Player Matchup

Anhur
Anhur
 
Anhur
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Evo234_
Morgan Le Fay
Level 66
God Stats
28W - 30L
1,479 SR
Queue Stats
343W - 384L
1,369 Elo+
Solo
Ymir
Ymir
JonaLuedtke
Ymir
Level 68
God Stats
8W - 7L
1,625 SR
Queue Stats
255W - 320L
1,312 Elo+
Party 3
Horus
Horus
O TwiisTz xCON5
Horus
Level 124
God Stats
4W - 7L
1,500 SR
Queue Stats
191W - 199L
1,345 Elo+
Solo
Tyr
Tyr
acero-_-puro091
Tyr
Level 69
God Stats
14W - 13L
1,407 SR
Queue Stats
276W - 290L
1,406 Elo+
Solo
Team Averages
Level 82
1,502 SR
1,386 Elo+

VS

Team Averages
Level 84
1,494 SR
1,335 Elo+
Morgan Le Fay
Morgan Le Fay
AmazingIy Bad
Morgan Le Fay
Level 86
God Stats
9W - 10L
1,402 SR
Queue Stats
183W - 209L
1,373 Elo+
Party 1
Pele
Pele
HeartKillerNow
Pele
Level 43
God Stats
5W - 5L
1,645 SR
Queue Stats
11W - 12L
1,175 Elo+
Party 1
Janus
Janus
JackieTriggaChan
Janus
Level 128
God Stats
5W - 10L
1,449 SR
Queue Stats
268W - 256L
1,391 Elo+
Party 2
Cupid
Cupid
Spongii_XX
Cupid
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 119L
1,374 Elo+
Party 2
Aphrodite
Aphrodite
x Miss Jinxie x
Aphrodite
Level 98
God Stats
29W - 30L
1,476 SR
Queue Stats
141W - 151L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
1 / 2 / 3
5,827
416
3,551
7,012
1,957
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
Evo234_
Morgan Le Fay
12
3 / 1 / 3
6,812
487
5,302
4,986
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 4 / 3
6,119
437
3,165
11,671
5,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
5 / 2 / 0
7,036
503
4,556
9,098
3,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 4 / 4
6,988
499
3,217
11,319
6,876
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AmazingIy Bad
Morgan Le Fay
15
4 / 2 / 1
8,800
629
9,063
7,991
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 2 / 3
6,803
486
3,806
9,294
2,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 1 / 1
8,353
597
8,955
4,356
1,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
11
2 / 2 / 2
6,810
486
4,137
7,312
2,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
x Miss Jinxie x
Aphrodite
11
1 / 3 / 6
7,222
516
3,658
10,005
4,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
10
Kills
13
13
Deaths
10
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
2
3
1.25
W
Morgan Le Fay
AmazingIy Bad
Morgan Le Fay
4
2
1
2.25
L
Morgan Le Fay
Evo234_
Morgan Le Fay
3
1
3
4.5
W
2
2
3
1.75
W
4
1
1
4.5
L
0
4
3
0.38
L
5
2
0
2.5
W
Cupid
2
2
2
1.5
L
1
4
4
0.75
W
Aphrodite
x Miss Jinxie x
Aphrodite
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,791
Damage
29,619
44,086
Taken
38,958
19,081
Mitigated
13,186
13,396
Healing
15,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,551
1,606
0
2,652
7,012
1,957
222
3,378
3,584
0
17,907
W
Morgan Le Fay
AmazingIy Bad
Morgan Le Fay
9,063
1,280
0
2,031
7,991
3,058
227
1,243
6,748
59,129
0
L
Morgan Le Fay
Evo234_
Morgan Le Fay
5,302
410
0
1,188
4,986
1,700
0
2,777
2,083
40,480
0
W
3,806
982
401
3,252
9,294
2,617
681
1,603
7,691
0
36,035
W
8,955
659
0
784
4,356
1,403
0
1,487
2,869
57,083
0
L
3,165
1,131
0
2,040
11,671
5,316
44
3,117
8,536
19,139
0
L
4,556
2,179
412
3,972
9,098
3,232
0
4,725
4,319
0
31,040
W
Cupid
4,137
1,881
81
1,920
7,312
2,065
372
1,974
5,338
0
30,390
L
3,217
195
0
3,132
11,319
6,876
129
7,323
3,888
0
35,567
W
Aphrodite
x Miss Jinxie x
Aphrodite
3,658
980
2,009
4,530
10,005
4,043
224
2,160
7,845
26,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,782
Gold Earned
37,988
261
Minions Killed
384
0
Camps Cleared
0
1,316,792
Distance Traveled
1,433,415
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,827
416
35
3
0
259,293
1
W
Morgan Le Fay
8,800
629
105
8
0
240,189
4
L
Morgan Le Fay
6,812
487
65
5
0
286,787
1
W
Pele
6,803
486
53
4
0
339,244
0
W
Janus
8,353
597
125
9
0
300,957
5
L
Ymir
6,119
437
24
2
0
222,043
0
L
Horus
7,036
503
66
5
0
270,311
0
W
Cupid
6,810
486
49
4
0
280,494
0
L
Tyr
6,988
499
71
5
0
278,358
1
W
Aphrodite
7,222
516
52
4
0
272,531
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role