Player Matchup

Thanatos
Thanatos
CaballeroImbecil
Thanatos
Level 29
God Stats
1W - 0L
1,316 SR
Queue Stats
94W - 90L
1,546 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MAFIABUZZD100
Morgan Le Fay
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
134W - 125L
1,613 Elo+
Solo
Agni
Agni
Mr ButtBlast
Agni
Level 29
God Stats
19W - 16L
1,569 SR
Queue Stats
111W - 113L
1,514 Elo+
Solo
Cerberus
Cerberus
TTV Retrovivity
Cerberus
Level 29
God Stats
4W - 3L
1,199 SR
Queue Stats
136W - 125L
1,506 Elo+
Solo
Ymir
Ymir
eds061419
Ymir
Level 17
God Stats
2W - 1L
1,259 SR
Queue Stats
50W - 41L
1,519 Elo+
Solo
Team Averages
Level 27
1,369 SR
1,540 Elo+

VS

Team Averages
Level 9
1,568 SR
1,579 Elo+
Neith
Neith
Baller5
Neith
Level 3
God Stats
3W - 2L
1,759 SR
Queue Stats
14W - 12L
1,811 Elo+
Party 1
Loki
Loki
DiscoPizzagod
Loki
Level 14
God Stats
1W - 1L
1,771 SR
Queue Stats
16W - 9L
1,762 Elo+
Party 1
Thor
Thor
KecHiZz
Thor
Level 4
God Stats
0W - 2L
1,301 SR
Queue Stats
6W - 9L
1,334 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
moleculasamurai7
Morgan Le Fay
Level 18
God Stats
0W - 4L
1,512 SR
Queue Stats
80W - 62L
1,527 Elo+
Party 2
Jormungandr
Jormungandr
o1llijah
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 5
7,652
547
5,046
9,053
3,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
MAFIABUZZD100
Morgan Le Fay
12
6 / 5 / 3
7,449
532
10,062
8,222
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 1 / 3
8,295
593
5,739
6,201
2,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
14
5 / 0 / 3
8,287
592
5,099
6,456
4,306
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
11
2 / 1 / 7
7,146
510
5,335
10,555
8,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Baller5
Neith
11
3 / 7 / 3
6,856
490
6,139
10,340
2,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 3 / 2
6,596
471
5,637
10,416
3,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
KecHiZz
Thor
10
2 / 6 / 1
6,347
453
3,011
9,315
2,750
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morgan Le Fay
moleculasamurai7
Morgan Le Fay
12
1 / 2 / 2
6,539
467
6,714
7,632
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
o1llijah
Jormungandr
9
2 / 4 / 4
5,946
425
2,027
7,146
5,012
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
21
Kills
10
10
Deaths
22
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
Baller5
Neith
3
7
3
0.64
W
5
3
5
2.5
L
2
3
2
1
L
Thor
KecHiZz
Thor
2
6
1
0.42
W
Morgan Le Fay
MAFIABUZZD100
Morgan Le Fay
6
5
3
1.5
W
3
1
3
4.5
W
Cerberus
5
0
3
6.5
W
Ymir
2
1
7
5.5
L
Morgan Le Fay
moleculasamurai7
Morgan Le Fay
1
2
2
1
L
Jormungandr
o1llijah
Jormungandr
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,281
Damage
23,528
40,487
Taken
44,849
21,441
Mitigated
16,167
15,303
Healing
7,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Baller5
Neith
6,139
3,226
0
2,176
10,340
2,991
80
7,502
2,834
0
28,699
W
5,046
1,119
0
6,908
9,053
3,225
0
2,170
6,883
0
31,110
L
5,637
1,619
0
2,402
10,416
3,077
0
4,715
5,583
0
35,829
L
Thor
KecHiZz
Thor
3,011
920
0
1,042
9,315
2,750
0
4,601
4,690
0
19,258
W
Morgan Le Fay
MAFIABUZZD100
Morgan Le Fay
10,062
1,486
0
2,188
8,222
2,938
172
1,283
6,939
37,788
0
W
5,739
522
0
1,607
6,201
2,399
118
3,212
2,989
58,917
0
W
Cerberus
5,099
193
0
2,776
6,456
4,306
0
0
6,456
39,553
0
W
Ymir
5,335
1,452
0
1,824
10,555
8,573
67
2,076
8,479
23,530
0
L
Morgan Le Fay
moleculasamurai7
Morgan Le Fay
6,714
441
0
2,080
7,632
2,337
0
4,135
3,359
44,347
0
L
Jormungandr
o1llijah
Jormungandr
2,027
589
0
0
7,146
5,012
0
4,924
2,148
16,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,829
Gold Earned
32,284
344
Minions Killed
262
0
Camps Cleared
0
1,284,756
Distance Traveled
1,153,540
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,856
490
55
4
0
188,004
1
W
Thanatos
7,652
547
58
4
0
289,596
0
L
Loki
6,596
471
74
5
0
276,135
2
L
Thor
6,347
453
40
3
0
237,462
1
W
Morgan Le Fay
7,449
532
47
3
0
238,124
1
W
Agni
8,295
593
120
9
0
259,616
3
W
Cerberus
8,287
592
89
6
0
258,747
7
W
Ymir
7,146
510
30
2
0
238,673
6
L
Morgan Le Fay
6,539
467
64
5
0
247,344
1
L
Jormungandr
5,946
425
29
2
0
204,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role