Player Matchup

Fenrir
Fenrir
Bigbywolf102
Fenrir
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 34L
1,263 Elo+
Party 2
King Arthur
King Arthur
Emolyse
King Arthur
Level 13
God Stats
1W - 2L
1,296 SR
Queue Stats
5W - 5L
1,428 Elo+
Solo
Discordia
Discordia
S0L GUARD1AN
Discordia
Level 18
God Stats
0W - 2L
1,277 SR
Queue Stats
27W - 41L
1,394 Elo+
Party 2
Team Averages
Level 19
1,358 SR
1,362 Elo+

VS

Team Averages
Level 34
1,561 SR
1,204 Elo+
Kukulkan
Kukulkan
VaAuLobby69
Kukulkan
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 16L
1,084 Elo+
Party 1
Baron Samedi
Baron Samedi
drake_pp
Baron Samedi
Level 87
God Stats
3W - 1L
1,684 SR
Queue Stats
98W - 93L
1,455 Elo+
Solo
Tyr
Tyr
predaminator
Tyr
Level 6
God Stats
1W - 5L
1,500 SR
Queue Stats
1W - 11L
1,074 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
8 / 4 / 3
10,957
730
9,000
14,879
7,612
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Emolyse
King Arthur
15
3 / 6 / 8
10,119
675
6,501
19,828
11,140
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
S0L GUARD1AN
Discordia
12
1 / 8 / 7
9,116
608
10,631
10,742
3,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
VaAuLobby69
Kukulkan
14
2 / 3 / 12
10,593
706
7,085
9,135
4,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
drake_pp
Baron Samedi
16
15 / 3 / 3
13,829
922
18,083
17,069
14,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 6 / 14
10,227
682
6,541
16,093
11,330
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
47
12
Kills
18
18
Deaths
12
18
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
8
4
3
2.38
L
King Arthur
Emolyse
King Arthur
3
6
8
1.17
L
Discordia
S0L GUARD1AN
Discordia
1
8
7
0.56
W
Kukulkan
VaAuLobby69
Kukulkan
2
3
12
2.67
W
Baron Samedi
drake_pp
Baron Samedi
15
3
3
5.5
W
1
6
14
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,132
Damage
31,709
45,449
Taken
42,297
22,530
Mitigated
30,824
2,321
Healing
11,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
9,000
1,404
0
1,867
14,879
7,612
0
7,403
7,476
0
30,201
L
King Arthur
Emolyse
King Arthur
6,501
1,224
0
364
19,828
11,140
208
9,986
9,842
0
29,474
L
Discordia
S0L GUARD1AN
Discordia
10,631
583
0
90
10,742
3,778
0
7,779
2,963
30,164
0
W
Kukulkan
VaAuLobby69
Kukulkan
7,085
1,758
0
0
9,135
4,758
1,140
4,130
5,005
27,525
0
W
Baron Samedi
drake_pp
Baron Samedi
18,083
1,507
1,674
6,734
17,069
14,736
553
3,576
13,493
47,051
0
W
6,541
2,621
0
2,664
16,093
11,330
514
2,925
13,168
0
25,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,192
Gold Earned
34,649
108
Minions Killed
125
0
Camps Cleared
0
705,125
Distance Traveled
714,986
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,957
730
35
2
0
258,929
0
L
King Arthur
10,119
675
34
2
0
237,979
0
L
Discordia
9,116
608
39
3
0
208,217
2
W
Kukulkan
10,593
706
46
3
0
240,451
0
W
Baron Samedi
13,829
922
39
3
0
253,122
6
W
Tyr
10,227
682
40
3
0
221,413
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role