Player Matchup

Freya
Freya
CalmaAlma
Freya
Level 115
God Stats
1W - 2L
1,215 SR
Queue Stats
21W - 26L
1,439 Elo+
Party 2
Hachiman
Hachiman
OleGareBear
Hachiman
Level 7
God Stats
3W - 3L
1,264 SR
Queue Stats
6W - 7L
1,329 Elo+
Party 2
Cerberus
Cerberus
ZoroIsNumber2
Cerberus
Level 40
God Stats
6W - 1L
1,832 SR
Queue Stats
34W - 36L
1,506 Elo+
Party 2
Team Averages
Level 54
1,437 SR
1,425 Elo+

VS

Team Averages
Level 58
1,478 SR
1,411 Elo+
Da Ji
Da Ji
 
Da Ji
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
KingExpressO
Tiamat
Level 18
God Stats
6W - 4L
1,649 SR
Queue Stats
163W - 64L
1,650 Elo+
Party 1
Tyr
Tyr
Vinis
Tyr
Level 13
God Stats
0W - 1L
1,284 SR
Queue Stats
2W - 5L
1,082 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
CalmaAlma
Freya
15
9 / 3 / 6
10,495
807
12,272
10,524
4,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
OleGareBear
Hachiman
13
4 / 6 / 11
9,962
766
5,603
10,098
3,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
ZoroIsNumber2
Cerberus
14
5 / 2 / 13
10,202
785
9,423
12,778
13,600
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
8 / 6 / 2
10,530
810
10,448
10,551
4,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
12
2 / 5 / 7
8,691
669
10,026
10,594
4,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
Vinis
Tyr
11
1 / 7 / 9
8,459
651
2,636
11,859
8,910
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
29
18
Kills
11
11
Deaths
18
30
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
8
6
2
1.5
W
Freya
CalmaAlma
Freya
9
3
6
4
L
Tiamat
2
5
7
1.1
W
Hachiman
OleGareBear
Hachiman
4
6
11
1.58
L
Tyr
Vinis
Tyr
1
7
9
0.79
W
Cerberus
ZoroIsNumber2
Cerberus
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,298
Damage
23,110
33,400
Taken
33,004
21,824
Mitigated
17,796
8,043
Healing
2,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
10,448
1,583
0
768
10,551
4,554
0
5,735
4,565
0
29,723
W
Freya
CalmaAlma
Freya
12,272
3,537
0
4,183
10,524
4,430
1,904
2,133
8,391
31,287
0
L
Tiamat
10,026
1,332
0
1,950
10,594
4,332
0
7,504
2,891
39,608
0
W
Hachiman
OleGareBear
Hachiman
5,603
3,636
0
850
10,098
3,794
34
3,806
6,292
0
25,918
L
Tyr
Vinis
Tyr
2,636
1,428
0
110
11,859
8,910
0
7,630
3,853
0
5,539
W
Cerberus
ZoroIsNumber2
Cerberus
9,423
822
876
2,134
12,778
13,600
359
4,087
8,691
30,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,659
Gold Earned
27,680
152
Minions Killed
111
0
Camps Cleared
0
676,941
Distance Traveled
608,811
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,530
810
42
3
0
225,130
2
W
Freya
10,495
807
48
4
0
223,432
1
L
Tiamat
8,691
669
62
5
0
198,543
4
W
Hachiman
9,962
766
62
5
0
217,667
1
L
Tyr
8,459
651
7
1
0
185,138
0
W
Cerberus
10,202
785
42
3
0
235,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role