Player Matchup

Morgan Le Fay
Morgan Le Fay
I180I
Morgan Le Fay
Level 138
God Stats
39W - 23L
1,669 SR
Queue Stats
94W - 53L
1,675 Elo+
Party 1
Horus
Horus
deerhunter141
Horus
Level 120
God Stats
8W - 4L
1,686 SR
Queue Stats
92W - 53L
1,675 Elo+
Party 1
Gilgamesh
Gilgamesh
iSmoak
Gilgamesh
Level 147
God Stats
9W - 7L
1,557 SR
Queue Stats
94W - 53L
1,675 Elo+
Party 1
Sol
Sol
jamestn22
Sol
Level 127
God Stats
36W - 15L
1,684 SR
Queue Stats
94W - 53L
1,675 Elo+
Party 1
Team Averages
Level 133
1,649 SR
1,675 Elo+

VS

Team Averages
Level 112
1,450 SR
1,474 Elo+
Morgan Le Fay
Morgan Le Fay
EXMuninn
Morgan Le Fay
Level 157
God Stats
1W - 1L
1,453 SR
Queue Stats
17W - 23L
1,492 Elo+
Party 2
Erlang Shen
Erlang Shen
KayegOD
Erlang Shen
Level 123
God Stats
0W - 2L
1,123 SR
Queue Stats
6W - 7L
1,392 Elo+
Party 2
Apollo
Apollo
Orcgrimoc
Apollo
Level 147
God Stats
7W - 8L
1,611 SR
Queue Stats
89W - 107L
1,524 Elo+
Solo
Cthulhu
Cthulhu
nigomante123
Cthulhu
Level 21
God Stats
0W - 1L
1,615 SR
Queue Stats
1W - 2L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
I180I
Morgan Le Fay
18
4 / 0 / 6
11,565
826
13,463
5,152
2,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 2 / 11
12,014
858
5,195
14,276
14,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
iSmoak
Gilgamesh
16
5 / 3 / 5
11,100
793
9,501
13,426
9,695
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 0 / 9
11,816
844
20,514
11,107
4,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EXMuninn
Morgan Le Fay
15
3 / 7 / 0
10,105
722
10,660
14,605
5,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
KayegOD
Erlang Shen
15
0 / 4 / 2
9,561
683
5,466
16,539
10,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
Orcgrimoc
Apollo
17
1 / 2 / 2
10,954
782
7,124
15,430
5,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
nigomante123
Cthulhu
14
0 / 3 / 1
9,376
670
6,110
12,853
5,906
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
16
Kills
4
5
Deaths
16
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
EXMuninn
Morgan Le Fay
3
7
0
0.43
W
Morgan Le Fay
I180I
Morgan Le Fay
4
0
6
7
L
Erlang Shen
KayegOD
Erlang Shen
0
4
2
0.25
L
Apollo
Orcgrimoc
Apollo
1
2
2
1
W
2
2
11
3.75
W
Gilgamesh
iSmoak
Gilgamesh
5
3
5
2.5
W
5
0
9
9.5
L
Cthulhu
nigomante123
Cthulhu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,673
Damage
29,360
43,961
Taken
59,427
31,728
Mitigated
27,813
18,931
Healing
8,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
EXMuninn
Morgan Le Fay
10,660
775
366
2,748
14,605
5,364
618
9,208
5,233
32,782
0
W
Morgan Le Fay
I180I
Morgan Le Fay
13,463
443
0
2,130
5,152
2,277
1,619
1,445
3,707
55,890
0
L
Erlang Shen
KayegOD
Erlang Shen
5,466
1,571
0
2,616
16,539
10,832
134
10,154
6,189
0
22,890
L
Apollo
Orcgrimoc
Apollo
7,124
4,877
0
2,155
15,430
5,711
1,973
8,078
7,144
0
44,316
W
5,195
2,040
2,961
5,069
14,276
14,902
254
5,467
8,809
0
18,221
W
Gilgamesh
iSmoak
Gilgamesh
9,501
1,986
0
1,211
13,426
9,695
2,430
6,102
6,907
0
31,090
W
20,514
4,730
361
7,199
11,107
4,854
3,362
4,050
7,057
65,349
0
L
Cthulhu
nigomante123
Cthulhu
6,110
245
284
0
12,853
5,906
0
6,198
6,394
27,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,495
Gold Earned
39,996
268
Minions Killed
212
12
Camps Cleared
9
1,167,312
Distance Traveled
1,038,388
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,105
722
51
4
3
214,834
0
W
Morgan Le Fay
11,565
826
91
7
5
315,725
3
L
Erlang Shen
9,561
683
32
2
2
261,923
1
L
Apollo
10,954
782
86
6
3
263,148
2
W
Horus
12,014
858
31
2
3
266,685
0
W
Gilgamesh
11,100
793
57
4
1
321,558
3
W
Sol
11,816
844
89
6
3
263,344
5
L
Cthulhu
9,376
670
43
3
1
298,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role