Player Matchup

Chaac
Chaac
ChikiHentai
Chaac
Level 83
God Stats
2W - 2L
1,302 SR
Queue Stats
14W - 16L
1,348 Elo+
Party 1
Anubis
Anubis
CptBananaHammok
Anubis
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,232 Elo+
Party 1
Ymir
Ymir
NakedxJamaican
Ymir
Level 6
God Stats
1W - 0L
1,572 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
SU BokuNoHero
Da Ji
Level 8
God Stats
2W - 0L
1,274 SR
Queue Stats
3W - 1L
1,232 Elo+
Party 1
Izanami
Izanami
chiinnk
Izanami
Level 29
God Stats
5W - 3L
1,447 SR
Queue Stats
8W - 9L
1,323 Elo+
Party 1
Team Averages
Level 43
1,419 SR
1,327 Elo+

VS

Team Averages
Level 19
1,433 SR
1,345 Elo+
Morgan Le Fay
Morgan Le Fay
LightsTheory
Morgan Le Fay
Level 7
God Stats
8W - 6L
1,376 SR
Queue Stats
30W - 17L
1,363 Elo+
Party 3
Skadi
Skadi
Samux_205
Skadi
Level 9
God Stats
0W - 1L
1,290 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ares
Ares
alan1200gamerYT
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,247 Elo+
Party 2
Loki
Loki
claid9
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,247 Elo+
Party 2
Set
Set
lKingBoonyl
Set
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 35L
1,365 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 17
13,969
582
21,609
15,300
22,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
13 / 3 / 5
14,333
597
18,901
15,398
7,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 6 / 10
12,826
534
7,828
17,831
14,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 3 / 5
11,710
488
2,536
16,154
6,496
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
chiinnk
Izanami
19
10 / 6 / 14
13,257
552
22,887
20,375
8,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LightsTheory
Morgan Le Fay
17
8 / 9 / 1
11,461
478
14,887
20,451
7,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Samux_205
Skadi
16
3 / 7 / 6
10,423
434
10,003
12,239
4,525
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 7 / 5
9,584
399
5,351
17,596
14,053
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Loki
claid9
Loki
13
0 / 13 / 3
7,930
330
2,890
18,419
7,709
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
5 / 6 / 7
11,978
499
14,132
19,621
11,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
40
42
Kills
18
18
Deaths
42
51
Assists
22
Player
Kills
Deaths
Assists
KDA
W
9
0
17
17.5
W
13
3
5
5.17
L
Morgan Le Fay
LightsTheory
Morgan Le Fay
8
9
1
0.94
W
7
6
10
2
W
3
3
5
1.83
L
Skadi
Samux_205
Skadi
3
7
6
0.86
L
2
7
5
0.64
W
Izanami
chiinnk
Izanami
10
6
14
2.83
L
Loki
claid9
Loki
0
13
3
0.12
L
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,761
Damage
47,263
85,058
Taken
88,326
58,897
Mitigated
45,400
28,445
Healing
9,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,609
2,538
0
8,530
15,300
22,447
4,263
2,878
12,422
0
89,600
W
18,901
1,483
0
6,714
15,398
7,377
1,519
4,953
10,445
109,021
0
L
Morgan Le Fay
LightsTheory
Morgan Le Fay
14,887
1,466
137
3,414
20,451
7,673
449
7,053
12,860
61,359
0
W
7,828
1,542
0
1,902
17,831
14,575
110
6,045
11,786
26,375
0
W
2,536
824
0
4,684
16,154
6,496
0
2,656
13,498
0
59,729
L
Skadi
Samux_205
Skadi
10,003
4,490
0
250
12,239
4,525
2,664
2,535
9,542
0
54,936
L
5,351
528
0
855
17,596
14,053
384
5,120
12,015
17,834
0
W
Izanami
chiinnk
Izanami
22,887
18,774
0
6,615
20,375
8,002
3,777
5,022
15,353
0
124,077
L
Loki
claid9
Loki
2,890
943
0
0
18,419
7,709
0
3,527
14,345
0
15,152
L
14,132
4,574
0
5,223
19,621
11,440
317
7,508
11,641
0
93,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,095
Gold Earned
51,376
548
Minions Killed
385
0
Camps Cleared
0
2,154,714
Distance Traveled
1,986,328
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,969
582
140
6
0
486,946
1
W
Anubis
14,333
597
164
7
0
421,543
1
L
Morgan Le Fay
11,461
478
84
4
0
357,083
3
W
Ymir
12,826
534
26
1
0
420,049
0
W
Da Ji
11,710
488
87
4
0
427,453
0
L
Skadi
10,423
434
82
3
0
386,093
0
L
Ares
9,584
399
28
1
0
410,361
0
W
Izanami
13,257
552
131
5
0
398,723
2
L
Loki
7,930
330
31
1
0
395,822
0
L
Set
11,978
499
160
7
0
436,969
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role