Player Matchup

Geb
Geb
Gold V
Iron_SAS1
Geb
Gold V
Level 87
God Stats
2W - 1L
1,868 SR
Queue Stats
110W - 122L
1,410 MMR
Solo
Chiron
Chiron
Silver II
Ph4nt0mX4XGamer
Chiron
Silver II
Level 69
God Stats
0W - 2L
1,184 SR
Queue Stats
13W - 22L
1,388 MMR
Party 1
Anubis
Anubis
Bronze III
berlu77
Anubis
Bronze III
Level 51
God Stats
0W - 1L
1,703 SR
Queue Stats
0W - 2L
1,459 MMR
Solo
Susano
Susano
Gold V
javiCack2002
Susano
Gold V
Level 74
God Stats
0W - 2L
1,358 SR
Queue Stats
239W - 243L
1,426 MMR
Solo
Hercules
Hercules
Gold V
spooky9-4
Hercules
Gold V
Level 127
God Stats
13W - 8L
1,666 SR
Queue Stats
47W - 52L
1,445 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 82
1,556 SR
1,426 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,620 SR
1,426 MMR
Loki
Loki
Silver I
Jvdmoos
Loki
Silver I
Level 111
God Stats
15W - 7L
1,647 SR
Queue Stats
24W - 25L
1,456 MMR
Solo
Raijin
Raijin
Bronze III
LePigeonCelest
Raijin
Bronze III
Level 45
God Stats
3W - 1L
1,450 SR
Queue Stats
5W - 8L
1,446 MMR
Solo
Cthulhu
Cthulhu
Gold II
Mongannn
Cthulhu
Gold II
Level 123
God Stats
15W - 21L
1,564 SR
Queue Stats
307W - 303L
1,404 MMR
Solo
Khepri
Khepri
Gold IV
RuiBellido
Khepri
Gold IV
Level 116
God Stats
10W - 8L
1,733 SR
Queue Stats
112W - 115L
1,409 MMR
Solo
Izanami
Izanami
Gold IV
pandaloup83
Izanami
Gold IV
Level 159
God Stats
45W - 40L
1,705 SR
Queue Stats
691W - 731L
1,416 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 1
8,737
349
7,282
29,785
21,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
0 / 5 / 0
10,380
415
8,953
21,057
7,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
berlu77
Anubis
16
0 / 8 / 0
9,743
390
7,787
20,051
9,615
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Susano
12
0 / 9 / 0
8,496
340
5,737
21,832
7,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
spooky9-4
Hercules
18
1 / 8 / 0
11,735
469
8,836
28,375
29,127
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
ArachneGilgameshSolAthenaPoseidon

VS

Bans
BakasuraSetCu ChulainnKaliJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Jvdmoos
Loki
20
19 / 1 / 8
16,423
657
24,853
16,809
8,005
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
6 / 0 / 15
13,672
547
16,660
11,432
5,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
Mongannn
Cthulhu
20
3 / 0 / 12
14,535
581
17,870
17,454
26,496
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Khepri
RuiBellido
Khepri
17
1 / 0 / 25
13,247
530
9,925
26,644
36,191
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
pandaloup83
Izanami
20
10 / 0 / 6
14,459
578
22,605
18,887
11,899
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
105
1
Kills
39
39
Deaths
1
1
Assists
66
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
W
Loki
Jvdmoos
Loki
19
1
8
23
W
6
0
15
13.5
W
Cthulhu
Mongannn
Cthulhu
3
0
12
9
L
0
5
0
0
W
Khepri
RuiBellido
Khepri
1
0
25
13.5
L
Anubis
berlu77
Anubis
0
8
0
0
L
Susano
0
9
0
0
W
Izanami
pandaloup83
Izanami
10
0
6
13
L
Hercules
spooky9-4
Hercules
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,595
Damage
91,913
121,100
Taken
91,226
75,883
Mitigated
87,776
26,594
Healing
40,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,282
1,530
0
4,969
29,785
21,405
0
10,837
18,618
22,904
0
W
Loki
Jvdmoos
Loki
24,853
8,141
0
7,305
16,809
8,005
2,113
2,455
14,354
0
138,234
W
16,660
892
399
4,926
11,432
5,185
2,605
5,839
5,593
97,443
0
W
Cthulhu
Mongannn
Cthulhu
17,870
1,002
2,342
6,016
17,454
26,496
631
3,532
13,922
90,457
0
L
8,953
4,359
594
4,496
21,057
7,995
0
5,814
15,203
0
81,345
W
Khepri
RuiBellido
Khepri
9,925
623
279
9,618
26,644
36,191
428
7,073
17,605
26,419
0
L
Anubis
berlu77
Anubis
7,787
57
274
5,699
20,051
9,615
92
9,701
9,922
77,167
0
L
Susano
5,737
1,528
0
4,386
21,832
7,741
0
5,473
16,155
0
47,267
W
Izanami
pandaloup83
Izanami
22,605
15,245
0
9,381
18,887
11,899
10,527
4,650
14,237
0
140,632
L
Hercules
spooky9-4
Hercules
8,836
2,142
0
6,176
28,375
29,127
0
12,324
15,977
0
78,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,091
Gold Earned
72,336
544
Minions Killed
730
0
Camps Cleared
0
2,116,726
Distance Traveled
2,468,761
34
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,737
349
17
1
0
435,364
10
W
Loki
16,423
657
179
7
0
541,176
6
W
Raijin
13,672
547
171
7
0
474,603
2
W
Cthulhu
14,535
581
150
6
0
494,777
9
L
Chiron
10,380
415
159
6
0
457,138
3
W
Khepri
13,247
530
22
1
0
500,172
7
L
Anubis
9,743
390
130
5
0
423,665
7
L
Susano
8,496
340
84
3
0
452,269
2
W
Izanami
14,459
578
208
8
0
458,033
1
L
Hercules
11,735
469
154
6
0
348,290
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role