Player Matchup

Gilgamesh
Gilgamesh
Aceu_Otario
Gilgamesh
Level 16
God Stats
33W - 27L
1,548 SR
Queue Stats
89W - 93L
1,390 Elo+
Solo
Neith
Neith
Dagur1015
Neith
Level 8
God Stats
9W - 17L
1,392 SR
Queue Stats
22W - 22L
1,332 Elo+
Solo
Ra
Ra
WesBurtt
Ra
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
190W - 162L
1,467 Elo+
Solo
Artio
Artio
XXgluptaXX
Artio
Level 17
God Stats
1W - 1L
1,667 SR
Queue Stats
10W - 7L
1,844 Elo+
Solo
Bellona
Bellona
gameoverrmanuk
Bellona
Level 20
God Stats
48W - 57L
1,494 SR
Queue Stats
77W - 94L
1,486 Elo+
Solo
Team Averages
Level 13
1,520 SR
1,504 Elo+

VS

Team Averages
Level 18
1,599 SR
1,488 Elo+
Tyr
Tyr
BYLUCHOCARP
Tyr
Level 18
God Stats
12W - 8L
1,582 SR
Queue Stats
41W - 45L
1,358 Elo+
Solo
Heimdallr
Heimdallr
KJNG112
Heimdallr
Level 20
God Stats
5W - 1L
1,777 SR
Queue Stats
12W - 9L
1,458 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LastHope11
Ah Muzen Cab
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 31L
1,632 Elo+
Solo
Scylla
Scylla
Sethra30
Scylla
Level 29
God Stats
43W - 46L
1,513 SR
Queue Stats
176W - 213L
1,422 Elo+
Solo
Ymir
Ymir
zNatanzin
Ymir
Level 15
God Stats
13W - 10L
1,623 SR
Queue Stats
38W - 38L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aceu_Otario
Gilgamesh
9
0 / 2 / 0
5,345
445
2,474
9,013
3,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
Dagur1015
Neith
10
3 / 3 / 0
5,837
486
2,416
7,205
2,226
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 2 / 0
6,290
524
3,456
5,775
1,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
4
0 / 3 / 0
3,988
332
105
3,027
1,074
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

5
0 / 3 / 0
4,014
335
854
4,497
2,454
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
6,667
556
1,972
4,588
1,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
KJNG112
Heimdallr
12
4 / 3 / 0
7,335
611
4,242
5,673
2,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
LastHope11
Ah Muzen Cab
14
5 / 0 / 2
8,664
722
6,800
6,306
2,342
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
Sethra30
Scylla
11
1 / 0 / 1
6,659
555
3,742
4,892
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
9
1 / 0 / 5
6,118
510
3,695
5,045
2,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
3
Kills
13
13
Deaths
3
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Aceu_Otario
Gilgamesh
0
2
0
0
W
2
0
3
3.5
L
Neith
Dagur1015
Neith
3
3
0
1
W
Heimdallr
KJNG112
Heimdallr
4
3
0
1.33
W
Ah Muzen Cab
LastHope11
Ah Muzen Cab
5
0
2
6
W
Scylla
Sethra30
Scylla
1
0
1
1.5
L
0
2
0
0
L
Artio
0
3
0
0
L
0
3
0
0
W
Ymir
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,305
Damage
20,451
29,517
Taken
26,504
10,784
Mitigated
9,722
7,619
Healing
9,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Aceu_Otario
Gilgamesh
2,474
453
0
1,977
9,013
3,189
0
1,232
7,781
0
25,726
W
1,972
190
0
1,123
4,588
1,567
832
94
4,476
0
34,783
L
Neith
Dagur1015
Neith
2,416
1,165
0
3,229
7,205
2,226
196
905
6,300
0
22,360
W
Heimdallr
KJNG112
Heimdallr
4,242
1,746
0
130
5,673
2,150
3,513
0
5,673
0
35,081
W
Ah Muzen Cab
LastHope11
Ah Muzen Cab
6,800
3,489
0
4,731
6,306
2,342
4,726
105
6,201
0
52,527
W
Scylla
Sethra30
Scylla
3,742
146
0
2,359
4,892
1,418
995
2,443
2,215
33,220
0
L
3,456
304
66
1,838
5,775
1,841
0
4,376
1,399
40,144
0
L
Artio
105
0
0
105
3,027
1,074
0
545
2,482
2,361
0
L
854
426
0
404
4,497
2,454
104
379
4,118
0
4,603
W
Ymir
3,695
1,286
0
1,124
5,045
2,245
30
630
4,378
11,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,474
Gold Earned
35,443
202
Minions Killed
315
0
Camps Cleared
0
806,552
Distance Traveled
1,100,620
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,345
445
63
5
0
215,961
1
W
Tyr
6,667
556
68
6
0
246,347
0
L
Neith
5,837
486
42
4
0
143,425
2
W
Heimdallr
7,335
611
67
6
0
185,528
0
W
Ah Muzen Cab
8,664
722
107
9
0
211,159
1
W
Scylla
6,659
555
64
5
0
211,067
4
L
Ra
6,290
524
85
7
0
218,032
4
L
Artio
3,988
332
6
1
0
95,090
0
L
Bellona
4,014
335
6
1
0
134,044
0
W
Ymir
6,118
510
9
1
0
246,519
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role