Player Matchup

Medusa
Medusa
Chernabog237
Medusa
Level 67
God Stats
9W - 5L
1,538 SR
Queue Stats
93W - 77L
1,473 Elo+
Solo
Athena
Athena
VISUAL KARNAGE
Athena
Level 29
God Stats
32W - 16L
1,603 SR
Queue Stats
38W - 25L
1,490 Elo+
Party 1
He Bo
He Bo
Wisemxn
He Bo
Level 157
God Stats
2W - 0L
1,605 SR
Queue Stats
64W - 60L
1,491 Elo+
Party 1
Team Averages
Level 84
1,582 SR
1,485 Elo+

VS

Team Averages
Level 73
1,426 SR
1,476 Elo+
Discordia
Discordia
Dismalicus
Discordia
Level 59
God Stats
0W - 1L
1,277 SR
Queue Stats
43W - 47L
1,454 Elo+
Party 2
Bellona
Bellona
MainNightmare14
Bellona
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,499 Elo+
Party 2
Apollo
Apollo
durwood69
Apollo
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 56L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
5 / 2 / 10
10,020
716
12,270
9,708
3,550
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 0 / 13
10,346
739
3,996
14,373
13,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

He Bo
Wisemxn
He Bo
15
11 / 5 / 5
10,872
777
17,342
11,872
4,196
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dismalicus
Discordia
14
4 / 5 / 2
9,762
697
11,341
10,090
3,934
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 8 / 3
8,830
631
7,081
16,700
12,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
durwood69
Apollo
12
1 / 5 / 5
8,828
631
5,872
13,235
4,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
18
Kills
7
7
Deaths
18
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
2
10
5
L
Discordia
Dismalicus
Discordia
4
5
2
1
L
2
8
3
0.44
W
2
0
13
8.5
W
He Bo
Wisemxn
He Bo
11
5
5
2.7
L
Apollo
durwood69
Apollo
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,608
Damage
24,294
35,953
Taken
40,025
20,998
Mitigated
21,080
8,394
Healing
4,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
12,270
4,718
1,125
3,567
9,708
3,550
1,192
3,506
6,112
0
46,701
L
Discordia
Dismalicus
Discordia
11,341
993
0
2,214
10,090
3,934
128
6,121
3,969
33,905
0
L
7,081
2,234
0
402
16,700
12,494
0
7,567
9,133
0
20,407
W
3,996
1,464
0
1,294
14,373
13,252
399
4,807
9,386
12,686
0
W
He Bo
Wisemxn
He Bo
17,342
592
0
2,408
11,872
4,196
691
3,028
8,604
39,859
0
L
Apollo
durwood69
Apollo
5,872
3,446
0
1,840
13,235
4,652
608
7,650
5,585
0
28,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,238
Gold Earned
27,420
133
Minions Killed
113
0
Camps Cleared
0
740,695
Distance Traveled
681,161
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,020
716
64
5
0
243,418
8
L
Discordia
9,762
697
44
3
0
212,205
2
L
Bellona
8,830
631
22
2
0
224,625
0
W
Athena
10,346
739
17
1
0
280,161
3
W
He Bo
10,872
777
52
4
0
217,116
1
L
Apollo
8,828
631
47
3
0
244,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role