Player Matchup

Neith
Neith
DarkSage9093
Neith
Level 26
God Stats
9W - 5L
1,483 SR
Queue Stats
62W - 88L
1,365 Elo+
Solo
Merlin
Merlin
Kidreek27
Merlin
Level 29
God Stats
1W - 2L
1,747 SR
Queue Stats
7W - 14L
1,370 Elo+
Solo
Chang'e
Chang'e
NAMOR20
Chang'e
Level 27
God Stats
95W - 76L
1,491 SR
Queue Stats
110W - 99L
1,427 Elo+
Solo
King Arthur
King Arthur
TTVnicocas
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,215 Elo+
Solo
Ares
Ares
Zer0_ukr
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,341 Elo+
Solo
Team Averages
Level 25
1,544 SR
1,343 Elo+

VS

Team Averages
Level 24
1,558 SR
1,438 Elo+
Ra
Ra
Bigoledookie968
Ra
Level 28
God Stats
8W - 7L
1,445 SR
Queue Stats
60W - 61L
1,359 Elo+
Solo
Ganesha
Ganesha
CC SIZZLE 1
Ganesha
Level 26
God Stats
18W - 10L
1,834 SR
Queue Stats
110W - 95L
1,465 Elo+
Party 1
Pele
Pele
RealHuntman97
Pele
Level 15
God Stats
7W - 7L
1,376 SR
Queue Stats
20W - 19L
1,462 Elo+
Solo
Chaac
Chaac
cocothepanda10
Chaac
Level 23
God Stats
47W - 21L
1,631 SR
Queue Stats
120W - 107L
1,526 Elo+
Party 1
Loki
Loki
mayneedabreak
Loki
Level 28
God Stats
54W - 42L
1,503 SR
Queue Stats
112W - 118L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 1
4,586
459
3,587
6,031
1,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
Kidreek27
Merlin
8
2 / 3 / 1
5,067
507
2,468
3,951
902
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
NAMOR20
Chang'e
9
3 / 1 / 2
5,661
566
3,777
5,530
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
TTVnicocas
King Arthur
3
0 / 2 / 0
3,583
358
97
1,312
287
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
7
1 / 3 / 0
4,598
460
903
4,645
1,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
5,998
600
1,797
3,165
928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
CC SIZZLE 1
Ganesha
8
1 / 2 / 4
5,559
556
1,904
6,235
3,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 2 / 2
5,478
548
2,535
6,130
1,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
7 / 0 / 0
5,854
585
4,890
4,682
2,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
5 / 2 / 0
6,177
618
2,343
5,899
1,859
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
7
Kills
14
14
Deaths
8
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
2
0
0.5
W
Ganesha
CC SIZZLE 1
Ganesha
1
2
4
1.5
L
1
5
1
0.3
L
Merlin
Kidreek27
Merlin
2
3
1
0.83
L
Chang'e
NAMOR20
Chang'e
3
1
2
4
W
0
2
2
0.5
L
King Arthur
TTVnicocas
King Arthur
0
2
0
0
L
Ares
1
3
0
0.33
W
7
0
0
7
W
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,832
Damage
13,469
21,469
Taken
26,111
5,756
Mitigated
10,124
5,942
Healing
8,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,797
210
0
1,192
3,165
928
1,116
1,257
1,790
30,068
0
W
Ganesha
CC SIZZLE 1
Ganesha
1,904
189
0
780
6,235
3,296
67
657
5,578
18,097
0
L
3,587
2,224
224
1,752
6,031
1,245
0
962
5,069
0
17,939
L
Merlin
Kidreek27
Merlin
2,468
39
0
440
3,951
902
0
313
3,616
16,912
0
L
Chang'e
NAMOR20
Chang'e
3,777
40
0
3,173
5,530
1,526
488
1,332
4,068
17,605
0
W
2,535
219
0
2,118
6,130
1,799
0
1,808
4,268
0
29,256
L
King Arthur
TTVnicocas
King Arthur
97
0
0
0
1,312
287
0
0
1,312
0
2,149
L
Ares
903
131
0
353
4,645
1,796
0
942
3,703
5,403
0
W
4,890
1,267
0
2,597
4,682
2,242
0
246
4,436
0
20,865
W
2,343
455
0
1,497
5,899
1,859
21
2,887
2,891
0
24,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,495
Gold Earned
29,066
111
Minions Killed
251
0
Camps Cleared
0
756,516
Distance Traveled
967,003
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,998
600
72
7
0
183,596
0
W
Ganesha
5,559
556
9
1
0
211,527
1
L
Neith
4,586
459
27
3
0
167,257
0
L
Merlin
5,067
507
34
3
0
201,718
1
L
Chang'e
5,661
566
34
3
0
159,805
1
W
Pele
5,478
548
61
6
0
186,200
0
L
King Arthur
3,583
358
2
0
0
58,302
0
L
Ares
4,598
460
14
1
0
169,434
0
W
Chaac
5,854
585
58
6
0
203,013
1
W
Loki
6,177
618
51
5
0
182,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role