Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Soldier764
Cernunnos
Level 62
God Stats
5W - 6L
1,500 SR
Queue Stats
354W - 167L
1,772 Elo+
Party 1
Tyr
Tyr
V3LO91
Tyr
Level 66
God Stats
1W - 4L
1,441 SR
Queue Stats
488W - 296L
1,676 Elo+
Party 1
Team Averages
Level 94
1,480 SR
1,650 Elo+

VS

Team Averages
Level 101
1,411 SR
1,574 Elo+
Aphrodite
Aphrodite
Alone-ln-Tokyo
Aphrodite
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 72L
1,534 Elo+
Solo
Chiron
Chiron
DecendingAngel1
Chiron
Level 119
God Stats
3W - 3L
1,404 SR
Queue Stats
153W - 185L
1,638 Elo+
Solo
Bakasura
Bakasura
KyomiSakura
Bakasura
Level 75
God Stats
0W - 1L
1,329 SR
Queue Stats
109W - 134L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
8 / 1 / 7
12,263
818
19,438
10,151
4,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Soldier764
Cernunnos
15
7 / 6 / 6
11,592
773
17,672
14,571
5,653
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tyr
V3LO91
Tyr
13
3 / 5 / 12
10,481
699
6,743
15,213
14,143
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Alone-ln-Tokyo
Aphrodite
15
4 / 4 / 8
11,411
761
8,558
20,738
11,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
7 / 5 / 3
11,788
786
13,929
16,996
5,917
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Bakasura
KyomiSakura
Bakasura
13
1 / 9 / 9
10,012
667
4,511
16,127
5,450
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
32
18
Kills
12
12
Deaths
18
25
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
8
1
7
11.5
L
Aphrodite
Alone-ln-Tokyo
Aphrodite
4
4
8
2
L
7
5
3
1.7
L
Bakasura
KyomiSakura
Bakasura
1
9
9
0.61
W
Cernunnos
Soldier764
Cernunnos
7
6
6
1.67
W
Tyr
V3LO91
Tyr
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,853
Damage
26,998
39,935
Taken
53,861
24,472
Mitigated
22,786
5,872
Healing
23,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
19,438
572
0
1,320
10,151
4,676
776
1,993
8,158
72,294
0
L
Aphrodite
Alone-ln-Tokyo
Aphrodite
8,558
1,050
5,725
12,022
20,738
11,419
567
7,422
13,316
32,174
0
L
13,929
5,536
838
2,852
16,996
5,917
1,027
7,343
9,653
0
63,652
L
Bakasura
KyomiSakura
Bakasura
4,511
3,037
0
1,735
16,127
5,450
672
5,510
10,617
0
16,390
W
Cernunnos
Soldier764
Cernunnos
17,672
9,978
0
2,206
14,571
5,653
2,541
2,962
11,399
0
53,130
W
Tyr
V3LO91
Tyr
6,743
243
0
2,346
15,213
14,143
312
3,603
11,345
2,913
15,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,336
Gold Earned
33,211
194
Minions Killed
169
0
Camps Cleared
0
822,681
Distance Traveled
803,943
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,263
818
107
7
0
294,491
4
L
Aphrodite
11,411
761
38
3
0
280,364
0
L
Chiron
11,788
786
104
7
0
262,059
2
L
Bakasura
10,012
667
27
2
0
261,520
2
W
Cernunnos
11,592
773
72
5
0
243,994
3
W
Tyr
10,481
699
15
1
0
284,196
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role