Player Matchup

Tyr
Tyr
LaAeraaa
Tyr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,229 Elo+
Solo
Sylvanus
Sylvanus
arachnophobia3
Sylvanus
Level 17
God Stats
1W - 3L
1,361 SR
Queue Stats
16W - 20L
1,393 Elo+
Solo
Aphrodite
Aphrodite
camhern21
Aphrodite
Level 15
God Stats
3W - 4L
1,445 SR
Queue Stats
10W - 11L
1,277 Elo+
Solo
Loki
Loki
deputynutty
Loki
Level 29
God Stats
30W - 22L
1,482 SR
Queue Stats
33W - 25L
1,399 Elo+
Solo
Yemoja
Yemoja
obsida
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Team Averages
Level 14
1,458 SR
1,360 Elo+

VS

Team Averages
Level 19
1,481 SR
1,394 Elo+
Cupid
Cupid
ADPT1
Cupid
Level 7
God Stats
1W - 0L
1,278 SR
Queue Stats
2W - 3L
1,201 Elo+
Solo
Cerberus
Cerberus
Jordyta12
Cerberus
Level 28
God Stats
7W - 8L
1,409 SR
Queue Stats
98W - 74L
1,525 Elo+
Solo
Nemesis
Nemesis
Thatmexican04
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 137L
1,238 Elo+
Solo
Neith
Neith
bluekittywinter
Neith
Level 7
God Stats
2W - 0L
1,742 SR
Queue Stats
2W - 0L
1,651 Elo+
Solo
Hades
Hades
xXHighUpInTheSky
Hades
Level 25
God Stats
73W - 68L
1,475 SR
Queue Stats
103W - 108L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 6 / 1
7,454
257
467
7,000
2,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
20
9 / 4 / 15
13,156
454
15,108
29,554
32,412
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
camhern21
Aphrodite
14
4 / 10 / 4
9,773
337
7,577
18,225
8,226
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
20 / 2 / 3
14,740
508
30,587
25,005
11,212
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
obsida
Yemoja
16
1 / 15 / 10
11,424
394
10,665
24,623
19,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ADPT1
Cupid
19
5 / 7 / 8
13,101
452
13,520
25,749
9,580
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
Jordyta12
Cerberus
19
4 / 4 / 7
14,578
503
9,978
24,052
32,444
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
15
0 / 15 / 5
10,722
370
2,457
20,573
7,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 9 / 7
11,740
405
6,032
16,930
6,650
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
25 / 2 / 3
17,286
596
44,657
26,118
15,153
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
67
34
Kills
37
37
Deaths
37
33
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cupid
ADPT1
Cupid
5
7
8
1.29
W
Cerberus
Jordyta12
Cerberus
4
4
7
1.88
L
0
6
1
0.08
W
Nemesis
0
15
5
0.17
L
Sylvanus
9
4
15
4.13
W
3
9
7
0.72
L
Aphrodite
camhern21
Aphrodite
4
10
4
0.6
L
20
2
3
10.75
L
Yemoja
obsida
Yemoja
1
15
10
0.4
W
25
2
3
13.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,404
Damage
76,644
104,407
Taken
113,422
74,291
Mitigated
71,708
26,372
Healing
37,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
ADPT1
Cupid
13,520
8,137
65
12,410
25,749
9,580
2,474
8,176
17,493
0
102,568
W
Cerberus
Jordyta12
Cerberus
9,978
1,884
0
4,635
24,052
32,444
1,615
3,241
20,731
87,306
0
L
467
385
0
409
7,000
2,700
0
1,286
5,714
0
5,149
W
Nemesis
2,457
770
0
275
20,573
7,881
1,064
5,500
14,993
0
25,122
L
Sylvanus
15,108
7,199
3,465
4,826
29,554
32,412
576
15,467
14,087
71,906
0
W
6,032
3,809
0
1,010
16,930
6,650
954
5,192
11,738
0
57,740
L
Aphrodite
camhern21
Aphrodite
7,577
1,592
2,790
3,895
18,225
8,226
453
10,615
7,610
27,516
0
L
30,587
9,650
0
7,596
25,005
11,212
0
10,302
14,703
0
125,673
L
Yemoja
obsida
Yemoja
10,665
2,713
2,183
1,208
24,623
19,741
185
16,965
7,658
43,091
0
W
44,657
4,193
538
18,817
26,118
15,153
2,554
11,638
14,480
133,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,547
Gold Earned
67,427
373
Minions Killed
570
0
Camps Cleared
0
2,115,257
Distance Traveled
2,287,622
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,101
452
123
4
0
479,609
0
W
Cerberus
14,578
503
161
6
0
465,545
3
L
Tyr
7,454
257
5
0
0
263,945
0
W
Nemesis
10,722
370
42
1
0
455,338
1
L
Sylvanus
13,156
454
103
4
0
436,053
0
W
Neith
11,740
405
68
2
0
348,877
0
L
Aphrodite
9,773
337
39
1
0
377,629
3
L
Loki
14,740
508
164
6
0
620,045
0
L
Yemoja
11,424
394
62
2
0
417,585
1
W
Hades
17,286
596
176
6
0
538,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role