Player Matchup

Jing Wei
Jing Wei
Bigboy81316
Jing Wei
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 160L
1,344 Elo+
Solo
Artemis
Artemis
MagicPython7629
Artemis
Level 5
God Stats
3W - 8L
1,155 SR
Queue Stats
5W - 13L
1,137 Elo+
Solo
Ra
Ra
Mattgamer1398
Ra
Level 25
God Stats
15W - 21L
1,388 SR
Queue Stats
48W - 49L
1,332 Elo+
Solo
Medusa
Medusa
arnon1311
Medusa
Level 24
God Stats
6W - 9L
1,160 SR
Queue Stats
6W - 9L
1,146 Elo+
Solo
Arachne
Arachne
manofzaghost
Arachne
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 53L
1,237 Elo+
Solo
Team Averages
Level 22
1,341 SR
1,239 Elo+

VS

Team Averages
Level 19
1,528 SR
1,472 Elo+
Ra
Ra
FertileRat8003
Ra
Level 9
God Stats
9W - 4L
1,878 SR
Queue Stats
48W - 62L
1,776 Elo+
Party 1
Athena
Athena
IX AZULA XI
Athena
Level 33
God Stats
32W - 36L
1,446 SR
Queue Stats
73W - 107L
1,662 Elo+
Party 1
Medusa
Medusa
InboundHeart
Medusa
Level 13
God Stats
28W - 17L
1,458 SR
Queue Stats
107W - 99L
1,334 Elo+
Solo
Izanami
Izanami
SaTanvs
Izanami
Level 18
God Stats
17W - 20L
1,358 SR
Queue Stats
24W - 33L
1,271 Elo+
Solo
Bakasura
Bakasura
rapid_pastime3
Bakasura
Level 24
God Stats
4W - 3L
1,500 SR
Queue Stats
198W - 232L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bigboy81316
Jing Wei
20
5 / 3 / 12
14,720
981
13,621
16,430
7,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
1 / 8 / 8
12,445
830
9,817
17,739
7,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
5 / 4 / 12
15,498
1,033
21,361
26,496
11,681
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
arnon1311
Medusa
20
2 / 11 / 9
13,201
880
15,472
25,759
9,952
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
manofzaghost
Arachne
20
14 / 11 / 7
16,918
1,128
36,965
34,244
16,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

0

VS

Team 2 Tickets

88

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 20
15,425
1,028
19,834
16,379
7,593
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Athena
20
3 / 4 / 16
14,603
974
12,693
29,363
32,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
19
6 / 8 / 11
13,981
932
20,402
16,476
7,967
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

Izanami
SaTanvs
Izanami
20
8 / 1 / 18
15,564
1,038
30,395
20,075
18,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
20
14 / 8 / 9
16,682
1,112
26,352
23,368
13,335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
111
27
Kills
37
37
Deaths
27
48
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Bigboy81316
Jing Wei
5
3
12
3.67
W
6
6
20
2.67
W
Athena
3
4
16
2.75
W
Medusa
6
8
11
1.44
L
1
8
8
0.63
L
5
4
12
2.75
W
Izanami
SaTanvs
Izanami
8
1
18
17
L
Medusa
arnon1311
Medusa
2
11
9
0.59
L
Arachne
manofzaghost
Arachne
14
11
7
1.59
W
Bakasura
14
8
9
2.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,236
Damage
109,676
120,668
Taken
105,661
53,161
Mitigated
79,311
11,487
Healing
10,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Bigboy81316
Jing Wei
13,621
12,291
0
2,454
16,430
7,469
0
6,522
9,623
0
29,424
W
19,834
2,879
700
2,837
16,379
7,593
0
6,410
9,969
73,254
0
W
Athena
12,693
2,144
604
2,233
29,363
32,082
0
7,540
21,823
22,727
0
W
Medusa
20,402
10,749
0
1,231
16,476
7,967
0
1,993
14,483
227
43,228
L
9,817
5,819
0
650
17,739
7,886
0
1,333
16,043
0
16,223
L
21,361
2,193
305
2,430
26,496
11,681
0
10,467
15,700
67,000
0
W
Izanami
SaTanvs
Izanami
30,395
23,293
0
1,844
20,075
18,334
0
2,807
17,268
0
60,270
L
Medusa
arnon1311
Medusa
15,472
7,506
0
605
25,759
9,952
0
5,566
19,239
0
37,101
L
Arachne
manofzaghost
Arachne
36,965
24,445
0
5,043
34,244
16,173
0
8,866
24,341
0
67,490
W
Bakasura
26,352
17,204
0
1,483
23,368
13,335
0
2,611
20,757
0
37,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,782
Gold Earned
76,255
247
Minions Killed
309
3
Camps Cleared
7
1,220,845
Distance Traveled
1,185,458
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
14,720
981
42
3
0
278,258
0
W
Ra
15,425
1,028
130
9
0
238,824
0
W
Athena
14,603
974
16
1
1
271,806
2
W
Medusa
13,981
932
44
3
1
160,015
0
L
Artemis
12,445
830
13
1
0
148,884
0
L
Ra
15,498
1,033
101
7
0
314,748
1
W
Izanami
15,564
1,038
76
5
1
269,559
0
L
Medusa
13,201
880
38
3
1
207,269
0
L
Arachne
16,918
1,128
53
4
2
271,686
0
W
Bakasura
16,682
1,112
43
3
4
245,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role