Player Matchup

Zeus
Zeus
Silver V
DatDanoff
Zeus
Silver V
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 68L
832 MMR
Solo
Geb
Geb
Silver III
JøshJK
Geb
Silver III
Level 63
God Stats
0W - 2L
1,316 SR
Queue Stats
107W - 110L
898 MMR
Solo
Danzaburou
Danzaburou
Silver II
Splufixy
Danzaburou
Silver II
Level 125
God Stats
3W - 3L
1,561 SR
Queue Stats
133W - 135L
909 MMR
Solo
Serqet
Serqet
Gold IV
UltimateJohnLuz
Serqet
Gold IV
Level 142
God Stats
7W - 6L
1,884 SR
Queue Stats
342W - 366L
1,346 MMR
Solo
Hercules
Hercules
Silver III
marcohero
Hercules
Silver III
Level 158
God Stats
3W - 5L
1,454 SR
Queue Stats
12W - 19L
1,209 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,543 SR
1,039 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 85
1,495 SR
1,257 MMR
Anubis
Anubis
Silver V
 
Anubis
Silver V
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
 
Ao Kuang
Silver I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chiron
Chiron
Silver I
JD500PRO
Chiron
Silver I
Level 47
God Stats
13W - 8L
1,473 SR
Queue Stats
105W - 107L
1,115 MMR
Party 1
Ymir
Ymir
Bronze III
XurZ1
Ymir
Bronze III
Level 65
God Stats
1W - 3L
1,345 SR
Queue Stats
1W - 3L
1,457 MMR
Party 2
Sun Wukong
Sun Wukong
Silver IV
luisdead218
Sun Wukong
Silver IV
Level 123
God Stats
29W - 16L
1,659 SR
Queue Stats
337W - 347L
715 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
5
0 / 2 / 0
3,100
620
1,379
2,142
406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Geb
5
0 / 0 / 0
3,125
625
552
1,977
505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
Splufixy
Danzaburou
5
0 / 0 / 0
3,196
639
877
1,484
322
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,439
688
241
2,222
530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
marcohero
Hercules
1
0 / 0 / 0
2,406
481
0
0
0
Bans
SetTiamatAthenaGilgamesh

VS

Bans
ApolloAnhurJanusKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
6
2 / 0 / 0
3,822
764
1,003
2,079
905
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
 
Ao Kuang
6
0 / 0 / 0
3,401
680
346
1,694
380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chiron
JD500PRO
Chiron
5
0 / 0 / 0
3,153
631
1,566
1,502
312
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
XurZ1
Ymir
5
0 / 0 / 0
3,241
648
442
2,130
776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sun Wukong
luisdead218
Sun Wukong
6
0 / 0 / 1
3,433
687
818
1,329
381
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
2
2
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
0
0
2
W
Ao Kuang
 
Ao Kuang
0
0
0
0
L
Zeus
0
2
0
0
W
Chiron
JD500PRO
Chiron
0
0
0
0
L
Geb
0
0
0
0
L
Danzaburou
Splufixy
Danzaburou
0
0
0
0
L
0
0
0
0
W
Ymir
XurZ1
Ymir
0
0
0
0
W
Sun Wukong
luisdead218
Sun Wukong
0
0
1
0.5
L
Hercules
marcohero
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,049
Damage
4,175
7,825
Taken
8,734
1,763
Mitigated
2,754
786
Healing
3,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
1,003
150
0
1,054
2,079
905
0
965
1,024
15,437
0
W
Ao Kuang
 
Ao Kuang
346
88
0
122
1,694
380
0
83
1,611
12,787
0
L
Zeus
1,379
533
0
0
2,142
406
0
1,036
1,106
10,913
0
W
Chiron
JD500PRO
Chiron
1,566
168
109
729
1,502
312
0
285
1,217
0
14,453
L
Geb
552
28
0
0
1,977
505
0
222
1,755
5,947
0
L
Danzaburou
Splufixy
Danzaburou
877
213
0
486
1,484
322
0
220
1,264
0
12,486
L
241
0
0
300
2,222
530
0
313
1,909
0
14,091
W
Ymir
XurZ1
Ymir
442
0
0
1,138
2,130
776
0
267
1,863
4,215
0
W
Sun Wukong
luisdead218
Sun Wukong
818
163
0
654
1,329
381
570
173
1,088
0
13,022
L
Hercules
marcohero
Hercules
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,266
Gold Earned
17,050
105
Minions Killed
130
0
Camps Cleared
0
375,863
Distance Traveled
446,858
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
3,822
764
32
6
0
88,633
1
W
Ao Kuang
3,401
680
33
7
0
103,462
0
L
Zeus
3,100
620
23
5
0
84,445
0
W
Chiron
3,153
631
33
7
0
83,905
0
L
Geb
3,125
625
12
2
0
103,395
1
L
Danzaburou
3,196
639
28
6
0
84,406
0
L
Serqet
3,439
688
42
8
0
103,617
1
W
Ymir
3,241
648
9
2
0
78,513
1
W
Sun Wukong
3,433
687
23
5
0
92,345
0
L
Hercules
2,406
481
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role