Player Matchup

Discordia
Discordia
Machiavellianism
Discordia
Level 5
God Stats
3W - 1L
1,715 SR
Queue Stats
4W - 5L
1,149 Elo+
Solo
Kukulkan
Kukulkan
PinKGuardiaN24
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Salamandarh
Jormungandr
Level 27
God Stats
8W - 3L
1,608 SR
Queue Stats
21W - 12L
1,817 Elo+
Solo
Sol
Sol
SteverinoSV
Sol
Level 7
God Stats
2W - 3L
1,250 SR
Queue Stats
4W - 9L
1,212 Elo+
Party 1
Anhur
Anhur
prokoppeace
Anhur
Level 6
God Stats
2W - 2L
1,451 SR
Queue Stats
4W - 7L
1,303 Elo+
Party 1
Team Averages
Level 9
1,505 SR
1,396 Elo+

VS

Team Averages
Level 16
1,429 SR
1,414 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
NoBrain333
Ra
Level 22
God Stats
4W - 1L
1,500 SR
Queue Stats
9W - 11L
1,238 Elo+
Solo
Sun Wukong
Sun Wukong
Seil9
Sun Wukong
Level 7
God Stats
7W - 6L
1,129 SR
Queue Stats
15W - 12L
1,232 Elo+
Solo
Ganesha
Ganesha
VigiX9
Ganesha
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
blindomindonho
Gilgamesh
Level 20
God Stats
5W - 2L
1,515 SR
Queue Stats
159W - 113L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
9
2 / 3 / 0
5,362
487
3,286
4,590
1,021
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
9
1 / 6 / 0
5,108
464
2,754
6,044
1,858
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Salamandarh
Jormungandr
6
0 / 6 / 1
4,261
387
3,379
8,176
2,584
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 4 / 0
4,880
444
4,053
7,300
1,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
2 / 5 / 0
4,794
436
1,480
4,915
2,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
3 / 0 / 5
5,673
516
2,485
5,198
2,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
7 / 1 / 5
6,732
612
7,883
5,704
1,985
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Seil9
Sun Wukong
10
2 / 2 / 0
5,895
536
2,984
6,673
3,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ganesha
VigiX9
Ganesha
9
3 / 2 / 5
5,950
541
3,322
5,251
2,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
blindomindonho
Gilgamesh
14
9 / 1 / 3
7,678
698
5,669
7,506
3,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
5
Kills
24
24
Deaths
6
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
0
5
5.5
L
Discordia
2
3
0
0.67
W
7
1
5
9.5
L
Kukulkan
1
6
0
0.17
L
Jormungandr
Salamandarh
Jormungandr
0
6
1
0.08
W
Sun Wukong
Seil9
Sun Wukong
2
2
0
1
L
0
4
0
0
W
Ganesha
VigiX9
Ganesha
3
2
5
2.75
W
Gilgamesh
blindomindonho
Gilgamesh
9
1
3
10.5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,952
Damage
22,343
31,025
Taken
30,332
9,404
Mitigated
12,898
3,548
Healing
10,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,485
1,187
925
1,438
5,198
2,478
305
2,473
2,725
11,698
0
L
Discordia
3,286
296
0
545
4,590
1,021
0
626
3,964
21,863
0
W
7,883
1,921
121
2,740
5,704
1,985
798
3,810
1,894
34,079
0
L
Kukulkan
2,754
654
0
250
6,044
1,858
0
3,560
2,484
16,066
0
L
Jormungandr
Salamandarh
Jormungandr
3,379
1,356
126
320
8,176
2,584
108
4,558
3,618
15,198
0
W
Sun Wukong
Seil9
Sun Wukong
2,984
774
0
2,614
6,673
3,021
1,002
3,621
3,052
0
25,373
L
4,053
1,311
0
2,307
7,300
1,675
385
3,287
4,013
26,728
0
W
Ganesha
VigiX9
Ganesha
3,322
647
0
1,287
5,251
2,284
349
1,982
3,269
14,272
0
W
Gilgamesh
blindomindonho
Gilgamesh
5,669
1,988
0
1,414
7,506
3,130
0
1,586
5,920
0
53,244
L
1,480
741
0
0
4,915
2,266
69
1,659
3,256
0
7,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,405
Gold Earned
31,928
149
Minions Killed
257
0
Camps Cleared
0
925,958
Distance Traveled
1,079,784
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,673
516
31
3
0
212,317
0
L
Discordia
5,362
487
31
3
0
218,795
0
W
Ra
6,732
612
46
4
0
218,208
2
L
Kukulkan
5,108
464
31
3
0
194,261
1
L
Jormungandr
4,261
387
24
2
0
205,008
2
W
Sun Wukong
5,895
536
63
6
0
217,853
4
L
Sol
4,880
444
46
4
0
186,296
0
W
Ganesha
5,950
541
17
2
0
211,986
2
W
Gilgamesh
7,678
698
100
9
0
219,420
1
L
Anhur
4,794
436
17
2
0
121,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role