Player Matchup

Eset
Eset
Doom Slayer1753
Eset
Level 15
God Stats
3W - 1L
1,778 SR
Queue Stats
18W - 7L
1,818 Elo+
Party 2
Erlang Shen
Erlang Shen
FlamingRabbit160
Erlang Shen
Level 43
God Stats
8W - 10L
1,697 SR
Queue Stats
116W - 101L
1,426 Elo+
Solo
Fenrir
Fenrir
FloppyBadger96
Fenrir
Level 108
God Stats
15W - 14L
1,790 SR
Queue Stats
358W - 328L
1,582 Elo+
Party 2
Sylvanus
Sylvanus
PiquantLeader63
Sylvanus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,887 Elo+
Party 2
Danzaburou
Danzaburou
baileylynn5
Danzaburou
Level 65
God Stats
2W - 1L
1,438 SR
Queue Stats
111W - 88L
1,516 Elo+
Party 2
Team Averages
Level 49
1,641 SR
1,646 Elo+

VS

Team Averages
Level 69
1,478 SR
1,461 Elo+
Morgan Le Fay
Morgan Le Fay
Difficult523
Morgan Le Fay
Level 128
God Stats
8W - 8L
1,563 SR
Queue Stats
293W - 312L
1,475 Elo+
Party 3
King Arthur
King Arthur
I AM AN1ME
King Arthur
Level 23
God Stats
11W - 12L
1,523 SR
Queue Stats
74W - 75L
1,476 Elo+
Party 1
Hou Yi
Hou Yi
InStAnt-_Fear
Hou Yi
Level 79
God Stats
0W - 1L
1,242 SR
Queue Stats
120W - 146L
1,435 Elo+
Party 3
Nemesis
Nemesis
vPsychoPredatorv
Nemesis
Level 49
God Stats
56W - 56L
1,560 SR
Queue Stats
225W - 273L
1,447 Elo+
Party 3
Kuzenbo
Kuzenbo
zZHorrorQueenZz
Kuzenbo
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
386W - 394L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 5
10,282
605
9,430
8,608
3,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
FlamingRabbit160
Erlang Shen
14
1 / 1 / 2
8,254
486
5,941
13,590
12,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
9 / 1 / 3
9,864
580
9,387
11,615
5,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
14
4 / 1 / 9
8,786
517
8,789
13,129
10,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
baileylynn5
Danzaburou
16
2 / 1 / 5
10,064
592
7,963
9,121
3,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Difficult523
Morgan Le Fay
11
1 / 5 / 0
7,496
441
6,657
8,895
2,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
I AM AN1ME
King Arthur
14
1 / 5 / 0
8,202
482
11,605
19,176
11,103
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
2 / 4 / 1
8,252
485
6,042
10,781
2,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 2 / 0
7,597
447
2,438
8,470
3,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 4 / 3
7,315
430
5,073
10,935
8,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
20
Kills
5
5
Deaths
20
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Difficult523
Morgan Le Fay
1
5
0
0.2
W
4
1
5
6.5
W
Erlang Shen
FlamingRabbit160
Erlang Shen
1
1
2
2
W
9
1
3
10.5
L
King Arthur
I AM AN1ME
King Arthur
1
5
0
0.2
L
2
4
1
0.63
W
Sylvanus
4
1
9
8.5
W
Danzaburou
baileylynn5
Danzaburou
2
1
5
4.5
L
1
2
0
0.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,510
Damage
31,815
56,063
Taken
58,257
34,981
Mitigated
28,262
23,774
Healing
11,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Difficult523
Morgan Le Fay
6,657
580
0
1,428
8,895
2,867
609
4,089
4,806
36,737
0
W
9,430
948
580
3,175
8,608
3,117
1,500
4,046
4,384
79,922
0
W
Erlang Shen
FlamingRabbit160
Erlang Shen
5,941
3,005
0
4,981
13,590
12,698
133
82
13,508
0
31,481
W
9,387
1,755
0
5,450
11,615
5,417
31
2,132
9,417
0
64,944
L
King Arthur
I AM AN1ME
King Arthur
11,605
1,289
0
4,182
19,176
11,103
0
0
19,176
468
45,924
L
6,042
2,138
600
696
10,781
2,688
141
6,563
4,218
0
38,527
W
Sylvanus
8,789
3,428
1,943
3,922
13,129
10,338
1,079
3,423
9,584
36,024
9,432
W
Danzaburou
baileylynn5
Danzaburou
7,963
4,108
0
3,723
9,121
3,411
1,862
2,032
7,041
0
69,965
L
2,438
1,252
0
1,874
8,470
3,287
329
2,653
5,817
0
40,556
L
5,073
1,733
0
2,397
10,935
8,317
0
4,198
6,737
24,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,250
Gold Earned
38,862
535
Minions Killed
361
0
Camps Cleared
0
1,643,565
Distance Traveled
1,484,053
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,496
441
76
4
0
242,802
5
W
Eset
10,282
605
153
9
0
345,921
2
W
Erlang Shen
8,254
486
62
4
0
360,845
4
W
Fenrir
9,864
580
116
7
0
359,978
0
L
King Arthur
8,202
482
79
5
0
306,749
1
L
Hou Yi
8,252
485
79
5
0
321,193
0
W
Sylvanus
8,786
517
63
4
0
283,267
0
W
Danzaburou
10,064
592
141
8
0
293,554
0
L
Nemesis
7,597
447
86
5
0
290,240
1
L
Kuzenbo
7,315
430
41
2
0
323,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role