Player Matchup

Sylvanus
Sylvanus
BigMamp614
Sylvanus
Level 138
God Stats
3W - 6L
1,608 SR
Queue Stats
138W - 119L
1,468 Elo+
Solo
Artio
Artio
CosmicTree123
Artio
Level 83
God Stats
52W - 52L
1,594 SR
Queue Stats
167W - 164L
1,613 Elo+
Solo
Zhong Kui
Zhong Kui
Ramenpoodles69
Zhong Kui
Level 63
God Stats
5W - 11L
1,682 SR
Queue Stats
134W - 141L
1,533 Elo+
Solo
Danzaburou
Danzaburou
TheHydroElite
Danzaburou
Level 68
God Stats
24W - 21L
1,227 SR
Queue Stats
216W - 232L
1,511 Elo+
Solo
Chronos
Chronos
WrexFlex
Chronos
Level 65
God Stats
105W - 84L
1,570 SR
Queue Stats
149W - 128L
1,535 Elo+
Solo
Team Averages
Level 83
1,536 SR
1,532 Elo+

VS

Team Averages
Level 101
1,615 SR
1,502 Elo+
Ravana
Ravana
AnyWord
Ravana
Level 75
God Stats
6W - 4L
1,454 SR
Queue Stats
160W - 125L
1,536 Elo+
Party 1
Heimdallr
Heimdallr
Guts04
Heimdallr
Level 83
God Stats
54W - 49L
1,529 SR
Queue Stats
381W - 373L
1,537 Elo+
Party 1
Janus
Janus
Juancena1960
Janus
Level 100
God Stats
10W - 9L
1,555 SR
Queue Stats
308W - 267L
1,487 Elo+
Party 2
Khepri
Khepri
Movechkn
Khepri
Level 124
God Stats
19W - 8L
1,764 SR
Queue Stats
111W - 114L
1,502 Elo+
Solo
Chaac
Chaac
SauceGod1806
Chaac
Level 124
God Stats
17W - 6L
1,772 SR
Queue Stats
497W - 455L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigMamp614
Sylvanus
13
2 / 6 / 1
9,583
399
10,437
22,146
22,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 6 / 3
10,507
438
11,095
26,519
22,828
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
Ramenpoodles69
Zhong Kui
17
1 / 9 / 2
9,948
415
8,870
21,312
11,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
TheHydroElite
Danzaburou
17
0 / 5 / 2
10,801
450
9,321
20,515
8,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
WrexFlex
Chronos
12
1 / 6 / 3
8,630
360
6,656
13,714
4,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AnyWord
Ravana
20
14 / 3 / 6
13,603
567
19,998
16,271
10,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Guts04
Heimdallr
20
9 / 0 / 8
13,251
552
14,732
12,799
6,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
8 / 0 / 12
13,361
557
23,154
13,683
6,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Movechkn
Khepri
16
0 / 0 / 15
12,399
517
7,935
21,690
29,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
1 / 3 / 9
12,244
510
14,528
24,733
23,447
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
82
6
Kills
32
32
Deaths
6
11
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Ravana
AnyWord
Ravana
14
3
6
5.67
L
Sylvanus
BigMamp614
Sylvanus
2
6
1
0.42
L
2
6
3
0.58
W
Heimdallr
Guts04
Heimdallr
9
0
8
13
W
8
0
12
14
W
Khepri
Movechkn
Khepri
0
0
15
7.5
L
Zhong Kui
Ramenpoodles69
Zhong Kui
1
9
2
0.22
W
1
3
9
1.83
L
Danzaburou
TheHydroElite
Danzaburou
0
5
2
0.2
L
Chronos
WrexFlex
Chronos
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,379
Damage
80,347
104,206
Taken
89,176
69,375
Mitigated
75,407
36,167
Healing
29,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
AnyWord
Ravana
19,998
6,755
0
3,994
16,271
10,057
2,189
7,483
8,479
0
105,205
L
Sylvanus
BigMamp614
Sylvanus
10,437
1,705
1,941
5,132
22,146
22,472
116
7,659
14,233
30,850
0
L
11,095
807
1,645
10,115
26,519
22,828
0
8,968
17,123
51,783
0
W
Heimdallr
Guts04
Heimdallr
14,732
5,695
0
4,329
12,799
6,343
6,665
4,216
8,449
0
112,363
W
23,154
2,340
0
3,585
13,683
6,040
1,006
7,614
5,821
112,431
0
W
Khepri
Movechkn
Khepri
7,935
577
0
2,978
21,690
29,520
117
8,789
12,327
20,905
0
L
Zhong Kui
Ramenpoodles69
Zhong Kui
8,870
1,205
0
7,730
21,312
11,841
0
6,052
14,940
75,785
0
W
14,528
3,203
431
14,060
24,733
23,447
602
11,389
13,324
0
74,174
L
Danzaburou
TheHydroElite
Danzaburou
9,321
3,311
0
6,998
20,515
8,074
0
3,854
16,535
0
81,158
L
Chronos
WrexFlex
Chronos
6,656
2,052
0
2,606
13,714
4,160
0
3,268
10,286
38,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,469
Gold Earned
64,858
481
Minions Killed
585
0
Camps Cleared
0
2,120,508
Distance Traveled
2,390,261
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
13,603
567
122
5
0
504,144
5
L
Sylvanus
9,583
399
56
2
0
319,872
4
L
Artio
10,507
438
92
4
0
431,154
0
W
Heimdallr
13,251
552
158
7
0
448,622
4
W
Janus
13,361
557
151
6
0
508,171
5
W
Khepri
12,399
517
27
1
0
473,099
5
L
Zhong Kui
9,948
415
130
5
0
425,040
2
W
Chaac
12,244
510
127
5
0
456,225
1
L
Danzaburou
10,801
450
137
6
0
459,176
2
L
Chronos
8,630
360
66
3
0
485,266
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role