Player Matchup

Danzaburou
Danzaburou
Aiddaannnn
Danzaburou
Level 21
God Stats
38W - 25L
1,671 SR
Queue Stats
118W - 132L
1,375 Elo+
Solo
Amaterasu
Amaterasu
DDJens
Amaterasu
Level 16
God Stats
3W - 2L
1,432 SR
Queue Stats
9W - 7L
1,377 Elo+
Party 2
Arachne
Arachne
Isengrim4487
Arachne
Level 29
God Stats
56W - 40L
1,467 SR
Queue Stats
84W - 73L
1,349 Elo+
Solo
Bacchus
Bacchus
NickMel1985
Bacchus
Level 18
God Stats
6W - 5L
1,306 SR
Queue Stats
40W - 41L
1,327 Elo+
Solo
Hades
Hades
bluefoxyredfoxy5
Hades
Level 16
God Stats
41W - 33L
1,544 SR
Queue Stats
65W - 71L
1,416 Elo+
Party 2
Team Averages
Level 20
1,484 SR
1,369 Elo+

VS

Team Averages
Level 19
1,430 SR
1,281 Elo+
Cabrakan
Cabrakan
Daveche78
Cabrakan
Level 29
God Stats
30W - 23L
1,376 SR
Queue Stats
169W - 184L
1,252 Elo+
Party 1
Freya
Freya
Sdtvassou
Freya
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 14L
1,268 Elo+
Party 1
Fenrir
Fenrir
Ten No Gishi
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,312 Elo+
Party 1
Ra
Ra
alexby28_
Ra
Level 28
God Stats
35W - 50L
1,358 SR
Queue Stats
60W - 89L
1,276 Elo+
Party 3
Arachne
Arachne
yunesaxa
Arachne
Level 28
God Stats
13W - 15L
1,417 SR
Queue Stats
48W - 59L
1,295 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aiddaannnn
Danzaburou
20
10 / 3 / 12
17,933
598
31,764
27,028
12,157
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
DDJens
Amaterasu
20
5 / 9 / 8
14,728
491
9,460
28,745
22,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
Isengrim4487
Arachne
20
23 / 7 / 13
17,767
592
31,383
24,681
12,711
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
NickMel1985
Bacchus
19
3 / 9 / 16
13,605
454
7,635
22,437
24,414
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
17 / 2 / 17
16,753
558
38,711
18,747
11,737
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Daveche78
Cabrakan
20
3 / 8 / 11
13,966
466
18,965
37,587
38,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Freya
Sdtvassou
Freya
20
6 / 12 / 7
13,575
453
14,596
27,719
26,475
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
16
2 / 18 / 1
11,034
368
7,595
29,467
18,781
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
8 / 9 / 9
15,051
502
16,121
23,157
10,871
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Arachne
yunesaxa
Arachne
18
11 / 14 / 7
13,648
455
24,645
30,074
12,741
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
65
58
Kills
30
30
Deaths
61
66
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aiddaannnn
Danzaburou
10
3
12
5.33
W
Amaterasu
DDJens
Amaterasu
5
9
8
1
L
Cabrakan
Daveche78
Cabrakan
3
8
11
1.06
W
Arachne
Isengrim4487
Arachne
23
7
13
4.21
W
Bacchus
NickMel1985
Bacchus
3
9
16
1.22
L
Freya
Sdtvassou
Freya
6
12
7
0.79
L
Fenrir
2
18
1
0.14
L
8
9
9
1.39
W
17
2
17
12.75
L
Arachne
yunesaxa
Arachne
11
14
7
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,953
Damage
81,922
121,638
Taken
148,004
83,457
Mitigated
107,384
41,163
Healing
22,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aiddaannnn
Danzaburou
31,764
21,490
0
13,989
27,028
12,157
6,830
9,931
17,097
0
166,445
W
Amaterasu
DDJens
Amaterasu
9,460
3,881
0
7,693
28,745
22,438
2,039
8,092
20,653
0
82,043
L
Cabrakan
Daveche78
Cabrakan
18,965
3,188
62
5,389
37,587
38,516
0
10,262
27,115
84,093
0
W
Arachne
Isengrim4487
Arachne
31,383
20,914
1,096
9,192
24,681
12,711
907
8,935
15,746
0
124,946
W
Bacchus
NickMel1985
Bacchus
7,635
1,580
0
2,932
22,437
24,414
670
13,808
8,629
39,414
0
L
Freya
Sdtvassou
Freya
14,596
4,376
0
2,582
27,719
26,475
666
12,416
15,303
50,524
0
L
Fenrir
7,595
1,675
267
1,678
29,467
18,781
1,108
9,845
19,622
0
44,053
L
16,121
1,972
1,936
3,711
23,157
10,871
2,306
6,655
16,502
92,909
0
W
38,711
4,675
982
5,279
18,747
11,737
3,840
8,916
9,831
102,873
0
L
Arachne
yunesaxa
Arachne
24,645
18,463
538
5,990
30,074
12,741
868
6,958
23,116
0
69,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,786
Gold Earned
67,274
734
Minions Killed
492
0
Camps Cleared
0
2,498,606
Distance Traveled
2,099,485
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
17,933
598
232
8
0
486,205
0
W
Amaterasu
14,728
491
129
4
0
512,837
0
L
Cabrakan
13,966
466
112
4
0
415,038
1
W
Arachne
17,767
592
150
5
0
570,421
1
W
Bacchus
13,605
454
74
2
0
408,740
0
L
Freya
13,575
453
57
2
0
439,905
0
L
Fenrir
11,034
368
59
2
0
408,499
3
L
Ra
15,051
502
176
6
0
403,351
0
W
Hades
16,753
558
149
5
0
520,403
0
L
Arachne
13,648
455
88
3
0
432,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role