Player Matchup

Jing Wei
Jing Wei
BowenNut
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 41L
1,508 Elo+
Party 2
Scylla
Scylla
TwinPi
Scylla
Level 24
God Stats
4W - 2L
1,878 SR
Queue Stats
136W - 112L
1,619 Elo+
Solo
Athena
Athena
cunningham420
Athena
Level 23
God Stats
3W - 5L
1,220 SR
Queue Stats
85W - 93L
1,521 Elo+
Party 2
Tyr
Tyr
missingatom164
Tyr
Level 29
God Stats
13W - 12L
1,570 SR
Queue Stats
87W - 63L
1,594 Elo+
Solo
Nemesis
Nemesis
zakaelperiquito
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,627 Elo+
Solo
Team Averages
Level 19
1,533 SR
1,574 Elo+

VS

Team Averages
Level 22
1,543 SR
1,539 Elo+
Thanatos
Thanatos
 
Thanatos
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Rudypjoter9378
Izanami
Level 22
God Stats
18W - 6L
1,892 SR
Queue Stats
126W - 112L
1,544 Elo+
Party 3
Ymir
Ymir
Rysena
Ymir
Level 18
God Stats
17W - 14L
1,326 SR
Queue Stats
66W - 57L
1,536 Elo+
Party 3
He Bo
He Bo
SPAM4KILL
He Bo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BowenNut
Jing Wei
8
1 / 4 / 0
5,345
486
4,096
6,077
1,610
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
TwinPi
Scylla
9
0 / 3 / 0
5,418
493
2,372
5,783
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes

Shoes

+6%
Movement Speed

10
0 / 1 / 1
5,391
490
1,856
6,961
2,409
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 4 / 0
6,253
568
6,209
9,599
3,581
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 4 / 0
4,691
426
1,401
7,080
2,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
4 / 1 / 1
7,175
652
5,947
9,227
4,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
 
Hera
11
3 / 0 / 3
6,916
629
4,060
3,221
897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 1 / 1
6,449
586
5,094
5,792
1,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
Rysena
Ymir
10
1 / 0 / 4
6,435
585
3,598
6,256
2,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
SPAM4KILL
He Bo
11
4 / 0 / 2
6,400
582
3,852
6,361
1,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
16
16
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
1
1
4.5
W
Hera
 
Hera
3
0
3
4.5
L
Jing Wei
BowenNut
Jing Wei
1
4
0
0.25
W
4
1
1
4.5
W
Ymir
Rysena
Ymir
1
0
4
3
W
He Bo
SPAM4KILL
He Bo
4
0
2
5
L
Scylla
TwinPi
Scylla
0
3
0
0
L
0
1
1
0.5
L
1
4
0
0.25
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,934
Damage
22,551
35,500
Taken
30,857
11,684
Mitigated
10,832
11,687
Healing
16,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,947
2,088
0
9,172
9,227
4,157
450
0
9,227
0
34,527
W
Hera
 
Hera
4,060
1,038
0
1,013
3,221
897
496
369
2,772
34,912
0
L
Jing Wei
BowenNut
Jing Wei
4,096
2,802
0
693
6,077
1,610
0
2,129
3,948
0
19,291
W
5,094
2,727
0
1,763
5,792
1,688
523
1,545
4,247
0
38,924
W
Ymir
Rysena
Ymir
3,598
512
392
1,884
6,256
2,612
0
822
5,388
20,311
0
W
He Bo
SPAM4KILL
He Bo
3,852
148
0
2,694
6,361
1,478
0
1,268
4,995
38,947
0
L
Scylla
TwinPi
Scylla
2,372
374
0
2,169
5,783
1,771
0
2,999
2,784
26,440
0
L
1,856
487
90
2,916
6,961
2,409
0
2,428
4,533
27,378
0
L
6,209
1,475
0
3,235
9,599
3,581
0
1,042
8,557
0
30,462
L
1,401
739
0
2,584
7,080
2,313
0
3,355
3,725
0
14,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,098
Gold Earned
33,375
232
Minions Killed
365
0
Camps Cleared
0
1,096,954
Distance Traveled
1,080,317
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,175
652
80
7
0
243,471
3
W
Hera
6,916
629
85
8
0
219,753
4
L
Jing Wei
5,345
486
38
3
0
208,814
4
W
Izanami
6,449
586
69
6
0
185,969
2
W
Ymir
6,435
585
49
4
0
226,126
6
W
He Bo
6,400
582
82
7
0
204,998
4
L
Scylla
5,418
493
43
4
0
185,474
3
L
Athena
5,391
490
46
4
0
247,895
1
L
Tyr
6,253
568
68
6
0
208,177
2
L
Nemesis
4,691
426
37
3
0
246,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role