Player Matchup

Danzaburou
Danzaburou
FaçoQuitar
Danzaburou
Level 6
God Stats
7W - 0L
1,952 SR
Queue Stats
37W - 13L
1,717 Elo+
Solo
Ares
Ares
JONHWAYNE
Ares
Level 8
God Stats
2W - 0L
1,713 SR
Queue Stats
9W - 13L
1,380 Elo+
Solo
Olorun
Olorun
Negroider
Olorun
Level 2
God Stats
9W - 4L
1,755 SR
Queue Stats
123W - 94L
1,492 Elo+
Party 1
Gilgamesh
Gilgamesh
itachiUy
Gilgamesh
Level 28
God Stats
5W - 1L
1,500 SR
Queue Stats
23W - 8L
1,722 Elo+
Party 1
Scylla
Scylla
soniaCwb
Scylla
Level 26
God Stats
15W - 19L
1,547 SR
Queue Stats
29W - 32L
1,523 Elo+
Solo
Team Averages
Level 14
1,693 SR
1,567 Elo+

VS

Team Averages
Level 20
1,595 SR
1,525 Elo+
Chernobog
Chernobog
Baby Beef3372
Chernobog
Level 28
God Stats
2W - 1L
1,842 SR
Queue Stats
84W - 74L
1,451 Elo+
Solo
Tiamat
Tiamat
GatoCego
Tiamat
Level 29
God Stats
15W - 24L
1,388 SR
Queue Stats
26W - 44L
1,507 Elo+
Solo
Odin
Odin
Skamatsu
Odin
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,659 Elo+
Solo
Cthulhu
Cthulhu
wgcs20
Cthulhu
Level 13
God Stats
1W - 2L
1,507 SR
Queue Stats
6W - 8L
1,394 Elo+
Solo
Nemesis
Nemesis
z1ins4n1ty
Nemesis
Level 25
God Stats
15W - 17L
1,739 SR
Queue Stats
136W - 104L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FaçoQuitar
Danzaburou
14
6 / 1 / 1
8,383
762
7,950
6,839
2,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
8
0 / 1 / 6
5,950
541
2,205
4,873
1,969
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
Negroider
Olorun
13
3 / 0 / 5
7,529
684
4,198
5,733
1,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
itachiUy
Gilgamesh
12
7 / 0 / 2
7,508
683
5,701
7,251
3,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
soniaCwb
Scylla
11
6 / 0 / 1
7,069
643
3,414
4,407
1,363
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Baby Beef3372
Chernobog
9
0 / 6 / 1
5,443
495
2,046
6,574
1,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
GatoCego
Tiamat
9
0 / 4 / 0
5,397
491
2,254
4,445
2,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
7
0 / 5 / 0
4,352
396
2,126
6,040
2,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
wgcs20
Cthulhu
5
1 / 6 / 0
4,498
409
3,239
7,561
3,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Nemesis
z1ins4n1ty
Nemesis
12
1 / 1 / 0
6,626
602
5,143
7,797
2,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
22
Kills
2
2
Deaths
22
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Baby Beef3372
Chernobog
0
6
1
0.08
W
Danzaburou
FaçoQuitar
Danzaburou
6
1
1
6.5
L
Tiamat
GatoCego
Tiamat
0
4
0
0
W
Ares
0
1
6
3
W
Olorun
Negroider
Olorun
3
0
5
5.5
L
Odin
0
5
0
0
W
Gilgamesh
itachiUy
Gilgamesh
7
0
2
8
W
Scylla
soniaCwb
Scylla
6
0
1
6.5
L
Cthulhu
wgcs20
Cthulhu
1
6
0
0.17
L
Nemesis
z1ins4n1ty
Nemesis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,468
Damage
14,808
29,103
Taken
32,417
10,587
Mitigated
11,888
12,014
Healing
7,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Baby Beef3372
Chernobog
2,046
1,259
0
574
6,574
1,722
184
2,903
3,671
0
22,683
W
Danzaburou
FaçoQuitar
Danzaburou
7,950
3,804
0
4,213
6,839
2,272
2,733
468
6,251
0
49,814
L
Tiamat
GatoCego
Tiamat
2,254
190
0
546
4,445
2,087
0
2,125
2,320
23,517
0
W
Ares
2,205
0
0
504
4,873
1,969
0
1,031
3,672
13,179
0
W
Olorun
Negroider
Olorun
4,198
2,462
0
3,700
5,733
1,685
189
1,142
4,351
42,382
0
L
Odin
2,126
1,087
0
823
6,040
2,446
0
1,322
4,718
0
5,706
W
Gilgamesh
itachiUy
Gilgamesh
5,701
2,255
0
2,806
7,251
3,298
0
528
6,645
0
49,780
W
Scylla
soniaCwb
Scylla
3,414
1,087
0
791
4,407
1,363
0
1,476
2,691
27,756
0
L
Cthulhu
wgcs20
Cthulhu
3,239
420
77
1,035
7,561
3,294
0
3,109
4,452
7,666
0
L
Nemesis
z1ins4n1ty
Nemesis
5,143
2,351
0
3,958
7,797
2,339
0
358
7,439
0
45,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,439
Gold Earned
26,316
364
Minions Killed
214
0
Camps Cleared
0
1,019,172
Distance Traveled
1,045,700
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,443
495
48
4
0
184,662
0
W
Danzaburou
8,383
762
104
9
0
193,283
1
L
Tiamat
5,397
491
46
4
0
197,830
1
W
Ares
5,950
541
30
3
0
193,410
0
W
Olorun
7,529
684
80
7
0
189,793
2
L
Odin
4,352
396
8
1
0
204,550
0
W
Gilgamesh
7,508
683
83
8
0
252,917
3
W
Scylla
7,069
643
67
6
0
189,769
3
L
Cthulhu
4,498
409
6
1
0
206,525
3
L
Nemesis
6,626
602
106
10
0
252,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role