Player Matchup

Serqet
Serqet
EnderELMaster
Serqet
Level 159
God Stats
1W - 1L
1,128 SR
Queue Stats
277W - 219L
1,664 Elo+
Party 2
Jing Wei
Jing Wei
LuchoExE
Jing Wei
Level 145
God Stats
2W - 2L
1,799 SR
Queue Stats
227W - 156L
1,722 Elo+
Party 2
Zeus
Zeus
VMarquitos
Zeus
Level 141
God Stats
6W - 1L
1,841 SR
Queue Stats
403W - 357L
1,668 Elo+
Party 2
Yemoja
Yemoja
bellcraner
Yemoja
Level 143
God Stats
60W - 31L
1,813 SR
Queue Stats
243W - 176L
1,706 Elo+
Party 2
Persephone
Persephone
proxeneta58
Persephone
Level 22
God Stats
2W - 1L
1,831 SR
Queue Stats
43W - 4L
1,937 Elo+
Party 2
Team Averages
Level 122
1,682 SR
1,739 Elo+

VS

Team Averages
Level 80
1,374 SR
1,483 Elo+
Ares
Ares
 
Ares
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Henriquemuhlen
Hera
Level 33
God Stats
1W - 3L
1,278 SR
Queue Stats
84W - 92L
1,465 Elo+
Solo
Izanami
Izanami
Naumzinho
Izanami
Level 85
God Stats
13W - 12L
1,285 SR
Queue Stats
973W - 941L
1,463 Elo+
Party 1
Gilgamesh
Gilgamesh
TheLukeNow
Gilgamesh
Level 69
God Stats
114W - 67L
1,589 SR
Queue Stats
843W - 828L
1,471 Elo+
Party 1
Awilix
Awilix
zaath
Awilix
Level 108
God Stats
1W - 4L
1,218 SR
Queue Stats
86W - 71L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 4
6,117
556
2,875
6,079
1,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
LuchoExE
Jing Wei
10
3 / 0 / 6
6,275
570
6,199
8,338
2,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
9 / 0 / 5
7,769
706
5,973
2,230
611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
bellcraner
Yemoja
9
1 / 3 / 8
5,850
532
2,058
7,721
2,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
proxeneta58
Persephone
12
5 / 3 / 1
7,316
665
6,145
6,609
2,581
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
0 / 4 / 1
4,907
446
3,731
7,432
3,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 6 / 0
5,856
532
2,792
6,594
2,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
Naumzinho
Izanami
9
1 / 5 / 0
5,580
507
2,702
7,446
2,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
TheLukeNow
Gilgamesh
12
4 / 2 / 0
6,734
612
3,754
8,183
3,696
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Awilix
zaath
Awilix
9
1 / 4 / 2
5,685
517
2,082
8,013
2,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
21
Kills
6
6
Deaths
21
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
4
1
0.13
W
3
0
4
5
L
0
6
0
0
W
Jing Wei
LuchoExE
Jing Wei
3
0
6
6
L
Izanami
Naumzinho
Izanami
1
5
0
0.2
L
Gilgamesh
TheLukeNow
Gilgamesh
4
2
0
2
W
9
0
5
11.5
W
Yemoja
bellcraner
Yemoja
1
3
8
1.67
W
Persephone
proxeneta58
Persephone
5
3
1
1.83
L
Awilix
zaath
Awilix
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,250
Damage
15,061
30,977
Taken
37,668
9,895
Mitigated
14,330
11,440
Healing
9,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,731
201
0
1,942
7,432
3,384
0
2,635
4,797
11,272
0
W
2,875
668
0
2,002
6,079
1,844
0
1,878
4,163
0
29,450
L
2,792
1,033
0
654
6,594
2,179
0
3,910
2,624
34,120
0
W
Jing Wei
LuchoExE
Jing Wei
6,199
4,550
0
3,816
8,338
2,267
0
2,023
6,281
0
38,951
L
Izanami
Naumzinho
Izanami
2,702
1,807
0
1,550
7,446
2,676
252
1,470
5,880
0
29,084
L
Gilgamesh
TheLukeNow
Gilgamesh
3,754
463
0
2,419
8,183
3,696
0
4,080
3,899
0
38,181
W
5,973
1,805
0
750
2,230
611
0
322
1,882
38,844
0
W
Yemoja
bellcraner
Yemoja
2,058
639
1,034
1,540
7,721
2,592
0
1,652
6,069
12,856
0
W
Persephone
proxeneta58
Persephone
6,145
413
0
2,298
6,609
2,581
662
522
6,056
37,443
0
L
Awilix
zaath
Awilix
2,082
780
0
2,656
8,013
2,395
0
2,081
5,932
0
28,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,327
Gold Earned
28,762
312
Minions Killed
295
0
Camps Cleared
0
1,108,692
Distance Traveled
1,084,032
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,907
446
12
1
0
219,151
3
W
Serqet
6,117
556
67
6
0
259,151
3
L
Hera
5,856
532
73
7
0
206,967
1
W
Jing Wei
6,275
570
67
6
0
196,239
1
L
Izanami
5,580
507
62
6
0
188,130
0
L
Gilgamesh
6,734
612
83
8
0
227,611
2
W
Zeus
7,769
706
89
8
0
232,575
5
W
Yemoja
5,850
532
19
2
0
191,981
3
W
Persephone
7,316
665
70
6
0
228,746
2
L
Awilix
5,685
517
65
6
0
242,173
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role