Player Matchup

Kukulkan
Kukulkan
Rappi92
Kukulkan
Level 29
God Stats
11W - 7L
1,729 SR
Queue Stats
114W - 127L
1,330 Elo+
Solo
Izanami
Izanami
SNIPER-10-25
Izanami
Level 21
God Stats
20W - 23L
1,268 SR
Queue Stats
86W - 117L
1,283 Elo+
Party 2
Ra
Ra
Tsybal
Ra
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
iSnniippeerri
Cu Chulainn
Level 18
God Stats
4W - 3L
1,479 SR
Queue Stats
73W - 90L
1,289 Elo+
Party 2
Ymir
Ymir
sp-076da7317
Ymir
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 20L
1,412 Elo+
Solo
Team Averages
Level 19
1,495 SR
1,363 Elo+

VS

Team Averages
Level 22
1,469 SR
1,280 Elo+
Bacchus
Bacchus
DonCorleone1312
Bacchus
Level 16
God Stats
17W - 42L
1,449 SR
Queue Stats
104W - 202L
1,351 Elo+
Party 1
Olorun
Olorun
MEBA15
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 98L
1,203 Elo+
Solo
Arachne
Arachne
Magasch
Arachne
Level 28
God Stats
14W - 13L
1,421 SR
Queue Stats
42W - 46L
1,336 Elo+
Solo
Sol
Sol
factoni23
Sol
Level 44
God Stats
96W - 163L
1,473 SR
Queue Stats
106W - 203L
1,357 Elo+
Party 1
Ra
Ra
sergiu_buhai
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 115L
1,151 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Rappi92
Kukulkan
20
20 / 8 / 8
22,777
584
39,918
24,539
10,139
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
SNIPER-10-25
Izanami
20
10 / 19 / 14
17,706
454
27,224
33,157
13,419
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ra
20
17 / 12 / 12
20,443
524
34,222
27,272
19,780
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
iSnniippeerri
Cu Chulainn
20
10 / 8 / 20
18,663
479
29,486
47,660
48,602
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

3
0 / 1 / 0
9,658
248
0
633
160
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 10 / 16
20,647
529
21,222
39,728
55,370
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
MEBA15
Olorun
20
4 / 20 / 3
17,680
453
13,434
42,139
17,689
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
Magasch
Arachne
20
20 / 6 / 7
23,496
602
32,093
32,397
21,034
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
11 / 13 / 18
19,987
512
34,488
40,834
14,771
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
0 / 8 / 1
11,148
286
117
7,668
2,076

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
91
57
Kills
46
48
Deaths
57
54
Assists
45
Player
Kills
Deaths
Assists
KDA
W
11
10
16
1.9
W
Olorun
MEBA15
Olorun
4
20
3
0.28
W
Arachne
Magasch
Arachne
20
6
7
3.92
L
Kukulkan
Rappi92
Kukulkan
20
8
8
3
L
Izanami
SNIPER-10-25
Izanami
10
19
14
0.89
L
Ra
17
12
12
1.92
W
11
13
18
1.54
L
Cu Chulainn
iSnniippeerri
Cu Chulainn
10
8
20
2.5
W
0
8
1
0.06
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,850
Damage
101,354
133,261
Taken
162,766
92,100
Mitigated
110,940
28,647
Healing
45,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,222
2,293
717
5,864
39,728
55,370
1,432
16,367
23,361
65,923
0
W
Olorun
MEBA15
Olorun
13,434
6,814
80
13,209
42,139
17,689
3,878
23,454
18,685
97,385
0
W
Arachne
Magasch
Arachne
32,093
20,136
315
6,232
32,397
21,034
9,137
12,609
19,788
0
186,927
L
Kukulkan
Rappi92
Kukulkan
39,918
5,583
0
5,069
24,539
10,139
1,575
14,614
9,925
155,437
0
L
Izanami
SNIPER-10-25
Izanami
27,224
23,873
0
1,179
33,157
13,419
4,538
17,607
15,550
0
124,710
L
Ra
34,222
6,470
3,118
6,739
27,272
19,780
2,888
17,134
10,138
136,898
0
W
34,488
13,482
477
18,143
40,834
14,771
5,647
24,274
16,560
117,837
0
L
Cu Chulainn
iSnniippeerri
Cu Chulainn
29,486
6,741
0
12,542
47,660
48,602
1,065
24,456
23,204
26,558
97,769
W
117
0
0
0
7,668
2,076
168
2,739
4,929
7,167
0
L
0
0
0
0
633
160
0
174
459
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,247
Gold Earned
92,958
756
Minions Killed
680
0
Camps Cleared
0
2,484,879
Distance Traveled
2,614,435
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
20,647
529
76
2
0
609,773
4
W
Olorun
17,680
453
169
4
0
490,289
0
W
Arachne
23,496
602
276
7
0
639,343
0
L
Kukulkan
22,777
584
275
7
0
573,809
2
L
Izanami
17,706
454
161
4
0
556,675
0
L
Ra
20,443
524
188
5
0
615,473
0
W
Sol
19,987
512
148
4
0
605,992
0
L
Cu Chulainn
18,663
479
132
3
0
721,404
0
W
Ra
11,148
286
11
0
0
269,038
0
L
Ymir
9,658
248
0
0
0
17,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role