Player Matchup

Fenrir
Fenrir
I M0ND0 I
Fenrir
Level 125
God Stats
1W - 0L
1,315 SR
Queue Stats
55W - 62L
1,643 Elo+
Party 2
Ah Puch
Ah Puch
Sandmen30
Ah Puch
Level 142
God Stats
22W - 7L
1,710 SR
Queue Stats
56W - 56L
1,667 Elo+
Party 2
Cthulhu
Cthulhu
xI BUS Ix
Cthulhu
Level 81
God Stats
25W - 17L
1,637 SR
Queue Stats
28W - 18L
1,620 Elo+
Party 2
Team Averages
Level 116
1,554 SR
1,643 Elo+

VS

Team Averages
Level 104
1,448 SR
1,369 Elo+
Hades
Hades
A-M-E-T-H16
Hades
Level 104
God Stats
2W - 3L
1,576 SR
Queue Stats
64W - 65L
1,399 Elo+
Party 1
Tyr
Tyr
TITAN-JackBleiz
Tyr
Level 100
God Stats
3W - 5L
1,374 SR
Queue Stats
84W - 86L
1,396 Elo+
Party 1
Chronos
Chronos
killuminati1618
Chronos
Level 107
God Stats
21W - 37L
1,395 SR
Queue Stats
379W - 550L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
I M0ND0 I
Fenrir
13
3 / 1 / 14
8,102
810
6,805
6,558
3,167
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Sandmen30
Ah Puch
13
11 / 2 / 6
8,853
885
8,789
5,473
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
xI BUS Ix
Cthulhu
12
4 / 1 / 13
8,401
840
4,340
6,839
4,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
7,137
714
7,509
9,749
4,750
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 8 / 1
7,585
759
1,758
10,319
5,881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

5
0 / 3 / 0
5,247
525
35
2,189
588
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
18
Kills
4
4
Deaths
18
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Fenrir
I M0ND0 I
Fenrir
3
1
14
10
W
Ah Puch
Sandmen30
Ah Puch
11
2
6
7
L
3
8
1
0.44
L
0
3
0
0
W
Cthulhu
xI BUS Ix
Cthulhu
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,934
Damage
9,302
18,870
Taken
22,257
9,753
Mitigated
11,219
3,466
Healing
3,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,509
70
696
2,020
9,749
4,750
0
6,347
3,402
30,084
0
W
Fenrir
I M0ND0 I
Fenrir
6,805
2,066
0
608
6,558
3,167
1,247
2,675
3,883
0
22,324
W
Ah Puch
Sandmen30
Ah Puch
8,789
491
0
1,858
5,473
2,118
933
3,433
2,040
33,956
0
L
1,758
279
0
680
10,319
5,881
0
5,498
4,821
0
12,476
L
35
35
0
0
2,189
588
0
1,284
905
1,079
0
W
Cthulhu
xI BUS Ix
Cthulhu
4,340
711
0
1,000
6,839
4,468
183
1,436
5,403
19,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,356
Gold Earned
19,969
129
Minions Killed
86
0
Camps Cleared
0
565,813
Distance Traveled
288,580
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,137
714
67
7
0
125,057
0
W
Fenrir
8,102
810
33
3
0
187,825
1
W
Ah Puch
8,853
885
71
7
0
170,671
0
L
Tyr
7,585
759
19
2
0
125,418
0
L
Chronos
5,247
525
0
0
0
38,105
0
W
Cthulhu
8,401
840
25
3
0
207,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role