Player Matchup

Mercury
Mercury
Get Crump91
Mercury
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,634 Elo+
Solo
Erlang Shen
Erlang Shen
Zelekdaddy
Erlang Shen
Level 25
God Stats
3W - 6L
1,834 SR
Queue Stats
296W - 280L
1,544 Elo+
Solo
Heimdallr
Heimdallr
ghostkid197
Heimdallr
Level 24
God Stats
2W - 3L
1,517 SR
Queue Stats
132W - 97L
1,729 Elo+
Solo
Thoth
Thoth
sickbrook
Thoth
Level 27
God Stats
3W - 0L
1,683 SR
Queue Stats
106W - 84L
1,560 Elo+
Solo
Achilles
Achilles
thatguy1776
Achilles
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
239W - 269L
1,523 Elo+
Solo
Team Averages
Level 21
1,607 SR
1,598 Elo+

VS

Team Averages
Level 18
1,506 SR
1,577 Elo+
Nemesis
Nemesis
ChiefLoneWolf73
Nemesis
Level 5
God Stats
0W - 1L
1,711 SR
Queue Stats
2W - 1L
1,779 Elo+
Solo
Anubis
Anubis
MLGTTVYT
Anubis
Level 28
God Stats
11W - 12L
1,549 SR
Queue Stats
88W - 62L
1,685 Elo+
Solo
Medusa
Medusa
Shazzorock
Medusa
Level 21
God Stats
6W - 13L
1,203 SR
Queue Stats
600W - 696L
1,421 Elo+
Solo
Da Ji
Da Ji
YTShiftyy
Da Ji
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 98L
1,506 Elo+
Solo
Yemoja
Yemoja
valaerys173
Yemoja
Level 10
God Stats
8W - 8L
1,565 SR
Queue Stats
13W - 19L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Get Crump91
Mercury
6
0 / 7 / 1
7,310
332
181
5,708
1,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
Zelekdaddy
Erlang Shen
20
13 / 3 / 7
12,971
590
15,184
16,419
6,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
ghostkid197
Heimdallr
20
16 / 2 / 6
15,023
683
23,528
23,417
9,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
sickbrook
Thoth
19
3 / 2 / 10
12,225
556
12,194
11,105
3,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
thatguy1776
Achilles
18
2 / 2 / 10
11,644
529
11,002
22,926
22,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 2
7,410
337
1,423
10,795
4,685
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
MLGTTVYT
Anubis
18
12 / 6 / 0
12,329
560
22,916
21,524
10,896
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Shazzorock
Medusa
14
1 / 9 / 1
8,883
404
9,247
18,410
7,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
YTShiftyy
Da Ji
15
0 / 7 / 6
9,367
426
7,986
16,436
6,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
16
1 / 5 / 1
11,390
518
6,514
13,930
12,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
24
34
Kills
14
16
Deaths
35
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
Mercury
Get Crump91
Mercury
0
7
1
0.07
L
Anubis
MLGTTVYT
Anubis
12
6
0
2
L
Medusa
Shazzorock
Medusa
1
9
1
0.17
L
Da Ji
YTShiftyy
Da Ji
0
7
6
0.43
W
Erlang Shen
Zelekdaddy
Erlang Shen
13
3
7
5.5
W
Heimdallr
ghostkid197
Heimdallr
16
2
6
9.5
W
Thoth
sickbrook
Thoth
3
2
10
4
W
Achilles
thatguy1776
Achilles
2
2
10
3.5
L
Yemoja
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,089
Damage
48,086
79,575
Taken
81,095
42,913
Mitigated
41,792
29,826
Healing
16,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,423
269
0
85
10,795
4,685
128
1,901
8,542
0
11,969
W
Mercury
Get Crump91
Mercury
181
181
0
0
5,708
1,253
129
1,779
3,929
0
2,468
L
Anubis
MLGTTVYT
Anubis
22,916
869
0
9,722
21,524
10,896
1,185
3,827
17,035
89,859
0
L
Medusa
Shazzorock
Medusa
9,247
4,447
597
4,041
18,410
7,036
236
2,104
15,594
0
47,905
L
Da Ji
YTShiftyy
Da Ji
7,986
1,625
0
860
16,436
6,958
96
1,687
14,522
0
63,808
W
Erlang Shen
Zelekdaddy
Erlang Shen
15,184
9,140
807
3,119
16,419
6,643
961
5,017
11,402
0
105,530
W
Heimdallr
ghostkid197
Heimdallr
23,528
18,072
0
13,190
23,417
9,084
4,513
10,745
12,672
0
125,638
W
Thoth
sickbrook
Thoth
12,194
424
0
3,689
11,105
3,463
672
4,126
6,979
79,042
0
W
Achilles
thatguy1776
Achilles
11,002
2,650
0
9,021
22,926
22,470
300
7,763
15,163
0
46,506
L
Yemoja
6,514
1,254
636
650
13,930
12,217
0
1,500
12,244
43,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,173
Gold Earned
49,379
563
Minions Killed
413
0
Camps Cleared
0
1,820,986
Distance Traveled
1,830,418
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,410
337
19
1
0
301,996
1
W
Mercury
7,310
332
5
0
0
164,272
0
L
Anubis
12,329
560
123
6
0
351,626
6
L
Medusa
8,883
404
76
3
0
317,127
0
L
Da Ji
9,367
426
102
5
0
414,117
1
W
Erlang Shen
12,971
590
150
7
0
474,692
3
W
Heimdallr
15,023
683
181
8
0
372,288
7
W
Thoth
12,225
556
143
7
0
430,281
9
W
Achilles
11,644
529
84
4
0
379,453
2
L
Yemoja
11,390
518
93
4
0
445,552
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role