Player Matchup

Morgan Le Fay
Morgan Le Fay
AlphaOmegaSid
Morgan Le Fay
Level 16
God Stats
8W - 10L
1,360 SR
Queue Stats
286W - 304L
1,369 Elo+
Party 3
Thanatos
Thanatos
M9S7
Thanatos
Level 17
God Stats
8W - 21L
1,276 SR
Queue Stats
114W - 123L
1,375 Elo+
Party 1
Apollo
Apollo
Teemugr
Apollo
Level 9
God Stats
3W - 5L
1,572 SR
Queue Stats
24W - 28L
1,280 Elo+
Party 1
Arachne
Arachne
aitomaito
Arachne
Level 17
God Stats
6W - 6L
1,444 SR
Queue Stats
78W - 91L
1,308 Elo+
Party 1
Jing Wei
Jing Wei
tryingmyluck
Jing Wei
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
128W - 184L
1,366 Elo+
Party 3
Team Averages
Level 15
1,430 SR
1,339 Elo+

VS

Team Averages
Level 11
1,449 SR
1,392 Elo+
Thor
Thor
BichoBolaDor
Thor
Level 6
God Stats
1W - 3L
1,395 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Arachne
Arachne
Metxas
Arachne
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Tiamat
Tiamat
SpikeGamesPT
Tiamat
Level 28
God Stats
3W - 8L
1,464 SR
Queue Stats
122W - 134L
1,360 Elo+
Solo
Ymir
Ymir
gamecio22
Ymir
Level 8
God Stats
1W - 1L
1,488 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Artemis
Artemis
osopardooo
Artemis
Level 8
God Stats
3W - 1L
1,398 SR
Queue Stats
12W - 18L
1,101 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AlphaOmegaSid
Morgan Le Fay
13
11 / 1 / 7
8,673
667
11,728
7,501
2,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
M9S7
Thanatos
12
10 / 2 / 6
7,801
600
8,322
9,288
2,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Teemugr
Apollo
13
0 / 1 / 1
7,479
575
609
4,382
1,493
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arachne
aitomaito
Arachne
10
3 / 1 / 7
6,396
492
3,371
5,180
1,512
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jing Wei
tryingmyluck
Jing Wei
10
2 / 3 / 4
6,345
488
1,224
6,664
1,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 0
6,821
525
2,269
7,818
2,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Metxas
Arachne
8
1 / 9 / 1
5,539
426
2,098
8,164
2,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
11
1 / 6 / 2
6,230
479
5,063
9,363
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
8
0 / 5 / 3
5,751
442
2,714
8,937
4,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
osopardooo
Artemis
8
2 / 4 / 1
5,703
439
5,080
5,526
1,449
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
26
Kills
8
8
Deaths
26
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AlphaOmegaSid
Morgan Le Fay
11
1
7
14.5
L
4
2
0
2
W
Thanatos
M9S7
Thanatos
10
2
6
6.5
L
Arachne
Metxas
Arachne
1
9
1
0.17
L
Tiamat
1
6
2
0.33
W
Apollo
Teemugr
Apollo
0
1
1
0.5
W
Arachne
aitomaito
Arachne
3
1
7
6.5
L
Ymir
0
5
3
0.3
L
Artemis
osopardooo
Artemis
2
4
1
0.63
W
Jing Wei
tryingmyluck
Jing Wei
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,254
Damage
17,224
33,015
Taken
39,808
10,597
Mitigated
13,910
16,344
Healing
5,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AlphaOmegaSid
Morgan Le Fay
11,728
2,260
0
2,168
7,501
2,928
516
3,139
4,362
47,012
0
L
2,269
639
0
2,291
7,818
2,230
0
848
6,926
0
26,790
W
Thanatos
M9S7
Thanatos
8,322
2,134
525
10,731
9,288
2,889
0
1,788
7,500
0
37,203
L
Arachne
Metxas
Arachne
2,098
1,618
0
238
8,164
2,356
228
4,316
3,610
0
18,070
L
Tiamat
5,063
545
0
2,095
9,363
3,659
0
2,829
6,259
37,907
0
W
Apollo
Teemugr
Apollo
609
198
0
0
4,382
1,493
850
456
3,926
0
49,619
W
Arachne
aitomaito
Arachne
3,371
2,665
0
1,150
5,180
1,512
0
1,175
4,005
0
11,317
L
Ymir
2,714
618
0
615
8,937
4,216
66
2,534
6,291
11,914
0
L
Artemis
osopardooo
Artemis
5,080
1,808
0
231
5,526
1,449
168
528
4,994
0
26,294
W
Jing Wei
tryingmyluck
Jing Wei
1,224
762
0
1,770
6,664
1,775
841
1,219
5,445
0
22,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,694
Gold Earned
30,044
342
Minions Killed
237
0
Camps Cleared
0
1,255,507
Distance Traveled
1,282,592
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,673
667
97
7
0
241,874
1
L
Thor
6,821
525
55
4
0
275,399
0
W
Thanatos
7,801
600
62
5
0
307,010
1
L
Arachne
5,539
426
40
3
0
261,278
0
L
Tiamat
6,230
479
67
5
0
233,843
1
W
Apollo
7,479
575
111
9
0
214,116
1
W
Arachne
6,396
492
30
2
0
259,836
0
L
Ymir
5,751
442
17
1
0
262,142
0
L
Artemis
5,703
439
58
4
0
249,930
0
W
Jing Wei
6,345
488
42
3
0
232,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role