Player Matchup

Merlin
Merlin
DBoy0328
Merlin
Level 7
God Stats
0W - 3L
1,158 SR
Queue Stats
5W - 9L
1,325 Elo+
Party 1
Ganesha
Ganesha
Savydella06
Ganesha
Level 18
God Stats
4W - 2L
1,626 SR
Queue Stats
24W - 36L
1,340 Elo+
Solo
Scylla
Scylla
victorshadowBV06
Scylla
Level 8
God Stats
1W - 1L
1,278 SR
Queue Stats
5W - 14L
1,242 Elo+
Party 1
Team Averages
Level 11
1,354 SR
1,302 Elo+

VS

Team Averages
Level 25
1,459 SR
1,329 Elo+
Anubis
Anubis
ENFANT_ATTEINT
Anubis
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 70L
1,177 Elo+
Party 2
Ymir
Ymir
Titmexx89
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,670 Elo+
Party 2
Chaac
Chaac
YoUnG-DAB-420
Chaac
Level 29
God Stats
6W - 14L
1,378 SR
Queue Stats
68W - 130L
1,140 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DBoy0328
Merlin
8
2 / 9 / 1
6,096
762
2,407
9,272
5,276
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Ganesha
Savydella06
Ganesha
5
0 / 1 / 1
4,898
612
110
896
313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
1 / 10 / 2
5,886
736
2,224
8,124
1,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
11 / 1 / 4
8,089
1,011
8,308
4,019
1,754
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
9
0 / 0 / 11
6,366
796
1,567
4,567
1,718
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
9 / 2 / 6
8,019
1,002
4,744
7,339
6,303
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
20
20
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Merlin
DBoy0328
Merlin
2
9
1
0.28
W
11
1
4
13
L
Ganesha
Savydella06
Ganesha
0
1
1
0.5
W
Ymir
0
0
11
5.5
W
9
2
6
6
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,741
Damage
14,619
18,292
Taken
15,925
7,421
Mitigated
9,775
84
Healing
4,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DBoy0328
Merlin
2,407
1,163
0
45
9,272
5,276
0
4,687
4,585
7,102
0
W
8,308
915
0
1,673
4,019
1,754
965
1,050
2,969
17,206
0
L
Ganesha
Savydella06
Ganesha
110
35
0
0
896
313
0
608
288
825
0
W
Ymir
1,567
236
0
0
4,567
1,718
477
2,070
2,497
8,575
0
W
4,744
1,758
0
2,421
7,339
6,303
259
1,621
5,718
0
21,888
L
2,224
686
0
39
8,124
1,832
0
4,580
3,544
10,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,880
Gold Earned
22,474
23
Minions Killed
71
0
Camps Cleared
0
169,568
Distance Traveled
418,842
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,096
762
9
1
0
65,449
0
W
Anubis
8,089
1,011
25
3
0
122,932
1
L
Ganesha
4,898
612
0
0
0
19,109
0
W
Ymir
6,366
796
16
2
0
136,765
1
W
Chaac
8,019
1,002
30
4
0
159,145
3
L
Scylla
5,886
736
14
2
0
85,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role