Player Matchup

Arachne
Arachne
BabyCeoAso
Arachne
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Cheeky_Main
Erlang Shen
Level 22
God Stats
1W - 2L
1,247 SR
Queue Stats
16W - 18L
1,295 Elo+
Solo
Ah Puch
Ah Puch
Dynamiic_pop
Ah Puch
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Leafy011
Fenrir
Level 6
God Stats
4W - 14L
1,010 SR
Queue Stats
20W - 41L
1,106 Elo+
Solo
Terra
Terra
lce_Wave
Terra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 7
1,351 SR
1,380 Elo+

VS

Team Averages
Level 42
1,490 SR
1,306 Elo+
Arachne
Arachne
Alex-revolution
Arachne
Level 121
God Stats
66W - 35L
1,603 SR
Queue Stats
267W - 242L
1,445 Elo+
Party 1
Sol
Sol
JeJeMarie2020
Sol
Level 28
God Stats
26W - 40L
1,411 SR
Queue Stats
66W - 124L
1,222 Elo+
Solo
Cupid
Cupid
Krypticnightmar
Cupid
Level 19
God Stats
5W - 4L
1,460 SR
Queue Stats
83W - 111L
1,293 Elo+
Party 1
Vulcan
Vulcan
Steel__hate227
Vulcan
Level 17
God Stats
7W - 13L
1,417 SR
Queue Stats
169W - 217L
1,224 Elo+
Party 1
Cerberus
Cerberus
aotd99
Cerberus
Level 27
God Stats
32W - 23L
1,558 SR
Queue Stats
106W - 144L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BabyCeoAso
Arachne
14
7 / 3 / 2
9,261
487
8,376
12,394
3,906
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Erlang Shen
Cheeky_Main
Erlang Shen
14
3 / 11 / 2
8,719
459
7,531
15,378
5,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Puch
Dynamiic_pop
Ah Puch
17
14 / 5 / 3
11,485
604
23,509
16,580
5,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Leafy011
Fenrir
1
0 / 1 / 0
5,247
276
24
597
159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Terra
lce_Wave
Terra
12
0 / 6 / 3
7,664
403
1,405
14,786
10,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 8 / 3
12,607
664
15,949
20,847
8,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
7 / 5 / 1
10,919
575
7,331
11,741
3,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
6 / 0 / 7
11,015
580
6,411
9,384
3,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 7 / 1
8,001
421
2,853
10,734
2,849
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
aotd99
Cerberus
15
4 / 5 / 9
9,645
508
8,191
12,792
7,278
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
46
24
Kills
25
26
Deaths
25
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
8
8
3
1.19
L
Arachne
BabyCeoAso
Arachne
7
3
2
2.67
L
Erlang Shen
Cheeky_Main
Erlang Shen
3
11
2
0.36
L
Ah Puch
Dynamiic_pop
Ah Puch
14
5
3
3.1
W
7
5
1
1.5
W
6
0
7
9.5
L
Fenrir
Leafy011
Fenrir
0
1
0
0
W
0
7
1
0.07
W
Cerberus
aotd99
Cerberus
4
5
9
1.7
L
Terra
lce_Wave
Terra
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,845
Damage
40,735
59,735
Taken
65,498
25,144
Mitigated
25,824
10,955
Healing
21,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,949
9,950
0
7,715
20,847
8,380
2,378
9,689
10,733
0
85,485
L
Arachne
BabyCeoAso
Arachne
8,376
6,933
0
2,331
12,394
3,906
411
2,825
9,415
0
40,094
L
Erlang Shen
Cheeky_Main
Erlang Shen
7,531
3,148
390
1,831
15,378
5,000
228
4,967
10,363
0
43,797
L
Ah Puch
Dynamiic_pop
Ah Puch
23,509
544
0
3,526
16,580
5,449
583
3,652
12,928
78,769
0
W
7,331
2,337
0
3,686
11,741
3,942
7,520
2,474
9,185
51,115
0
W
6,411
4,157
298
4,804
9,384
3,375
2,152
346
9,038
0
59,532
L
Fenrir
Leafy011
Fenrir
24
0
0
0
597
159
0
336
261
0
24
W
2,853
362
0
1,787
10,734
2,849
640
7,744
2,466
23,981
0
W
Cerberus
aotd99
Cerberus
8,191
867
571
2,709
12,792
7,278
0
3,520
9,162
31,300
0
L
Terra
lce_Wave
Terra
1,405
528
382
2,495
14,786
10,630
175
6,029
8,393
29,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,376
Gold Earned
52,187
332
Minions Killed
463
0
Camps Cleared
0
1,341,627
Distance Traveled
1,776,893
3
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,607
664
133
7
0
422,883
10
L
Arachne
9,261
487
66
3
0
355,580
0
L
Erlang Shen
8,719
459
74
4
0
324,280
2
L
Ah Puch
11,485
604
147
8
0
312,673
0
W
Sol
10,919
575
114
6
0
345,154
2
W
Cupid
11,015
580
103
5
0
330,217
9
L
Fenrir
5,247
276
0
0
0
23,246
0
W
Vulcan
8,001
421
56
3
0
306,105
0
W
Cerberus
9,645
508
57
3
0
372,534
4
L
Terra
7,664
403
45
2
0
325,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role