Player Matchup

Hera
Hera
CosmicOskar
Hera
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 34L
1,343 Elo+
Solo
Ymir
Ymir
Efim17
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,710 Elo+
Solo
Achilles
Achilles
Psyropath
Achilles
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,163 Elo+
Party 1
Neith
Neith
RealSBNekros
Neith
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 12L
1,284 Elo+
Party 1
Thor
Thor
haushinka01
Thor
Level 29
God Stats
11W - 8L
1,455 SR
Queue Stats
68W - 55L
1,520 Elo+
Solo
Team Averages
Level 17
1,491 SR
1,404 Elo+

VS

Team Averages
Level 8
1,567 SR
1,340 Elo+
Thor
Thor
Aloncrack
Thor
Level 19
God Stats
1W - 3L
1,390 SR
Queue Stats
43W - 52L
1,308 Elo+
Solo
Kukulkan
Kukulkan
HuSSuLLuM
Kukulkan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,422 Elo+
Solo
Danzaburou
Danzaburou
Ronaldinho10 x1
Danzaburou
Level 5
God Stats
8W - 7L
1,528 SR
Queue Stats
14W - 20L
1,280 Elo+
Party 2
Cthulhu
Cthulhu
eweles6934
Cthulhu
Level 5
God Stats
11W - 12L
1,710 SR
Queue Stats
14W - 20L
1,280 Elo+
Party 2
Neith
Neith
nerveinfachnicht
Neith
Level 3
God Stats
7W - 8L
1,710 SR
Queue Stats
12W - 16L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 17
13,880
1,068
26,433
13,440
5,363
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
Efim17
Ymir
18
1 / 3 / 16
11,824
910
4,408
17,199
19,080
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Achilles
Psyropath
Achilles
19
5 / 4 / 15
12,967
997
17,075
15,777
18,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
22 / 0 / 10
15,609
1,201
37,463
9,203
3,951
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
7 / 1 / 17
13,461
1,035
12,951
8,487
3,474
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

215

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
0 / 11 / 3
10,431
802
4,241
19,188
7,693
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
HuSSuLLuM
Kukulkan
18
3 / 1 / 3
12,779
983
22,508
10,190
4,188
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Ronaldinho10 x1
Danzaburou
18
1 / 11 / 4
12,111
932
18,387
25,475
10,427
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
eweles6934
Cthulhu
18
2 / 7 / 5
12,087
930
11,138
31,971
28,538
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 12 / 2
11,346
873
4,916
20,230
7,589
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
25
41
Kills
8
8
Deaths
42
75
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thor
0
11
3
0.14
W
6
0
17
14.5
W
Ymir
Efim17
Ymir
1
3
16
3
L
Kukulkan
HuSSuLLuM
Kukulkan
3
1
3
4.5
W
Achilles
Psyropath
Achilles
5
4
15
3.13
W
22
0
10
27
L
Danzaburou
Ronaldinho10 x1
Danzaburou
1
11
4
0.27
L
Cthulhu
eweles6934
Cthulhu
2
7
5
0.64
W
7
1
17
15.5
L
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,330
Damage
61,190
64,106
Taken
107,054
49,963
Mitigated
58,435
11,147
Healing
4,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
4,241
895
0
0
19,188
7,693
0
4,743
14,445
0
10,333
W
26,433
7,308
370
2,095
13,440
5,363
0
5,945
7,495
67,746
0
W
Ymir
Efim17
Ymir
4,408
210
0
0
17,199
19,080
0
8,621
8,578
14,543
0
L
Kukulkan
HuSSuLLuM
Kukulkan
22,508
1,192
0
305
10,190
4,188
0
1,976
8,214
68,477
0
W
Achilles
Psyropath
Achilles
17,075
8,750
0
1,603
15,777
18,095
0
9,219
6,558
0
23,610
W
37,463
22,327
0
4,917
9,203
3,951
0
3,908
5,295
0
59,645
L
Danzaburou
Ronaldinho10 x1
Danzaburou
18,387
11,116
0
2,740
25,475
10,427
0
7,148
18,327
0
44,471
L
Cthulhu
eweles6934
Cthulhu
11,138
2,109
466
0
31,971
28,538
0
10,949
21,022
24,852
0
W
12,951
2,669
1,346
816
8,487
3,474
0
5,953
2,534
0
24,177
L
4,916
4,034
0
1,069
20,230
7,589
0
6,025
14,205
0
14,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,741
Gold Earned
58,754
229
Minions Killed
222
8
Camps Cleared
4
1,170,558
Distance Traveled
1,027,586
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,431
802
8
1
0
216,144
2
W
Hera
13,880
1,068
117
9
2
226,876
3
W
Ymir
11,824
910
27
2
1
203,992
0
L
Kukulkan
12,779
983
118
9
0
264,180
0
W
Achilles
12,967
997
21
2
0
241,286
1
W
Neith
15,609
1,201
33
3
3
244,401
0
L
Danzaburou
12,111
932
57
4
2
158,803
0
L
Cthulhu
12,087
930
24
2
2
243,855
0
W
Thor
13,461
1,035
31
2
2
254,003
0
L
Neith
11,346
873
15
1
0
144,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role