Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
LeanPR0-007
Cthulhu
Level 16
God Stats
14W - 18L
1,356 SR
Queue Stats
53W - 94L
1,190 Elo+
Party 1
King Arthur
King Arthur
Tjformaro
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,386 Elo+
Solo
Fenrir
Fenrir
nacho_truman977
Fenrir
Level 8
God Stats
2W - 5L
1,435 SR
Queue Stats
32W - 55L
1,091 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
richydate5
Morgan Le Fay
Level 27
God Stats
13W - 11L
1,238 SR
Queue Stats
226W - 303L
1,254 Elo+
Solo
Team Averages
Level 17
1,406 SR
1,284 Elo+

VS

Team Averages
Level 23
1,441 SR
1,267 Elo+
Loki
Loki
Aloaster
Loki
Level 27
God Stats
2W - 3L
1,491 SR
Queue Stats
65W - 53L
1,327 Elo+
Solo
Cabrakan
Cabrakan
DonaldDuckFan380
Cabrakan
Level 24
God Stats
3W - 0L
1,205 SR
Queue Stats
50W - 55L
1,237 Elo+
Solo
Scylla
Scylla
Mir1AL
Scylla
Level 18
God Stats
25W - 18L
1,295 SR
Queue Stats
114W - 131L
1,175 Elo+
Solo
Ymir
Ymir
TonyLaidAnEgg
Ymir
Level 24
God Stats
8W - 5L
1,712 SR
Queue Stats
135W - 154L
1,268 Elo+
Solo
Fenrir
Fenrir
dokey5
Fenrir
Level 20
God Stats
27W - 40L
1,500 SR
Queue Stats
102W - 132L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
8 / 3 / 0
12,119
638
6,506
11,980
4,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
LeanPR0-007
Cthulhu
12
0 / 10 / 5
7,777
409
7,192
18,578
13,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
Tjformaro
King Arthur
11
2 / 7 / 1
7,890
415
5,008
19,624
7,608
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 14 / 2
7,386
389
6,018
17,151
5,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
richydate5
Morgan Le Fay
12
1 / 11 / 4
8,003
421
7,755
12,978
4,550
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
17 / 1 / 12
11,853
624
14,420
13,371
5,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

12
1 / 5 / 10
8,764
461
6,114
12,601
7,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Mir1AL
Scylla
14
12 / 3 / 14
10,163
535
14,752
9,281
3,105
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
6 / 2 / 8
9,867
519
9,108
12,899
6,625
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
dokey5
Fenrir
15
9 / 1 / 19
11,683
615
10,978
14,477
11,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
108
12
Kills
45
45
Deaths
12
12
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
8
3
0
2.67
W
Loki
17
1
12
23
W
1
5
10
1.2
L
Cthulhu
LeanPR0-007
Cthulhu
0
10
5
0.25
W
Scylla
Mir1AL
Scylla
12
3
14
6.33
L
King Arthur
Tjformaro
King Arthur
2
7
1
0.36
W
6
2
8
5
W
Fenrir
dokey5
Fenrir
9
1
19
18.5
L
1
14
2
0.14
L
Morgan Le Fay
richydate5
Morgan Le Fay
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,479
Damage
55,372
80,311
Taken
62,629
35,852
Mitigated
33,982
12,430
Healing
10,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
6,506
4,146
0
4,082
11,980
4,841
2,742
3,260
8,720
0
74,297
W
Loki
14,420
6,130
0
1,952
13,371
5,003
2,742
1,544
11,797
0
69,640
W
6,114
388
0
778
12,601
7,656
0
2,388
10,045
25,914
0
L
Cthulhu
LeanPR0-007
Cthulhu
7,192
573
207
1,495
18,578
13,048
23
9,226
9,352
31,172
0
W
Scylla
Mir1AL
Scylla
14,752
2,266
0
2,465
9,281
3,105
1,402
4,195
4,823
42,381
0
L
King Arthur
Tjformaro
King Arthur
5,008
1,053
0
4,429
19,624
7,608
0
6,165
13,013
0
26,580
W
9,108
2,451
0
2,047
12,899
6,625
3,550
3,419
9,365
44,296
0
W
Fenrir
dokey5
Fenrir
10,978
3,768
0
3,464
14,477
11,593
713
2,735
11,652
0
37,008
L
6,018
2,212
0
1,130
17,151
5,805
0
7,457
9,694
0
20,329
L
Morgan Le Fay
richydate5
Morgan Le Fay
7,755
1,583
0
1,087
12,978
4,550
0
3,866
9,112
41,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,175
Gold Earned
52,330
343
Minions Killed
352
0
Camps Cleared
0
1,628,477
Distance Traveled
1,726,882
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,119
638
154
8
0
319,635
0
W
Loki
11,853
624
96
5
0
376,673
0
W
Cabrakan
8,764
461
46
2
0
295,106
0
L
Cthulhu
7,777
409
50
3
0
340,997
0
W
Scylla
10,163
535
57
3
0
316,041
1
L
King Arthur
7,890
415
42
2
0
353,211
0
W
Ymir
9,867
519
89
5
0
350,866
3
W
Fenrir
11,683
615
64
3
0
388,196
3
L
Fenrir
7,386
389
34
2
0
337,986
0
L
Morgan Le Fay
8,003
421
63
3
0
276,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role