Player Matchup

Anhur
Anhur
Doom Slayer1753
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 7L
1,871 Elo+
Party 1
Nu Wa
Nu Wa
FloppyBadger96
Nu Wa
Level 108
God Stats
16W - 11L
1,611 SR
Queue Stats
358W - 328L
1,598 Elo+
Party 1
Yemoja
Yemoja
Jøsē
Yemoja
Level 45
God Stats
0W - 2L
1,511 SR
Queue Stats
3W - 9L
1,475 Elo+
Solo
Izanami
Izanami
PiquantLeader63
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,933 Elo+
Party 1
Neith
Neith
baileylynn5
Neith
Level 65
God Stats
43W - 32L
1,594 SR
Queue Stats
111W - 88L
1,537 Elo+
Party 1
Team Averages
Level 50
1,543 SR
1,683 Elo+

VS

Team Averages
Level 73
1,594 SR
1,552 Elo+
Morgan Le Fay
Morgan Le Fay
LoTDKellyO34
Morgan Le Fay
Level 131
God Stats
41W - 22L
1,714 SR
Queue Stats
497W - 435L
1,587 Elo+
Party 2
Pele
Pele
Nooby20053340
Pele
Level 18
God Stats
8W - 7L
1,609 SR
Queue Stats
42W - 33L
1,578 Elo+
Party 2
Arachne
Arachne
SelfDefenseMeth
Arachne
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 38L
1,640 Elo+
Party 3
Jing Wei
Jing Wei
SenorProgresh
Jing Wei
Level 106
God Stats
19W - 22L
1,538 SR
Queue Stats
327W - 284L
1,459 Elo+
Party 3
Guan Yu
Guan Yu
The_Big_Bonanza
Guan Yu
Level 89
God Stats
36W - 26L
1,611 SR
Queue Stats
436W - 390L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,014
601
3,465
5,967
1,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 5 / 1
4,643
464
2,172
4,907
1,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
Jøsē
Yemoja
7
0 / 2 / 0
4,114
411
677
4,062
2,156
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 2 / 1
5,469
547
2,765
6,376
1,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 0 / 0
5,015
502
2,598
2,820
605
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LoTDKellyO34
Morgan Le Fay
11
3 / 0 / 4
6,370
637
4,105
3,622
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 2 / 4
5,818
582
2,798
5,996
1,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
4 / 0 / 0
5,662
566
3,566
4,822
1,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
SenorProgresh
Jing Wei
10
0 / 1 / 0
5,520
552
1,060
3,947
1,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 1 / 0
6,296
630
3,177
6,035
2,581
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
4
Kills
10
10
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
0
5
1
0.1
L
Yemoja
Jøsē
Yemoja
0
2
0
0
W
Morgan Le Fay
LoTDKellyO34
Morgan Le Fay
3
0
4
5
W
1
2
4
1.5
L
1
2
1
0.75
W
4
0
0
4
W
Jing Wei
SenorProgresh
Jing Wei
0
1
0
0
W
2
1
0
2
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,677
Damage
14,706
24,132
Taken
24,422
7,461
Mitigated
8,126
7,031
Healing
10,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,465
1,529
0
3,008
5,967
1,643
0
0
5,967
0
35,127
L
2,172
207
0
360
4,907
1,298
0
2,100
2,635
19,691
0
L
Yemoja
Jøsē
Yemoja
677
133
797
255
4,062
2,156
0
457
3,555
9,061
0
W
Morgan Le Fay
LoTDKellyO34
Morgan Le Fay
4,105
236
0
1,383
3,622
1,098
682
800
2,710
33,920
0
W
2,798
666
0
2,607
5,996
1,683
192
362
5,514
0
31,369
L
2,765
1,500
0
2,024
6,376
1,759
0
1,202
5,050
0
31,468
W
3,566
2,309
0
2,589
4,822
1,632
0
603
4,161
0
15,578
W
Jing Wei
SenorProgresh
Jing Wei
1,060
918
0
1,617
3,947
1,132
0
510
3,383
0
29,596
W
3,177
594
0
2,366
6,035
2,581
0
176
5,805
0
35,336
L
2,598
1,366
0
587
2,820
605
0
0
2,820
0
27,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,255
Gold Earned
29,666
274
Minions Killed
344
0
Camps Cleared
0
805,812
Distance Traveled
979,202
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,014
601
77
8
0
163,453
1
L
Nu Wa
4,643
464
37
4
0
171,883
0
L
Yemoja
4,114
411
16
2
0
156,053
0
W
Morgan Le Fay
6,370
637
74
7
0
199,426
3
W
Pele
5,818
582
77
8
0
194,650
2
L
Izanami
5,469
547
72
7
0
163,742
1
W
Arachne
5,662
566
31
3
0
227,997
4
W
Jing Wei
5,520
552
71
7
0
150,289
0
W
Guan Yu
6,296
630
91
9
0
206,840
1
L
Neith
5,015
502
72
7
0
150,681
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role