Player Matchup

Kukulkan
Kukulkan
FumaçaBoy
Kukulkan
Level 11
God Stats
6W - 15L
1,391 SR
Queue Stats
6W - 19L
1,277 Elo+
Party 2
Ares
Ares
IJBDIRTYSAMURAI
Ares
Level 7
God Stats
3W - 4L
1,718 SR
Queue Stats
399W - 464L
1,337 Elo+
Solo
Arachne
Arachne
Iraccam
Arachne
Level 19
God Stats
3W - 3L
1,500 SR
Queue Stats
44W - 66L
1,360 Elo+
Party 2
Jing Wei
Jing Wei
ItzzKoolAid
Jing Wei
Level 5
God Stats
0W - 1L
1,289 SR
Queue Stats
1W - 2L
1,327 Elo+
Solo
Poseidon
Poseidon
hashorrosin
Poseidon
Level 26
God Stats
1W - 2L
1,759 SR
Queue Stats
379W - 405L
1,507 Elo+
Solo
Team Averages
Level 14
1,531 SR
1,361 Elo+

VS

Team Averages
Level 20
1,396 SR
1,302 Elo+
Zeus
Zeus
DimmestBoar5
Zeus
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 27L
1,356 Elo+
Solo
Hel
Hel
GreatSilvaWolf
Hel
Level 29
God Stats
6W - 6L
1,408 SR
Queue Stats
7W - 9L
1,426 Elo+
Solo
Hercules
Hercules
MoonWolf6210
Hercules
Level 7
God Stats
33W - 32L
1,113 SR
Queue Stats
91W - 124L
1,156 Elo+
Party 1
Ne Zha
Ne Zha
OMS-GABRIELPOWER
Ne Zha
Level 8
God Stats
1W - 2L
1,458 SR
Queue Stats
11W - 20L
1,173 Elo+
Solo
Fenrir
Fenrir
xCorrivalStormx
Fenrir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 66L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FumaçaBoy
Kukulkan
20
7 / 9 / 21
15,914
995
34,095
27,560
11,156
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
4 / 2 / 21
15,621
976
13,252
26,434
33,730
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Iraccam
Arachne
20
16 / 13 / 9
17,974
1,123
25,016
29,234
11,608
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
ItzzKoolAid
Jing Wei
17
0 / 1 / 5
11,824
739
1,546
1,841
576
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
hashorrosin
Poseidon
20
8 / 6 / 15
16,707
1,044
36,633
24,747
9,536
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

24

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 10
18,360
1,148
41,054
18,158
6,541
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 4 / 17
16,786
1,049
29,738
22,777
9,528
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hercules
MoonWolf6210
Hercules
20
2 / 7 / 8
14,118
882
1,825
25,287
22,229
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
4 / 10 / 13
15,036
940
13,621
24,124
9,935
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
5 / 10 / 17
15,657
979
17,641
35,071
22,574
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
96
35
Kills
31
31
Deaths
35
71
Assists
65
Player
Kills
Deaths
Assists
KDA
W
13
4
10
4.5
L
Kukulkan
FumaçaBoy
Kukulkan
7
9
21
1.94
W
7
4
17
3.88
L
4
2
21
7.25
L
Arachne
Iraccam
Arachne
16
13
9
1.58
L
Jing Wei
ItzzKoolAid
Jing Wei
0
1
5
2.5
W
Hercules
MoonWolf6210
Hercules
2
7
8
0.86
W
4
10
13
1.05
L
Poseidon
hashorrosin
Poseidon
8
6
15
2.58
W
5
10
17
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,542
Damage
103,879
109,816
Taken
125,417
66,606
Mitigated
70,807
5,286
Healing
36,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
41,054
2,311
854
2,631
18,158
6,541
0
11,996
6,162
105,309
0
L
Kukulkan
FumaçaBoy
Kukulkan
34,095
3,965
0
790
27,560
11,156
0
18,172
9,116
72,617
0
W
29,738
0
19,351
11,934
22,777
9,528
0
19,314
3,463
56,512
0
L
13,252
1,042
0
0
26,434
33,730
0
16,196
9,818
36,284
0
L
Arachne
Iraccam
Arachne
25,016
17,852
0
3,678
29,234
11,608
0
19,283
9,661
0
38,536
L
Jing Wei
ItzzKoolAid
Jing Wei
1,546
1,241
0
0
1,841
576
0
600
1,159
0
4,160
W
Hercules
MoonWolf6210
Hercules
1,825
1,171
0
0
25,287
22,229
0
13,334
11,953
0
30,852
W
13,621
5,063
0
1,320
24,124
9,935
0
16,255
7,869
0
27,320
L
Poseidon
hashorrosin
Poseidon
36,633
5,056
0
818
24,747
9,536
0
15,377
9,270
81,659
0
W
17,641
4,427
0
434
35,071
22,574
0
23,081
11,672
0
39,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,040
Gold Earned
79,957
266
Minions Killed
355
7
Camps Cleared
13
1,252,524
Distance Traveled
1,488,015
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
18,360
1,148
122
8
10
269,477
1
L
Kukulkan
15,914
995
90
6
0
269,069
0
W
Hel
16,786
1,049
75
5
0
278,557
0
L
Ares
15,621
976
26
2
0
319,554
0
L
Arachne
17,974
1,123
30
2
6
327,924
0
L
Jing Wei
11,824
739
3
0
0
67,942
0
W
Hercules
14,118
882
83
5
0
304,363
0
W
Ne Zha
15,036
940
28
2
3
280,149
0
L
Poseidon
16,707
1,044
117
7
1
268,035
0
W
Fenrir
15,657
979
47
3
0
355,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role