Player Matchup

Olorun
Olorun
Bo_Rogersz
Olorun
Level 13
God Stats
12W - 8L
1,608 SR
Queue Stats
14W - 9L
1,420 Elo+
Solo
Set
Set
Jug_Zeray
Set
Level 18
God Stats
2W - 0L
1,714 SR
Queue Stats
10W - 11L
1,407 Elo+
Solo
Arachne
Arachne
LazyTurpin837
Arachne
Level 29
God Stats
8W - 4L
1,611 SR
Queue Stats
133W - 108L
1,477 Elo+
Solo
Ymir
Ymir
YUNGBOXER
Ymir
Level 24
God Stats
81W - 102L
1,449 SR
Queue Stats
116W - 136L
1,381 Elo+
Party 1
Ra
Ra
ZDRicky
Ra
Level 7
God Stats
4W - 7L
1,701 SR
Queue Stats
82W - 68L
1,360 Elo+
Party 1
Team Averages
Level 18
1,616 SR
1,409 Elo+

VS

Team Averages
Level 20
1,462 SR
1,379 Elo+
Cerberus
Cerberus
Rianzinhou
Cerberus
Level 28
God Stats
4W - 4L
1,329 SR
Queue Stats
183W - 177L
1,402 Elo+
Solo
Merlin
Merlin
SaucySaturn
Merlin
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 3L
1,392 Elo+
Solo
Ares
Ares
ShutUpForehead
Ares
Level 16
God Stats
2W - 1L
1,782 SR
Queue Stats
7W - 5L
1,462 Elo+
Solo
Jing Wei
Jing Wei
YodaBongRip
Jing Wei
Level 27
God Stats
0W - 2L
1,197 SR
Queue Stats
69W - 72L
1,405 Elo+
Solo
Kukulkan
Kukulkan
biggie6433
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bo_Rogersz
Olorun
20
1 / 4 / 15
13,659
911
18,008
17,833
4,159
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
9 / 8 / 3
14,989
999
12,059
19,182
7,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Arachne
20
9 / 3 / 5
14,752
983
17,815
20,437
5,598
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
20
3 / 9 / 12
14,647
976
16,013
28,591
34,123
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
1 / 10 / 9
13,226
882
12,304
17,844
4,752
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

87

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Rianzinhou
Cerberus
20
12 / 6 / 12
16,437
1,096
27,740
35,115
18,021
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Merlin
20
17 / 4 / 12
19,192
1,279
46,586
19,132
7,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 2 / 1
11,007
734
762
1,994
1,229
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
YodaBongRip
Jing Wei
20
5 / 4 / 12
15,004
1,000
15,088
17,893
7,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
biggie6433
Kukulkan
18
0 / 7 / 7
12,412
827
2,762
9,125
3,359
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
78
23
Kills
34
34
Deaths
23
44
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Olorun
Bo_Rogersz
Olorun
1
4
15
2.13
W
9
8
3
1.31
W
Arachne
9
3
5
3.83
L
Cerberus
Rianzinhou
Cerberus
12
6
12
3
L
Merlin
17
4
12
5.75
L
0
2
1
0.25
W
Ymir
3
9
12
1
L
Jing Wei
YodaBongRip
Jing Wei
5
4
12
2.75
W
1
10
9
0.55
L
Kukulkan
biggie6433
Kukulkan
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,199
Damage
92,938
103,887
Taken
83,259
56,023
Mitigated
37,955
15,953
Healing
13,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Bo_Rogersz
Olorun
18,008
10,716
1,333
5,917
17,833
4,159
0
16,301
1,532
43,953
0
W
12,059
5,515
0
0
19,182
7,391
0
15,028
4,154
0
37,232
W
Arachne
17,815
14,607
0
1,717
20,437
5,598
0
16,899
3,538
0
28,969
L
Cerberus
Rianzinhou
Cerberus
27,740
1,142
0
6,183
35,115
18,021
0
22,276
12,839
51,160
0
L
Merlin
46,586
4,196
468
3,425
19,132
7,871
0
12,039
7,093
86,483
0
L
762
89
0
0
1,994
1,229
0
775
1,219
2,654
0
W
Ymir
16,013
3,404
0
0
28,591
34,123
0
16,186
12,405
45,840
0
L
Jing Wei
YodaBongRip
Jing Wei
15,088
13,167
315
3,461
17,893
7,475
0
6,641
11,252
0
49,578
W
12,304
2,064
3,045
3,941
17,844
4,752
0
13,436
4,408
50,911
0
L
Kukulkan
biggie6433
Kukulkan
2,762
1,453
0
0
9,125
3,359
0
4,594
4,531
10,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,273
Gold Earned
74,052
283
Minions Killed
273
11
Camps Cleared
4
1,137,321
Distance Traveled
801,435
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,659
911
37
2
3
234,356
3
W
Set
14,989
999
53
4
2
240,706
0
W
Arachne
14,752
983
15
1
4
253,854
2
L
Cerberus
16,437
1,096
69
5
2
208,419
0
L
Merlin
19,192
1,279
102
7
1
243,697
0
L
Ares
11,007
734
3
0
1
26,686
0
W
Ymir
14,647
976
83
6
1
213,687
0
L
Jing Wei
15,004
1,000
86
6
0
250,834
1
W
Ra
13,226
882
95
6
1
194,718
2
L
Kukulkan
12,412
827
13
1
0
71,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role