Player Matchup

Nemesis
Nemesis
Bronze III
IINV3RT
Nemesis
Bronze III
Level 107
God Stats
1W - 1L
1,610 SR
Queue Stats
13W - 6L
1,309 MMR
Solo
Merlin
Merlin
Silver II
MyKneeOnYoNeck
Merlin
Silver II
Level 127
God Stats
17W - 12L
1,546 SR
Queue Stats
187W - 178L
1,317 MMR
Solo
Sylvanus
Sylvanus
Silver IV
PepinVio
Sylvanus
Silver IV
Level 126
God Stats
1W - 2L
1,301 SR
Queue Stats
33W - 41L
1,303 MMR
Solo
Izanami
Izanami
Gold II
Roulouloup
Izanami
Gold II
Level 128
God Stats
69W - 49L
1,622 SR
Queue Stats
692W - 677L
1,302 MMR
Solo
Hou Yi
Hou Yi
Gold III
insoliptico
Hou Yi
Gold III
Level 159
God Stats
21W - 24L
1,537 SR
Queue Stats
336W - 345L
1,294 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,523 SR
1,305 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 62
1,447 SR
1,212 MMR
Ao Kuang
Ao Kuang
Silver I
 
Ao Kuang
Silver I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hercules
Hercules
Bronze III
DoctahC00M
Hercules
Bronze III
Level 45
God Stats
0W - 2L
1,374 SR
Queue Stats
4W - 7L
1,356 MMR
Party 1
Anubis
Anubis
Bronze I
Venghaus
Anubis
Bronze I
Level 56
God Stats
29W - 28L
1,415 SR
Queue Stats
358W - 371L
413 MMR
Solo
Ymir
Ymir
Bronze III
XurZ1
Ymir
Bronze III
Level 65
God Stats
1W - 3L
1,556 SR
Queue Stats
1W - 3L
1,482 MMR
Party 2
Apollo
Apollo
Bronze III
cRXQuizit
Apollo
Bronze III
Level 38
God Stats
0W - 3L
1,391 SR
Queue Stats
16W - 27L
1,309 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IINV3RT
Nemesis
11
2 / 0 / 1
5,970
597
1,471
4,026
1,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 0 / 3
6,048
605
1,823
3,218
657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
PepinVio
Sylvanus
10
2 / 0 / 4
6,032
603
2,544
6,294
2,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Roulouloup
Izanami
12
1 / 2 / 1
6,427
643
3,957
4,472
1,741
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hou Yi
11
5 / 0 / 2
6,238
624
6,422
5,086
1,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
GilgameshTiamatTsukuyomiAnhurJanus

VS

Bans
AthenaGuan YuChironSobekScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
1 / 1 / 0
5,211
521
1,633
5,736
1,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
DoctahC00M
Hercules
7
0 / 3 / 0
4,024
402
2,250
5,932
2,340
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Venghaus
Anubis
9
0 / 3 / 0
5,046
505
3,544
5,164
2,609
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ymir
XurZ1
Ymir
10
1 / 1 / 0
5,200
520
1,817
4,823
2,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
cRXQuizit
Apollo
8
0 / 3 / 0
4,834
483
3,113
4,646
1,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
11
Kills
2
2
Deaths
11
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
1
0
1
L
Hercules
DoctahC00M
Hercules
0
3
0
0
W
Nemesis
IINV3RT
Nemesis
2
0
1
2.5
W
1
0
3
2.5
W
Sylvanus
PepinVio
Sylvanus
2
0
4
4
W
Izanami
Roulouloup
Izanami
1
2
1
0.75
L
Anubis
Venghaus
Anubis
0
3
0
0
L
Ymir
XurZ1
Ymir
1
1
0
1
L
Apollo
cRXQuizit
Apollo
0
3
0
0
W
Hou Yi
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,217
Damage
12,357
23,096
Taken
26,301
8,456
Mitigated
10,514
8,241
Healing
6,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
1,633
415
0
1,294
5,736
1,573
0
140
5,596
25,930
0
L
Hercules
DoctahC00M
Hercules
2,250
307
0
1,141
5,932
2,340
0
1,876
4,056
0
6,699
W
Nemesis
IINV3RT
Nemesis
1,471
422
0
1,395
4,026
1,785
0
0
4,026
0
38,068
W
1,823
111
0
686
3,218
657
0
1,387
1,831
39,233
0
W
Sylvanus
PepinVio
Sylvanus
2,544
670
1,059
3,348
6,294
2,797
24
1,403
4,891
13,116
0
W
Izanami
Roulouloup
Izanami
3,957
2,271
0
320
4,472
1,741
1,329
2,751
1,721
0
41,942
L
Anubis
Venghaus
Anubis
3,544
79
0
1,791
5,164
2,609
0
1,862
3,302
28,206
0
L
Ymir
XurZ1
Ymir
1,817
691
0
1,667
4,823
2,845
0
0
4,823
21,490
0
L
Apollo
cRXQuizit
Apollo
3,113
914
0
960
4,646
1,147
0
489
4,157
0
31,935
W
Hou Yi
6,422
3,083
0
1,433
5,086
1,476
770
1,453
3,633
0
34,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,715
Gold Earned
24,315
346
Minions Killed
246
0
Camps Cleared
0
924,774
Distance Traveled
915,497
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,211
521
61
6
0
199,400
2
L
Hercules
4,024
402
8
1
0
209,540
4
W
Nemesis
5,970
597
81
8
0
233,202
4
W
Merlin
6,048
605
91
9
0
171,840
5
W
Sylvanus
6,032
603
16
2
0
193,665
3
W
Izanami
6,427
643
90
9
0
161,485
2
L
Anubis
5,046
505
68
7
0
156,238
2
L
Ymir
5,200
520
41
4
0
176,672
2
L
Apollo
4,834
483
68
7
0
173,647
1
W
Hou Yi
6,238
624
68
7
0
164,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role