Player Matchup

Janus
Janus
 
Janus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
A-M-E-T-H16
Hades
Level 104
God Stats
25W - 16L
1,558 SR
Queue Stats
143W - 158L
1,368 Elo+
Party 2
Bakasura
Bakasura
TITAN-JackBleiz
Bakasura
Level 100
God Stats
19W - 20L
1,345 SR
Queue Stats
456W - 429L
1,375 Elo+
Party 2
Medusa
Medusa
Wolf_121400
Medusa
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 110L
1,512 Elo+
Party 1
Cthulhu
Cthulhu
spludgingSpoon
Cthulhu
Level 68
God Stats
52W - 44L
1,531 SR
Queue Stats
255W - 246L
1,485 Elo+
Solo
Team Averages
Level 89
1,487 SR
1,448 Elo+

VS

Team Averages
Level 98
1,421 SR
1,433 Elo+
Jormungandr
Jormungandr
Enac277
Jormungandr
Level 87
God Stats
3W - 7L
1,210 SR
Queue Stats
141W - 148L
1,467 Elo+
Solo
Xbalanque
Xbalanque
GiovaMarin
Xbalanque
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 116L
1,403 Elo+
Solo
Awilix
Awilix
Juju_395
Awilix
Level 64
God Stats
8W - 6L
1,468 SR
Queue Stats
383W - 349L
1,427 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ThaMADTappa
Morgan Le Fay
Level 109
God Stats
47W - 30L
1,565 SR
Queue Stats
1,122W - 1,239L
1,438 Elo+
Solo
Hera
Hera
mamut033valeroso
Hera
Level 107
God Stats
2W - 5L
1,362 SR
Queue Stats
402W - 383L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
3 / 5 / 8
9,563
478
6,944
11,970
3,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
5 / 1 / 3
11,298
565
11,937
15,048
8,066
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
20
10 / 2 / 6
12,400
620
9,463
14,599
6,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
15
5 / 6 / 5
10,059
503
12,547
13,646
4,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 5 / 12
8,544
427
14,808
20,092
12,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Enac277
Jormungandr
14
2 / 4 / 10
9,267
463
9,377
19,970
14,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
GiovaMarin
Xbalanque
15
4 / 5 / 8
9,139
457
13,314
15,333
5,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Awilix
Juju_395
Awilix
18
12 / 3 / 1
11,520
576
9,920
14,974
6,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
ThaMADTappa
Morgan Le Fay
15
0 / 4 / 1
9,128
456
8,242
13,866
5,212
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 7 / 6
9,381
469
9,675
11,669
3,423
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
45
23
Kills
19
19
Deaths
23
34
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
5
8
1.4
W
5
1
3
6.5
L
Jormungandr
Enac277
Jormungandr
2
4
10
1.75
L
Xbalanque
GiovaMarin
Xbalanque
4
5
8
1.6
L
Awilix
Juju_395
Awilix
12
3
1
4.17
W
Bakasura
10
2
6
6.5
L
Morgan Le Fay
ThaMADTappa
Morgan Le Fay
0
4
1
0.13
W
Medusa
5
6
5
1.25
L
1
7
6
0.57
W
0
5
12
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,699
Damage
50,528
75,355
Taken
75,812
35,225
Mitigated
35,592
30,857
Healing
16,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,944
644
0
1,840
11,970
3,627
0
4,791
7,179
47,756
0
W
11,937
501
1,074
11,732
15,048
8,066
794
7,876
7,172
77,588
0
L
Jormungandr
Enac277
Jormungandr
9,377
1,784
795
5,545
19,970
14,895
191
8,896
10,018
40,402
0
L
Xbalanque
GiovaMarin
Xbalanque
13,314
6,416
0
1,555
15,333
5,866
745
5,946
8,689
0
66,402
L
Awilix
Juju_395
Awilix
9,920
3,421
0
818
14,974
6,196
195
3,236
11,532
0
80,245
W
Bakasura
9,463
6,885
0
4,219
14,599
6,332
477
4,095
10,504
0
71,415
L
Morgan Le Fay
ThaMADTappa
Morgan Le Fay
8,242
925
0
4,908
13,866
5,212
315
7,303
6,263
60,048
0
W
Medusa
12,547
5,655
0
3,354
13,646
4,907
204
4,721
8,925
0
64,678
L
9,675
2,580
606
2,504
11,669
3,423
1,221
6,544
4,329
60,442
0
W
14,808
781
483
8,155
20,092
12,293
171
5,811
14,281
44,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,864
Gold Earned
48,435
538
Minions Killed
520
0
Camps Cleared
0
1,872,356
Distance Traveled
1,683,370
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,563
478
77
4
0
353,763
1
W
Hades
11,298
565
153
8
0
356,100
2
L
Jormungandr
9,267
463
55
3
0
354,580
3
L
Xbalanque
9,139
457
100
5
0
303,558
4
L
Awilix
11,520
576
134
7
0
425,725
0
W
Bakasura
12,400
620
143
7
0
463,250
0
L
Morgan Le Fay
9,128
456
116
6
0
264,517
0
W
Medusa
10,059
503
111
6
0
338,664
1
L
Hera
9,381
469
115
6
0
334,990
0
W
Cthulhu
8,544
427
54
3
0
360,579
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role