Player Matchup

Gilgamesh
Gilgamesh
Báhlar
Gilgamesh
Level 122
God Stats
8W - 4L
1,755 SR
Queue Stats
30W - 25L
1,476 Elo+
Solo
Scylla
Scylla
Comet1
Scylla
Level 96
God Stats
4W - 3L
1,592 SR
Queue Stats
501W - 544L
1,486 Elo+
Solo
Fenrir
Fenrir
FiflakSmiter
Fenrir
Level 64
God Stats
12W - 11L
1,432 SR
Queue Stats
185W - 224L
1,443 Elo+
Solo
Khepri
Khepri
SACHUL9
Khepri
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 38L
1,436 Elo+
Party 1
Neith
Neith
ЧЕГЕВАРО
Neith
Level 124
God Stats
74W - 66L
1,507 SR
Queue Stats
148W - 160L
1,434 Elo+
Party 1
Team Averages
Level 103
1,557 SR
1,455 Elo+

VS

Team Averages
Level 82
1,410 SR
1,369 Elo+
Mercury
Mercury
AbrailRus
Mercury
Level 47
God Stats
24W - 11L
1,686 SR
Queue Stats
518W - 542L
1,440 Elo+
Solo
Raijin
Raijin
Aqueousliz
Raijin
Level 47
God Stats
3W - 6L
1,480 SR
Queue Stats
150W - 174L
1,348 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Cat666hell
Morgan Le Fay
Level 128
God Stats
1W - 5L
1,115 SR
Queue Stats
71W - 81L
1,398 Elo+
Solo
Ares
Ares
RedNFiend
Ares
Level 147
God Stats
5W - 6L
1,493 SR
Queue Stats
211W - 232L
1,453 Elo+
Solo
Medusa
Medusa
denis42683
Medusa
Level 42
God Stats
6W - 13L
1,276 SR
Queue Stats
10W - 19L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Báhlar
Gilgamesh
12
0 / 1 / 0
6,509
592
2,230
6,329
3,239
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
Comet1
Scylla
11
2 / 2 / 1
6,126
557
3,602
4,589
1,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
10
0 / 1 / 2
5,974
543
1,757
6,654
2,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
SACHUL9
Khepri
9
0 / 1 / 1
5,579
507
1,836
4,217
2,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 2 / 0
6,198
563
6,431
6,111
1,927
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AbrailRus
Mercury
12
3 / 1 / 1
6,735
612
2,506
7,016
2,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Aqueousliz
Raijin
10
2 / 4 / 2
6,130
557
4,399
7,668
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Cat666hell
Morgan Le Fay
12
1 / 0 / 0
6,428
584
4,437
3,370
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
11
1 / 0 / 3
5,561
506
3,435
8,352
6,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
denis42683
Medusa
1
0 / 0 / 0
3,645
331
0
0
0

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
4
Kills
7
7
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
AbrailRus
Mercury
3
1
1
3.5
L
Raijin
Aqueousliz
Raijin
2
4
2
0.75
W
Gilgamesh
Báhlar
Gilgamesh
0
1
0
0
L
Morgan Le Fay
Cat666hell
Morgan Le Fay
1
0
0
1
W
Scylla
Comet1
Scylla
2
2
1
1.25
W
Fenrir
0
1
2
1
L
Ares
1
0
3
2.5
W
Khepri
SACHUL9
Khepri
0
1
1
0.5
L
Medusa
denis42683
Medusa
0
0
0
0
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,856
Damage
14,777
27,900
Taken
26,406
11,297
Mitigated
12,081
5,882
Healing
7,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AbrailRus
Mercury
2,506
615
0
1,000
7,016
2,509
0
408
6,592
0
39,248
L
Raijin
Aqueousliz
Raijin
4,399
445
0
1,349
7,668
2,218
35
3,840
3,530
33,870
0
W
Gilgamesh
Báhlar
Gilgamesh
2,230
308
0
619
6,329
3,239
0
4,437
1,892
0
37,100
L
Morgan Le Fay
Cat666hell
Morgan Le Fay
4,437
419
0
1,556
3,370
1,153
0
0
3,370
38,663
0
W
Scylla
Comet1
Scylla
3,602
680
0
491
4,589
1,343
281
2,304
2,285
26,827
0
W
Fenrir
1,757
333
0
1,031
6,654
2,304
0
355
6,299
0
36,530
L
Ares
3,435
221
354
3,119
8,352
6,201
0
876
7,476
22,923
0
W
Khepri
SACHUL9
Khepri
1,836
37
87
1,439
4,217
2,484
0
1,978
2,239
14,973
0
L
Medusa
denis42683
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
6,431
3,212
123
2,092
6,111
1,927
1,922
3,197
2,914
0
39,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,386
Gold Earned
28,499
321
Minions Killed
252
0
Camps Cleared
0
1,074,907
Distance Traveled
844,788
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,735
612
79
7
0
263,813
2
L
Raijin
6,130
557
66
6
0
188,274
5
W
Gilgamesh
6,509
592
81
7
0
218,762
4
L
Morgan Le Fay
6,428
584
84
8
0
189,546
4
W
Scylla
6,126
557
65
6
0
207,637
7
W
Fenrir
5,974
543
79
7
0
233,453
3
L
Ares
5,561
506
23
2
0
203,155
5
W
Khepri
5,579
507
21
2
0
235,850
5
L
Medusa
3,645
331
0
0
0
0
0
W
Neith
6,198
563
75
7
0
179,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role