Player Matchup

Cernunnos
Cernunnos
JayJayFrostDHG
Cernunnos
Level 29
God Stats
3W - 6L
1,260 SR
Queue Stats
18W - 16L
1,366 Elo+
Party 1
Kuzenbo
Kuzenbo
MoistCIam 69
Kuzenbo
Level 160
God Stats
1W - 0L
1,364 SR
Queue Stats
54W - 54L
1,525 Elo+
Party 1
Nu Wa
Nu Wa
SaucyStrawberry
Nu Wa
Level 128
God Stats
2W - 0L
1,515 SR
Queue Stats
17W - 13L
1,816 Elo+
Party 1
Team Averages
Level 106
1,380 SR
1,569 Elo+

VS

Team Averages
Level 43
1,685 SR
1,466 Elo+
Gilgamesh
Gilgamesh
Dmitri333
Gilgamesh
Level 7
God Stats
1W - 1L
1,924 SR
Queue Stats
5W - 5L
1,517 Elo+
Party 2
Olorun
Olorun
Shoelessmatt14
Olorun
Level 79
God Stats
7W - 7L
1,631 SR
Queue Stats
120W - 115L
1,492 Elo+
Party 2
Anhur
Anhur
TheBigLittleO
Anhur
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
83W - 115L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JayJayFrostDHG
Cernunnos
13
4 / 3 / 9
9,813
755
8,833
10,739
3,753
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
MoistCIam 69
Kuzenbo
13
3 / 3 / 9
10,242
788
8,149
11,573
11,632
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
9 / 1 / 6
10,790
830
16,533
5,990
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dmitri333
Gilgamesh
12
4 / 2 / 1
9,452
727
7,229
13,383
11,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 7 / 4
8,698
669
9,405
16,544
4,201
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 7 / 2
7,909
608
3,386
11,633
2,415
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
16
Kills
7
7
Deaths
16
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Dmitri333
Gilgamesh
4
2
1
2.25
W
Cernunnos
JayJayFrostDHG
Cernunnos
4
3
9
2.83
W
Kuzenbo
MoistCIam 69
Kuzenbo
3
3
9
2.5
W
9
1
6
12
L
2
7
4
0.57
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,515
Damage
20,020
28,302
Taken
41,560
17,231
Mitigated
18,008
7,531
Healing
8,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Dmitri333
Gilgamesh
7,229
1,596
0
880
13,383
11,392
0
6,736
6,266
0
26,175
W
Cernunnos
JayJayFrostDHG
Cernunnos
8,833
4,506
441
4,426
10,739
3,753
1,791
4,168
6,571
0
30,404
W
Kuzenbo
MoistCIam 69
Kuzenbo
8,149
3,033
0
1,295
11,573
11,632
54
4,156
7,417
18,096
0
W
16,533
5,807
206
1,163
5,990
1,846
570
1,081
4,909
45,196
0
L
9,405
4,447
922
5,171
16,544
4,201
0
10,605
5,597
33,250
0
L
3,386
1,072
0
1,303
11,633
2,415
0
6,307
5,015
0
33,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,845
Gold Earned
26,059
120
Minions Killed
116
0
Camps Cleared
0
690,224
Distance Traveled
588,863
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,452
727
17
1
0
224,811
4
W
Cernunnos
9,813
755
57
4
0
215,578
3
W
Kuzenbo
10,242
788
11
1
0
236,082
2
W
Nu Wa
10,790
830
52
4
0
238,564
2
L
Olorun
8,698
669
41
3
0
175,775
2
L
Anhur
7,909
608
58
4
0
188,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role