Player Matchup

Odin
Odin
Spartekess
Odin
Level 29
God Stats
2W - 4L
1,338 SR
Queue Stats
21W - 26L
1,317 Elo+
Party 1
Chiron
Chiron
eggchan00
Chiron
Level 107
God Stats
5W - 2L
1,736 SR
Queue Stats
23W - 18L
1,378 Elo+
Party 1
Hel
Hel
shadowblade2136
Hel
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 53
1,525 SR
1,398 Elo+

VS

Team Averages
Level 41
1,424 SR
1,428 Elo+
Neith
Neith
King Mattyious
Neith
Level 11
God Stats
3W - 3L
1,271 SR
Queue Stats
5W - 10L
1,374 Elo+
Party 2
Arachne
Arachne
Springtrapxd841
Arachne
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,428 Elo+
Solo
Olorun
Olorun
guinta420
Olorun
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 8
10,241
640
8,217
16,428
15,646
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
eggchan00
Chiron
17
9 / 6 / 4
12,719
795
16,491
13,629
5,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 7 / 9
9,384
587
3,799
12,098
6,740
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 14
10,730
671
13,006
10,330
4,190
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
6 / 9 / 8
11,684
730
10,024
17,771
10,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
guinta420
Olorun
17
11 / 3 / 6
12,319
770
14,980
15,410
6,830
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
47
13
Kills
19
19
Deaths
14
21
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
2
14
4.5
L
3
6
8
1.17
W
6
9
8
1.11
L
Chiron
eggchan00
Chiron
9
6
4
1.83
W
Olorun
guinta420
Olorun
11
3
6
4.67
L
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,507
Damage
38,010
42,155
Taken
43,511
27,787
Mitigated
21,507
12,424
Healing
14,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,006
4,367
963
3,332
10,330
4,190
2,215
176
10,154
0
46,993
L
8,217
2,724
0
407
16,428
15,646
299
5,256
11,172
0
17,951
W
10,024
6,327
0
3,551
17,771
10,487
12
2,860
14,911
0
32,613
L
Chiron
eggchan00
Chiron
16,491
5,652
1,621
3,099
13,629
5,401
1,225
4,525
9,104
0
58,778
W
Olorun
guinta420
Olorun
14,980
6,660
987
5,940
15,410
6,830
1,370
763
14,647
60,666
0
L
3,799
0
3,831
3,466
12,098
6,740
226
5,199
6,899
14,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,344
Gold Earned
34,733
166
Minions Killed
184
0
Camps Cleared
0
825,427
Distance Traveled
759,281
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,730
671
69
4
0
255,286
0
L
Odin
10,241
640
33
2
0
275,912
0
W
Arachne
11,684
730
36
2
0
268,765
0
L
Chiron
12,719
795
95
6
0
275,839
0
W
Olorun
12,319
770
79
5
0
235,230
1
L
Hel
9,384
587
38
2
0
273,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role