Player Matchup

Tsukuyomi
Tsukuyomi
KingLemmen
Tsukuyomi
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 49L
1,633 Elo+
Solo
Artemis
Artemis
Lolbitgamer8380
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,338 Elo+
Solo
Zeus
Zeus
Scxpes
Zeus
Level 17
God Stats
51W - 38L
1,506 SR
Queue Stats
249W - 210L
1,434 Elo+
Solo
Baron Samedi
Baron Samedi
tr3rb0y
Baron Samedi
Level 26
God Stats
32W - 19L
1,660 SR
Queue Stats
60W - 53L
1,569 Elo+
Solo
Khepri
Khepri
zombi029
Khepri
Level 10
God Stats
2W - 0L
1,709 SR
Queue Stats
16W - 15L
1,398 Elo+
Solo
Team Averages
Level 16
1,575 SR
1,474 Elo+

VS

Team Averages
Level 22
1,578 SR
1,506 Elo+
Tsukuyomi
Tsukuyomi
FrozenBreadSlice
Tsukuyomi
Level 24
God Stats
5W - 7L
1,472 SR
Queue Stats
157W - 141L
1,474 Elo+
Solo
Thanatos
Thanatos
Mrzapatos
Thanatos
Level 5
God Stats
7W - 9L
1,807 SR
Queue Stats
12W - 14L
1,481 Elo+
Solo
Danzaburou
Danzaburou
OdinsOrifice
Danzaburou
Level 28
God Stats
3W - 4L
1,394 SR
Queue Stats
17W - 24L
1,550 Elo+
Solo
Ymir
Ymir
Potsalad420
Ymir
Level 23
God Stats
18W - 11L
1,773 SR
Queue Stats
41W - 35L
1,589 Elo+
Solo
Nu Wa
Nu Wa
evilwitchh
Nu Wa
Level 29
God Stats
134W - 176L
1,447 SR
Queue Stats
199W - 247L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KingLemmen
Tsukuyomi
20
12 / 3 / 21
15,734
1,210
27,803
14,870
6,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
0 / 11 / 20
11,738
903
8,042
16,566
9,210
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Zeus
Scxpes
Zeus
20
14 / 6 / 17
15,620
1,202
34,624
15,047
6,183
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
tr3rb0y
Baron Samedi
20
16 / 2 / 18
15,276
1,175
26,006
10,755
8,748
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
zombi029
Khepri
20
2 / 4 / 26
13,870
1,067
5,830
17,409
24,081
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

105

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
20
16 / 14 / 5
15,206
1,170
25,610
31,050
10,545
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thanatos
Mrzapatos
Thanatos
17
1 / 20 / 6
11,071
852
4,926
23,603
8,229
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
OdinsOrifice
Danzaburou
18
1 / 1 / 9
11,989
922
9,480
12,029
10,293
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 5 / 14
13,744
1,057
11,971
29,488
40,966
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nu Wa
20
4 / 4 / 15
14,440
1,111
17,239
16,518
5,585
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
75
44
Kills
26
26
Deaths
44
102
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
16
14
5
1.32
W
Tsukuyomi
KingLemmen
Tsukuyomi
12
3
21
7.5
W
0
11
20
0.91
L
Thanatos
Mrzapatos
Thanatos
1
20
6
0.2
L
Danzaburou
OdinsOrifice
Danzaburou
1
1
9
5.5
L
4
5
14
2.2
W
Zeus
Scxpes
Zeus
14
6
17
3.75
L
Nu Wa
4
4
15
2.88
W
Baron Samedi
tr3rb0y
Baron Samedi
16
2
18
12.5
W
Khepri
zombi029
Khepri
2
4
26
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,305
Damage
69,226
74,647
Taken
112,688
54,666
Mitigated
75,618
18,812
Healing
11,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
25,610
8,494
0
4,381
31,050
10,545
0
18,526
12,524
0
44,002
W
Tsukuyomi
KingLemmen
Tsukuyomi
27,803
9,838
0
6,829
14,870
6,444
0
5,401
9,469
0
62,382
W
8,042
3,026
0
848
16,566
9,210
0
7,890
8,676
0
16,036
L
Thanatos
Mrzapatos
Thanatos
4,926
1,508
0
1,459
23,603
8,229
0
14,872
8,731
0
12,315
L
Danzaburou
OdinsOrifice
Danzaburou
9,480
2,220
0
1,045
12,029
10,293
0
7,978
4,051
0
29,639
L
11,971
1,696
267
1,119
29,488
40,966
0
14,880
14,608
38,818
0
W
Zeus
Scxpes
Zeus
34,624
3,965
0
915
15,047
6,183
0
4,733
10,314
68,670
0
L
Nu Wa
17,239
3,853
924
1,959
16,518
5,585
0
10,204
6,314
63,836
0
W
Baron Samedi
tr3rb0y
Baron Samedi
26,006
4,442
4,121
4,944
10,755
8,748
0
5,020
5,735
61,302
0
W
Khepri
zombi029
Khepri
5,830
1,258
0
1,155
17,409
24,081
0
6,166
11,243
22,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,238
Gold Earned
66,450
272
Minions Killed
237
7
Camps Cleared
5
1,028,235
Distance Traveled
1,031,203
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
15,206
1,170
28
2
2
232,474
0
W
Tsukuyomi
15,734
1,210
69
5
3
244,558
0
W
Artemis
11,738
903
14
1
0
149,110
0
L
Thanatos
11,071
852
7
1
1
198,143
0
L
Danzaburou
11,989
922
41
3
1
181,910
0
L
Ymir
13,744
1,057
76
6
0
203,616
0
W
Zeus
15,620
1,202
69
5
2
213,785
0
L
Nu Wa
14,440
1,111
85
7
1
215,060
3
W
Baron Samedi
15,276
1,175
82
6
0
208,766
0
W
Khepri
13,870
1,067
38
3
2
212,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role