Player Matchup

Guan Yu
Guan Yu
ELECTRIDELLY64
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,186 Elo+
Solo
Neith
Neith
FlyinSkwerl
Neith
Level 6
God Stats
4W - 7L
1,760 SR
Queue Stats
4W - 10L
1,541 Elo+
Solo
Vamana
Vamana
NYC Snip3r
Vamana
Level 108
God Stats
182W - 145L
1,676 SR
Queue Stats
241W - 215L
1,519 Elo+
Party 1
Chang'e
Chang'e
NYCBREVEN
Chang'e
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,201 Elo+
Party 1
Ares
Ares
TotaledB76
Ares
Level 21
God Stats
1W - 1L
1,199 SR
Queue Stats
24W - 31L
1,444 Elo+
Solo
Team Averages
Level 28
1,527 SR
1,378 Elo+

VS

Team Averages
Level 22
1,445 SR
1,433 Elo+
Ra
Ra
Biifurcaptor
Ra
Level 27
God Stats
6W - 6L
1,484 SR
Queue Stats
83W - 84L
1,474 Elo+
Solo
Ymir
Ymir
Deadlymann
Ymir
Level 29
God Stats
22W - 22L
1,458 SR
Queue Stats
124W - 133L
1,480 Elo+
Solo
Artemis
Artemis
RckOutCckOut6
Artemis
Level 18
God Stats
0W - 3L
1,310 SR
Queue Stats
2W - 5L
1,399 Elo+
Solo
King Arthur
King Arthur
TheScrubber
King Arthur
Level 16
God Stats
2W - 3L
1,484 SR
Queue Stats
23W - 21L
1,417 Elo+
Solo
Awilix
Awilix
edenV
Awilix
Level 19
God Stats
35W - 34L
1,491 SR
Queue Stats
373W - 368L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
7,118
475
4,295
7,911
3,905
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 4 / 3
7,210
481
3,964
8,540
2,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vamana
NYC Snip3r
Vamana
18
19 / 0 / 1
10,783
719
18,586
14,534
8,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
NYCBREVEN
Chang'e
13
1 / 5 / 8
7,824
522
8,200
9,767
2,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
0 / 5 / 3
6,930
462
3,004
9,032
5,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 4
6,924
462
2,813
11,015
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 3 / 5
7,485
499
4,553
9,811
6,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
14
5 / 4 / 3
7,919
528
8,822
10,005
3,125
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
TheScrubber
King Arthur
13
3 / 3 / 0
7,576
505
4,362
11,272
4,570
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
edenV
Awilix
12
5 / 5 / 1
7,303
487
9,252
11,901
3,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
30
21
Kills
17
17
Deaths
21
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
L
4
3
5
2.17
W
0
3
2
0.33
W
1
4
3
0.63
W
Vamana
NYC Snip3r
Vamana
19
0
1
19.5
W
Chang'e
NYCBREVEN
Chang'e
1
5
8
1
L
Artemis
5
4
3
1.63
L
King Arthur
TheScrubber
King Arthur
3
3
0
1
W
0
5
3
0.3
L
Awilix
edenV
Awilix
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,049
Damage
29,802
49,784
Taken
54,004
22,923
Mitigated
21,595
15,203
Healing
14,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,813
349
666
3,008
11,015
3,300
0
3,451
7,314
38,779
0
L
4,553
1,624
0
2,530
9,811
6,903
448
2,836
6,870
21,964
0
W
4,295
1,297
85
908
7,911
3,905
689
874
7,037
814
28,981
W
3,964
1,680
0
3,112
8,540
2,052
890
1,790
6,750
0
30,996
W
Vamana
NYC Snip3r
Vamana
18,586
8,278
0
4,661
14,534
8,237
0
1,240
13,294
0
73,212
W
Chang'e
NYCBREVEN
Chang'e
8,200
1,204
571
3,715
9,767
2,771
770
2,482
7,285
37,890
0
L
Artemis
8,822
4,582
0
4,508
10,005
3,125
0
1,784
8,221
0
50,927
L
King Arthur
TheScrubber
King Arthur
4,362
1,132
135
2,185
11,272
4,570
430
998
10,206
0
37,779
W
3,004
122
643
1,508
9,032
5,958
300
980
8,052
23,700
0
L
Awilix
edenV
Awilix
9,252
4,085
0
1,678
11,901
3,697
0
1,502
10,189
0
39,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,865
Gold Earned
37,207
352
Minions Killed
351
0
Camps Cleared
0
1,330,801
Distance Traveled
1,357,086
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,924
462
75
5
0
246,795
4
L
Ymir
7,485
499
36
2
0
290,057
3
W
Guan Yu
7,118
475
67
4
0
280,444
5
W
Neith
7,210
481
56
4
0
244,640
0
W
Vamana
10,783
719
110
7
0
331,554
2
W
Chang'e
7,824
522
79
5
0
232,236
0
L
Artemis
7,919
528
94
6
0
234,445
0
L
King Arthur
7,576
505
78
5
0
280,639
2
W
Ares
6,930
462
40
3
0
241,927
1
L
Awilix
7,303
487
68
5
0
305,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role