Player Matchup

Loki
Loki
AoniOLENDARIO
Loki
Level 29
God Stats
2W - 3L
1,271 SR
Queue Stats
23W - 35L
1,273 Elo+
Party 2
King Arthur
King Arthur
CavemanBrain
King Arthur
Level 26
God Stats
8W - 10L
1,382 SR
Queue Stats
83W - 87L
1,313 Elo+
Party 3
Rama
Rama
Enmebaragasy
Rama
Level 16
God Stats
12W - 18L
1,114 SR
Queue Stats
12W - 23L
1,016 Elo+
Party 3
Jing Wei
Jing Wei
HAGGARDABS710
Jing Wei
Level 16
God Stats
5W - 4L
1,488 SR
Queue Stats
10W - 20L
1,194 Elo+
Solo
Nu Wa
Nu Wa
zYIToXiCIYz
Nu Wa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,439 Elo+
Party 2
Team Averages
Level 21
1,351 SR
1,247 Elo+

VS

Team Averages
Level 20
1,367 SR
1,257 Elo+
Neith
Neith
Mochi mo1201
Neith
Level 7
God Stats
0W - 1L
1,492 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bastet
Bastet
ThroatPimpin97
Bastet
Level 28
God Stats
14W - 23L
1,248 SR
Queue Stats
290W - 299L
1,374 Elo+
Solo
Gilgamesh
Gilgamesh
rodrigoronces
Gilgamesh
Level 16
God Stats
5W - 11L
1,277 SR
Queue Stats
143W - 275L
1,134 Elo+
Party 1
Freya
Freya
sammuso05
Freya
Level 23
God Stats
24W - 37L
1,350 SR
Queue Stats
181W - 322L
1,195 Elo+
Party 1
Kukulkan
Kukulkan
tarazuri
Kukulkan
Level 27
God Stats
3W - 7L
1,468 SR
Queue Stats
11W - 20L
1,083 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 7 / 3
10,044
502
9,550
15,412
5,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
CavemanBrain
King Arthur
15
2 / 1 / 5
9,236
462
8,318
15,506
8,362
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
1 / 1 / 3
9,027
451
5,482
8,313
2,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jing Wei
HAGGARDABS710
Jing Wei
14
1 / 2 / 1
9,496
475
2,756
5,097
1,841
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
14 / 2 / 2
12,260
613
23,845
10,042
3,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 2
6,597
330
2,902
10,341
3,747
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
5 / 1 / 3
10,098
505
8,664
12,709
4,714
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
rodrigoronces
Gilgamesh
15
3 / 8 / 1
10,003
500
7,933
19,366
12,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
sammuso05
Freya
11
0 / 8 / 2
7,084
354
4,605
17,825
5,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
tarazuri
Kukulkan
14
3 / 1 / 2
8,840
442
7,413
5,700
2,032
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
25
Kills
11
13
Deaths
25
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
7
3
1.21
W
King Arthur
CavemanBrain
King Arthur
2
1
5
4.5
W
1
1
3
2.5
W
Jing Wei
HAGGARDABS710
Jing Wei
1
2
1
0.75
L
0
7
2
0.14
L
5
1
3
6.5
L
Gilgamesh
rodrigoronces
Gilgamesh
3
8
1
0.44
L
Freya
sammuso05
Freya
0
8
2
0.13
L
Kukulkan
tarazuri
Kukulkan
3
1
2
4
W
14
2
2
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,951
Damage
31,517
54,370
Taken
65,941
22,055
Mitigated
27,862
19,520
Healing
9,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,550
3,575
537
3,910
15,412
5,246
673
2,338
13,074
0
42,258
W
King Arthur
CavemanBrain
King Arthur
8,318
904
0
7,422
15,506
8,362
465
2,081
13,425
120
34,545
W
5,482
3,513
0
3,155
8,313
2,960
1,955
1,781
6,532
0
46,183
W
Jing Wei
HAGGARDABS710
Jing Wei
2,756
1,634
0
1,373
5,097
1,841
1,959
2,439
2,658
0
33,174
L
2,902
1,186
0
413
10,341
3,747
66
4,662
5,265
0
19,254
L
8,664
2,502
0
4,808
12,709
4,714
730
3,213
9,236
0
76,708
L
Gilgamesh
rodrigoronces
Gilgamesh
7,933
2,987
0
542
19,366
12,252
675
769
18,477
0
37,765
L
Freya
sammuso05
Freya
4,605
1,820
0
4,081
17,825
5,117
132
10,542
6,601
37,762
3,411
L
Kukulkan
tarazuri
Kukulkan
7,413
359
0
7
5,700
2,032
97
2,943
2,471
46,093
0
W
23,845
5,723
119
3,004
10,042
3,646
2,124
3,096
6,946
79,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,063
Gold Earned
42,622
396
Minions Killed
398
0
Camps Cleared
0
1,668,356
Distance Traveled
1,576,935
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,044
502
51
3
0
387,271
0
W
King Arthur
9,236
462
47
2
0
376,377
0
W
Rama
9,027
451
82
4
0
311,019
2
W
Jing Wei
9,496
475
88
4
0
271,564
0
L
Neith
6,597
330
30
2
0
262,477
0
L
Bastet
10,098
505
135
7
0
384,412
0
L
Gilgamesh
10,003
500
78
4
0
276,232
1
L
Freya
7,084
354
58
3
0
306,149
0
L
Kukulkan
8,840
442
97
5
0
347,665
1
W
Nu Wa
12,260
613
128
6
0
322,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role