Player Matchup

Bacchus
Bacchus
CallMeReal
Bacchus
Level 16
God Stats
4W - 0L
1,880 SR
Queue Stats
10W - 2L
1,776 Elo+
Solo
Kukulkan
Kukulkan
DJOGGERZ
Kukulkan
Level 26
God Stats
6W - 1L
1,860 SR
Queue Stats
153W - 150L
1,598 Elo+
Party 1
Gilgamesh
Gilgamesh
MoldyCoffee
Gilgamesh
Level 14
God Stats
18W - 16L
1,483 SR
Queue Stats
114W - 97L
1,595 Elo+
Solo
Izanami
Izanami
qInosuke
Izanami
Level 7
God Stats
2W - 2L
1,702 SR
Queue Stats
9W - 6L
1,687 Elo+
Solo
Ymir
Ymir
vipXdragonzX
Ymir
Level 36
God Stats
4W - 6L
1,310 SR
Queue Stats
192W - 165L
1,577 Elo+
Party 1
Team Averages
Level 20
1,647 SR
1,647 Elo+

VS

Team Averages
Level 22
1,558 SR
1,662 Elo+
Ymir
Ymir
AntiVirus2015
Ymir
Level 25
God Stats
2W - 1L
1,934 SR
Queue Stats
9W - 4L
1,754 Elo+
Solo
Izanami
Izanami
DOKAIBI666
Izanami
Level 16
God Stats
0W - 3L
1,197 SR
Queue Stats
52W - 46L
1,591 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ImNewSoiFeed
Morgan Le Fay
Level 28
God Stats
8W - 8L
1,600 SR
Queue Stats
189W - 152L
1,596 Elo+
Solo
Cthulhu
Cthulhu
Parakox
Cthulhu
Level 14
God Stats
5W - 6L
1,674 SR
Queue Stats
87W - 93L
1,701 Elo+
Solo
Ra
Ra
SEzzrie
Ra
Level 25
God Stats
0W - 7L
1,382 SR
Queue Stats
220W - 226L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CallMeReal
Bacchus
15
6 / 0 / 15
10,533
527
12,600
14,690
15,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
DJOGGERZ
Kukulkan
16
6 / 6 / 3
10,401
520
8,735
11,260
3,927
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
MoldyCoffee
Gilgamesh
19
9 / 0 / 4
11,706
585
13,747
19,540
15,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
qInosuke
Izanami
16
4 / 5 / 6
10,703
535
3,911
10,036
3,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
3 / 3 / 7
9,254
463
5,966
14,365
5,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,619
331
3,853
12,321
8,235
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
DOKAIBI666
Izanami
15
3 / 7 / 2
9,043
452
8,744
15,120
5,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
ImNewSoiFeed
Morgan Le Fay
19
7 / 0 / 3
11,574
579
17,361
9,365
3,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
Parakox
Cthulhu
12
1 / 9 / 1
7,560
378
10,661
15,406
12,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
3 / 6 / 3
9,010
451
8,367
10,922
4,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
24
28
Kills
14
14
Deaths
28
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Bacchus
CallMeReal
Bacchus
6
0
15
13.5
W
Kukulkan
DJOGGERZ
Kukulkan
6
6
3
1.25
L
Izanami
DOKAIBI666
Izanami
3
7
2
0.57
L
Morgan Le Fay
ImNewSoiFeed
Morgan Le Fay
7
0
3
8.5
W
Gilgamesh
MoldyCoffee
Gilgamesh
9
0
4
11
L
Cthulhu
Parakox
Cthulhu
1
9
1
0.17
L
3
6
3
0.75
W
Izanami
qInosuke
Izanami
4
5
6
1.4
W
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,959
Damage
48,986
69,891
Taken
63,134
44,186
Mitigated
33,958
20,002
Healing
13,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,853
92
0
0
12,321
8,235
0
4,958
7,363
20,250
0
W
Bacchus
CallMeReal
Bacchus
12,600
2,320
0
6,326
14,690
15,088
0
8,068
6,136
42,122
0
W
Kukulkan
DJOGGERZ
Kukulkan
8,735
808
0
1,012
11,260
3,927
143
9,110
2,150
69,402
0
L
Izanami
DOKAIBI666
Izanami
8,744
5,290
0
5,196
15,120
5,154
755
4,962
10,158
0
65,836
L
Morgan Le Fay
ImNewSoiFeed
Morgan Le Fay
17,361
1,033
0
3,854
9,365
3,917
0
3,810
5,555
93,656
0
W
Gilgamesh
MoldyCoffee
Gilgamesh
13,747
2,687
0
8,971
19,540
15,955
100
9,681
9,679
2,920
82,774
L
Cthulhu
Parakox
Cthulhu
10,661
1,219
215
1,331
15,406
12,600
25
7,661
7,745
28,333
0
L
8,367
451
1,399
1,216
10,922
4,052
120
6,604
4,318
61,109
0
W
Izanami
qInosuke
Izanami
3,911
2,767
0
1,179
10,036
3,303
2,069
3,261
6,475
0
68,046
W
5,966
428
86
2,428
14,365
5,913
96
8,951
5,209
61,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,597
Gold Earned
43,806
608
Minions Killed
475
0
Camps Cleared
0
1,900,285
Distance Traveled
1,768,908
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,619
331
44
2
0
302,500
0
W
Bacchus
10,533
527
43
2
0
393,170
1
W
Kukulkan
10,401
520
150
8
0
363,627
0
L
Izanami
9,043
452
107
5
0
317,375
5
L
Morgan Le Fay
11,574
579
163
8
0
408,077
4
W
Gilgamesh
11,706
585
171
9
0
418,819
3
L
Cthulhu
7,560
378
47
2
0
369,752
0
L
Ra
9,010
451
114
6
0
371,204
2
W
Izanami
10,703
535
141
7
0
339,513
2
W
Ymir
9,254
463
103
5
0
385,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role