787
9,052
20,424
22,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
Nunvi
Sun Wukong
17
2 / 1 / 21
10,972
686
8,761
17,271
17,606
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tyr
yemarF
Tyr
20
8 / 4 / 22
13,661
854
17,522
23,355
30,735
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
3 / 8 / 7
10,950
684
10,686
24,157
17,847
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

He Bo
 
He Bo
17
5 / 9 / 5
10,691
668
11,968
13,865
7,548
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Odin
 
Odin
17
1 / 8 / 8
10,023
626
8,849
17,643
19,131
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
KOKALOPOUTSAS
Baba Yaga
17
1 / 4 / 6
10,114
632
11,631
12,833
5,576
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Zarata
Persephone
18
2 / 6 / 8
11,328
708
24,233
14,304
6,795
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
46
34
Kills
12
13
Deaths
35
100
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
8
7
0.81
L
He Bo
 
He Bo
5
9
5
0.83
L
Odin
 
Odin
1
8
8
0.63
W
Khepri
Ariekillzz
Khepri
5
2
22
8
W
Eset
Hielth
Eset
15
4
14
5.5
L
Baba Yaga
KOKALOPOUTSAS
Baba Yaga
1
4
6
1
W
Hercules
Nubarion
Hercules
4
2
21
7.25
W
Sun Wukong
Nunvi
Sun Wukong
2
1
21
12.5
L
Persephone
Zarata
Persephone
2
6
8
1
W
Tyr
yemarF
Tyr
8
4
22
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,567
Damage
67,367
91,923
Taken
82,802
106,971
Mitigated
56,897
30,827
Healing
24,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
10,686
1,710
1,173
5,158
24,157
17,847
90
10,608
13,549
2,375
14,929
L
He Bo
 
He Bo
11,968
355
1,356
1,483
13,865
7,548
0
6,050
7,815
23,063
0
L
Odin
 
Odin
8,849
1,938
2,277
2,638
17,643
19,131
100
9,432
8,211
0
15,270
W
Khepri
Ariekillzz
Khepri
10,352
639
1,791
1,918
17,277
27,584
1,110
7,286
9,991
18,648
0
W
Eset
Hielth
Eset
28,880
2,357
1,824
1,846
13,596
8,816
1,036
8,278
5,318
63,508
0
L
Baba Yaga
KOKALOPOUTSAS
Baba Yaga
11,631
517
2,550
4,087
12,833
5,576
175
7,741
5,092
31,536
0
W
Hercules
Nubarion
Hercules
9,052
2,920
0
6,465
20,424
22,230
505
9,234
11,190
0
11,337
W
Sun Wukong
Nunvi
Sun Wukong
8,761
1,021
3,229
3,780
17,271
17,606
1,309
11,368
5,903
0
22,652
L
Persephone
Zarata
Persephone
24,233
977
1,462
2,566
14,304
6,795
0
5,821
8,477
49,972
0
W
Tyr
yemarF
Tyr
17,522
2,375
2,318
7,656
23,355
30,735
635
12,680
9,783
423
35,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,927
Gold Earned
53,106
163
Minions Killed
128
0
Camps Cleared
0
1,453,749
Distance Traveled
1,386,524
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,950
684
17
1
0
283,691
0
L
He Bo
10,691
668
23
1
0
271,489
1
L
Odin
10,023
626
13
1
0
262,026
5
W
Khepri
12,229
764
11
1
0
296,253
0
W
Eset
13,471
842
95
6
0
266,904
4
L
Baba Yaga
10,114
632
40
3
0
277,401
0
W
Hercules
12,594
787
8
1
0
264,005
3
W
Sun Wukong
10,972
686
19
1
0
293,603
0
L
Persephone
11,328
708
35
2
0
291,917
1
W
Tyr
13,661
854
30
2
0
332,984
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role